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Side by Side Diff: src/core/SkMaskFilter.cpp

Issue 18110012: Add canFilterMaskGPU & filterMaskGPU to SkMaskFilter (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: added comments & fixed nits Created 7 years, 5 months ago
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1 1
2 /* 2 /*
3 * Copyright 2006 The Android Open Source Project 3 * Copyright 2006 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "SkMaskFilter.h" 10 #include "SkMaskFilter.h"
11 #include "SkBlitter.h" 11 #include "SkBlitter.h"
12 #include "SkBounder.h" 12 #include "SkBounder.h"
13 #include "SkDraw.h" 13 #include "SkDraw.h"
14 #include "SkGr.h"
15 #include "SkGrPixelRef.h"
14 #include "SkRasterClip.h" 16 #include "SkRasterClip.h"
17 #include "SkTypes.h"
18 #include "GrTexture.h"
15 19
16 20
17 SK_DEFINE_INST_COUNT(SkMaskFilter) 21 SK_DEFINE_INST_COUNT(SkMaskFilter)
18 22
19 bool SkMaskFilter::filterMask(SkMask*, const SkMask&, const SkMatrix&, 23 bool SkMaskFilter::filterMask(SkMask*, const SkMask&, const SkMatrix&,
20 SkIPoint*) const { 24 SkIPoint*) const {
21 return false; 25 return false;
22 } 26 }
23 27
24 static void extractMaskSubset(const SkMask& src, SkMask* dst) { 28 static void extractMaskSubset(const SkMask& src, SkMask* dst) {
(...skipping 234 matching lines...) Expand 10 before | Expand all | Expand 10 after
259 263
260 return true; 264 return true;
261 } 265 }
262 266
263 SkMaskFilter::FilterReturn 267 SkMaskFilter::FilterReturn
264 SkMaskFilter::filterRectsToNine(const SkRect[], int count, const SkMatrix&, 268 SkMaskFilter::filterRectsToNine(const SkRect[], int count, const SkMatrix&,
265 const SkIRect& clipBounds, NinePatch*) const { 269 const SkIRect& clipBounds, NinePatch*) const {
266 return kUnimplemented_FilterReturn; 270 return kUnimplemented_FilterReturn;
267 } 271 }
268 272
269 SkMaskFilter::BlurType SkMaskFilter::asABlur(BlurInfo*) const { 273 bool SkMaskFilter::asNewEffect(GrEffectRef** effect, GrTexture*) const {
270 return kNone_BlurType; 274 return false;
275 }
276
277 bool SkMaskFilter::canFilterMaskGPU(const SkRect& devBounds,
278 const SkIRect& clipBounds,
279 const SkMatrix& ctm,
280 SkRect* maskRect) const {
281 return false;
282 }
283
284 bool SkMaskFilter::filterMaskGPU(GrContext* context,
285 const SkBitmap& srcBM,
286 const SkRect& maskRect,
287 SkBitmap* resultBM) const {
288 SkAutoTUnref<GrTexture> src;
289 bool canOverwriteSrc = false;
290 if (NULL == srcBM.getTexture()) {
291 GrTextureDesc desc;
292 // Needs to be a render target to be overwritten in filterMaskGPU
293 desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureF lagBit;
294 desc.fConfig = SkBitmapConfig2GrPixelConfig(srcBM.config());
295 desc.fWidth = srcBM.width();
296 desc.fHeight = srcBM.height();
297
298 // TODO: right now this is exact to guard against out of bounds reads
299 // by the filter code. More thought needs to be devoted to the
300 // "filterMaskGPU" contract and then enforced (i.e., clamp the code
301 // in "filterMaskGPU" so it never samples beyond maskRect)
302 GrAutoScratchTexture ast(context, desc, GrContext::kExact_ScratchTexMatc h);
303 if (NULL == ast.texture()) {
304 return false;
305 }
306
307 SkAutoLockPixels alp(srcBM);
308 ast.texture()->writePixels(0, 0, srcBM.width(), srcBM.height(),
309 desc.fConfig,
310 srcBM.getPixels(), srcBM.rowBytes());
311
312 src.reset(ast.detach());
313 canOverwriteSrc = true;
314 } else {
315 src.reset((GrTexture*) srcBM.getTexture());
316 src.get()->ref();
317 }
318 GrTexture* dst;
319
320 bool result = this->filterMaskGPU(src, maskRect, &dst, canOverwriteSrc);
321 if (!result) {
322 return false;
323 }
324
325 resultBM->setConfig(srcBM.config(), dst->width(), dst->height());
326 resultBM->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (dst)))->unref();
327 dst->unref();
Stephen White 2013/07/03 14:32:56 FYI, one of the reasons I changed the SkImageFilte
328 return true;
329 }
330
331 bool SkMaskFilter::filterMaskGPU(GrTexture* src,
332 const SkRect& maskRect,
333 GrTexture** result,
334 bool canOverwriteSrc) const {
335 return false;
271 } 336 }
272 337
273 void SkMaskFilter::computeFastBounds(const SkRect& src, SkRect* dst) const { 338 void SkMaskFilter::computeFastBounds(const SkRect& src, SkRect* dst) const {
274 SkMask srcM, dstM; 339 SkMask srcM, dstM;
275 340
276 srcM.fImage = NULL; 341 srcM.fImage = NULL;
277 src.roundOut(&srcM.fBounds); 342 src.roundOut(&srcM.fBounds);
278 srcM.fRowBytes = 0; 343 srcM.fRowBytes = 0;
279 srcM.fFormat = SkMask::kA8_Format; 344 srcM.fFormat = SkMask::kA8_Format;
280 345
281 SkIPoint margin; // ignored 346 SkIPoint margin; // ignored
282 if (this->filterMask(&dstM, srcM, SkMatrix::I(), &margin)) { 347 if (this->filterMask(&dstM, srcM, SkMatrix::I(), &margin)) {
283 dst->set(dstM.fBounds); 348 dst->set(dstM.fBounds);
284 } else { 349 } else {
285 dst->set(srcM.fBounds); 350 dst->set(srcM.fBounds);
286 } 351 }
287 } 352 }
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