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Side by Side Diff: third_party/WebKit/Source/platform/graphics/GraphicsLayerFactory.h

Issue 1810853002: Blink Platform: Erase GraphicsLayerFactory. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 9 months ago
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1 /*
2 * Copyright (C) 2012 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
14 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
15 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
17 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
18 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
19 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
20 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
21 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
22 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
23 * THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #ifndef GraphicsLayerFactory_h
27 #define GraphicsLayerFactory_h
28
29 #include "platform/PlatformExport.h"
30 #include "wtf/Allocator.h"
31 #include "wtf/Forward.h"
32 #include "wtf/Noncopyable.h"
33
34 namespace blink {
35
36 class GraphicsLayer;
37 class GraphicsLayerClient;
38
39 class PLATFORM_EXPORT GraphicsLayerFactory {
40 USING_FAST_MALLOC(GraphicsLayerFactory);
41 WTF_MAKE_NONCOPYABLE(GraphicsLayerFactory);
42 public:
43 GraphicsLayerFactory() { }
44 virtual ~GraphicsLayerFactory() { }
45
46 virtual PassOwnPtr<GraphicsLayer> createGraphicsLayer(GraphicsLayerClient*) = 0;
47 };
48
49 } // namespace blink
50
51 #endif // GraphicsLayerFactory_h
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