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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. | 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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50 #include "public/platform/WebImageLayer.h" | 50 #include "public/platform/WebImageLayer.h" |
51 #include "public/platform/WebLayerScrollClient.h" | 51 #include "public/platform/WebLayerScrollClient.h" |
52 #include "third_party/skia/include/core/SkPaint.h" | 52 #include "third_party/skia/include/core/SkPaint.h" |
53 #include "wtf/OwnPtr.h" | 53 #include "wtf/OwnPtr.h" |
54 #include "wtf/PassOwnPtr.h" | 54 #include "wtf/PassOwnPtr.h" |
55 #include "wtf/Vector.h" | 55 #include "wtf/Vector.h" |
56 | 56 |
57 namespace blink { | 57 namespace blink { |
58 | 58 |
59 class FloatRect; | 59 class FloatRect; |
60 class GraphicsLayerFactory; | |
61 class GraphicsLayerFactoryChromium; | |
62 class Image; | 60 class Image; |
63 class LinkHighlight; | 61 class LinkHighlight; |
64 class JSONObject; | 62 class JSONObject; |
65 class PaintController; | 63 class PaintController; |
66 class ScrollableArea; | 64 class ScrollableArea; |
67 class WebLayer; | 65 class WebLayer; |
68 | 66 |
69 typedef Vector<GraphicsLayer*, 64> GraphicsLayerVector; | 67 typedef Vector<GraphicsLayer*, 64> GraphicsLayerVector; |
70 | 68 |
71 // GraphicsLayer is an abstraction for a rendering surface with backing store, | 69 // GraphicsLayer is an abstraction for a rendering surface with backing store, |
72 // which may have associated transformation and animations. | 70 // which may have associated transformation and animations. |
73 | 71 |
74 class PLATFORM_EXPORT GraphicsLayer : public WebLayerScrollClient, public cc::La
yerClient, public DisplayItemClient { | 72 class PLATFORM_EXPORT GraphicsLayer : public WebLayerScrollClient, public cc::La
yerClient, public DisplayItemClient { |
75 WTF_MAKE_NONCOPYABLE(GraphicsLayer); USING_FAST_MALLOC(GraphicsLayer); | 73 WTF_MAKE_NONCOPYABLE(GraphicsLayer); USING_FAST_MALLOC(GraphicsLayer); |
76 public: | 74 public: |
77 static PassOwnPtr<GraphicsLayer> create(GraphicsLayerFactory*, GraphicsLayer
Client*); | 75 static PassOwnPtr<GraphicsLayer> create(GraphicsLayerClient*); |
78 | 76 |
79 ~GraphicsLayer() override; | 77 ~GraphicsLayer() override; |
80 | 78 |
81 GraphicsLayerClient* client() const { return m_client; } | 79 GraphicsLayerClient* client() const { return m_client; } |
82 | 80 |
83 GraphicsLayerDebugInfo& debugInfo(); | 81 GraphicsLayerDebugInfo& debugInfo(); |
84 | 82 |
85 void setCompositingReasons(CompositingReasons); | 83 void setCompositingReasons(CompositingReasons); |
86 CompositingReasons getCompositingReasons() const { return m_debugInfo.getCom
positingReasons(); } | 84 CompositingReasons getCompositingReasons() const { return m_debugInfo.getCom
positingReasons(); } |
87 void setSquashingDisallowedReasons(SquashingDisallowedReasons); | 85 void setSquashingDisallowedReasons(SquashingDisallowedReasons); |
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251 | 249 |
252 // DisplayItemClient methods | 250 // DisplayItemClient methods |
253 String debugName() const final { return m_client->debugName(this); } | 251 String debugName() const final { return m_client->debugName(this); } |
254 LayoutRect visualRect() const override; | 252 LayoutRect visualRect() const override; |
255 | 253 |
256 protected: | 254 protected: |
257 String debugName(cc::Layer*) const; | 255 String debugName(cc::Layer*) const; |
258 bool shouldFlattenTransform() const { return m_shouldFlattenTransform; } | 256 bool shouldFlattenTransform() const { return m_shouldFlattenTransform; } |
259 | 257 |
260 explicit GraphicsLayer(GraphicsLayerClient*); | 258 explicit GraphicsLayer(GraphicsLayerClient*); |
261 // GraphicsLayerFactoryChromium that wants to create a GraphicsLayer need to
be friends. | |
262 friend class GraphicsLayerFactoryChromium; | |
263 // for testing | 259 // for testing |
264 friend class CompositedLayerMappingTest; | 260 friend class CompositedLayerMappingTest; |
265 friend class FakeGraphicsLayerFactory; | |
266 friend class PaintControllerPaintTestBase; | 261 friend class PaintControllerPaintTestBase; |
267 | 262 |
268 private: | 263 private: |
269 // Returns true if PaintController::paintArtifact() changed and needs commit
. | 264 // Returns true if PaintController::paintArtifact() changed and needs commit
. |
270 bool paintWithoutCommit(const IntRect* interestRect, GraphicsContext::Disabl
edMode = GraphicsContext::NothingDisabled); | 265 bool paintWithoutCommit(const IntRect* interestRect, GraphicsContext::Disabl
edMode = GraphicsContext::NothingDisabled); |
271 | 266 |
272 // Adds a child without calling updateChildList(), so that adding children | 267 // Adds a child without calling updateChildList(), so that adding children |
273 // can be batched before updating. | 268 // can be batched before updating. |
274 void addChildInternal(GraphicsLayer*); | 269 void addChildInternal(GraphicsLayer*); |
275 | 270 |
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367 }; | 362 }; |
368 | 363 |
369 } // namespace blink | 364 } // namespace blink |
370 | 365 |
371 #ifndef NDEBUG | 366 #ifndef NDEBUG |
372 // Outside the blink namespace for ease of invocation from gdb. | 367 // Outside the blink namespace for ease of invocation from gdb. |
373 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); | 368 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); |
374 #endif | 369 #endif |
375 | 370 |
376 #endif // GraphicsLayer_h | 371 #endif // GraphicsLayer_h |
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