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Side by Side Diff: third_party/WebKit/Source/platform/graphics/GraphicsLayer.h

Issue 1810853002: Blink Platform: Erase GraphicsLayerFactory. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. 3 * Copyright (C) 2013 Intel Corporation. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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50 #include "public/platform/WebImageLayer.h" 50 #include "public/platform/WebImageLayer.h"
51 #include "public/platform/WebLayerScrollClient.h" 51 #include "public/platform/WebLayerScrollClient.h"
52 #include "third_party/skia/include/core/SkPaint.h" 52 #include "third_party/skia/include/core/SkPaint.h"
53 #include "wtf/OwnPtr.h" 53 #include "wtf/OwnPtr.h"
54 #include "wtf/PassOwnPtr.h" 54 #include "wtf/PassOwnPtr.h"
55 #include "wtf/Vector.h" 55 #include "wtf/Vector.h"
56 56
57 namespace blink { 57 namespace blink {
58 58
59 class FloatRect; 59 class FloatRect;
60 class GraphicsLayerFactory;
61 class GraphicsLayerFactoryChromium;
62 class Image; 60 class Image;
63 class LinkHighlight; 61 class LinkHighlight;
64 class JSONObject; 62 class JSONObject;
65 class PaintController; 63 class PaintController;
66 class ScrollableArea; 64 class ScrollableArea;
67 class WebLayer; 65 class WebLayer;
68 66
69 typedef Vector<GraphicsLayer*, 64> GraphicsLayerVector; 67 typedef Vector<GraphicsLayer*, 64> GraphicsLayerVector;
70 68
71 // GraphicsLayer is an abstraction for a rendering surface with backing store, 69 // GraphicsLayer is an abstraction for a rendering surface with backing store,
72 // which may have associated transformation and animations. 70 // which may have associated transformation and animations.
73 71
74 class PLATFORM_EXPORT GraphicsLayer : public WebLayerScrollClient, public cc::La yerClient, public DisplayItemClient { 72 class PLATFORM_EXPORT GraphicsLayer : public WebLayerScrollClient, public cc::La yerClient, public DisplayItemClient {
75 WTF_MAKE_NONCOPYABLE(GraphicsLayer); USING_FAST_MALLOC(GraphicsLayer); 73 WTF_MAKE_NONCOPYABLE(GraphicsLayer); USING_FAST_MALLOC(GraphicsLayer);
76 public: 74 public:
77 static PassOwnPtr<GraphicsLayer> create(GraphicsLayerFactory*, GraphicsLayer Client*); 75 static PassOwnPtr<GraphicsLayer> create(GraphicsLayerClient*);
78 76
79 ~GraphicsLayer() override; 77 ~GraphicsLayer() override;
80 78
81 GraphicsLayerClient* client() const { return m_client; } 79 GraphicsLayerClient* client() const { return m_client; }
82 80
83 GraphicsLayerDebugInfo& debugInfo(); 81 GraphicsLayerDebugInfo& debugInfo();
84 82
85 void setCompositingReasons(CompositingReasons); 83 void setCompositingReasons(CompositingReasons);
86 CompositingReasons getCompositingReasons() const { return m_debugInfo.getCom positingReasons(); } 84 CompositingReasons getCompositingReasons() const { return m_debugInfo.getCom positingReasons(); }
87 void setSquashingDisallowedReasons(SquashingDisallowedReasons); 85 void setSquashingDisallowedReasons(SquashingDisallowedReasons);
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251 249
252 // DisplayItemClient methods 250 // DisplayItemClient methods
253 String debugName() const final { return m_client->debugName(this); } 251 String debugName() const final { return m_client->debugName(this); }
254 LayoutRect visualRect() const override; 252 LayoutRect visualRect() const override;
255 253
256 protected: 254 protected:
257 String debugName(cc::Layer*) const; 255 String debugName(cc::Layer*) const;
258 bool shouldFlattenTransform() const { return m_shouldFlattenTransform; } 256 bool shouldFlattenTransform() const { return m_shouldFlattenTransform; }
259 257
260 explicit GraphicsLayer(GraphicsLayerClient*); 258 explicit GraphicsLayer(GraphicsLayerClient*);
261 // GraphicsLayerFactoryChromium that wants to create a GraphicsLayer need to be friends.
262 friend class GraphicsLayerFactoryChromium;
263 // for testing 259 // for testing
264 friend class CompositedLayerMappingTest; 260 friend class CompositedLayerMappingTest;
265 friend class FakeGraphicsLayerFactory;
266 friend class PaintControllerPaintTestBase; 261 friend class PaintControllerPaintTestBase;
267 262
268 private: 263 private:
269 // Returns true if PaintController::paintArtifact() changed and needs commit . 264 // Returns true if PaintController::paintArtifact() changed and needs commit .
270 bool paintWithoutCommit(const IntRect* interestRect, GraphicsContext::Disabl edMode = GraphicsContext::NothingDisabled); 265 bool paintWithoutCommit(const IntRect* interestRect, GraphicsContext::Disabl edMode = GraphicsContext::NothingDisabled);
271 266
272 // Adds a child without calling updateChildList(), so that adding children 267 // Adds a child without calling updateChildList(), so that adding children
273 // can be batched before updating. 268 // can be batched before updating.
274 void addChildInternal(GraphicsLayer*); 269 void addChildInternal(GraphicsLayer*);
275 270
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367 }; 362 };
368 363
369 } // namespace blink 364 } // namespace blink
370 365
371 #ifndef NDEBUG 366 #ifndef NDEBUG
372 // Outside the blink namespace for ease of invocation from gdb. 367 // Outside the blink namespace for ease of invocation from gdb.
373 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); 368 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*);
374 #endif 369 #endif
375 370
376 #endif // GraphicsLayer_h 371 #endif // GraphicsLayer_h
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