| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 #include "gm.h" | 7 #include "gm.h" |
| 8 #include "Resources.h" | 8 #include "Resources.h" |
| 9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
| 10 #include "SkStream.h" | 10 #include "SkStream.h" |
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| 194 paint.setTypeface(fEmojiTypeface); | 194 paint.setTypeface(fEmojiTypeface); |
| 195 paint.setTextSize(SkIntToScalar(19)); | 195 paint.setTextSize(SkIntToScalar(19)); |
| 196 canvas->drawText(fEmojiText, strlen(fEmojiText), 670, 90, paint); | 196 canvas->drawText(fEmojiText, strlen(fEmojiText), 670, 90, paint); |
| 197 } | 197 } |
| 198 #if SK_SUPPORT_GPU | 198 #if SK_SUPPORT_GPU |
| 199 // render offscreen buffer | 199 // render offscreen buffer |
| 200 if (surface) { | 200 if (surface) { |
| 201 SkAutoCanvasRestore acr(inputCanvas, true); | 201 SkAutoCanvasRestore acr(inputCanvas, true); |
| 202 // since we prepended this matrix already, we blit using identity | 202 // since we prepended this matrix already, we blit using identity |
| 203 inputCanvas->resetMatrix(); | 203 inputCanvas->resetMatrix(); |
| 204 SkImage* image = surface->newImageSnapshot(); | 204 inputCanvas->drawImage(surface->makeImageSnapshot().get(), 0, 0, nul
lptr); |
| 205 inputCanvas->drawImage(image, 0, 0, nullptr); | |
| 206 image->unref(); | |
| 207 } | 205 } |
| 208 #endif | 206 #endif |
| 209 } | 207 } |
| 210 | 208 |
| 211 private: | 209 private: |
| 212 SkAutoTUnref<SkTypeface> fEmojiTypeface; | 210 SkAutoTUnref<SkTypeface> fEmojiTypeface; |
| 213 const char* fEmojiText; | 211 const char* fEmojiText; |
| 214 | 212 |
| 215 typedef skiagm::GM INHERITED; | 213 typedef skiagm::GM INHERITED; |
| 216 }; | 214 }; |
| 217 | 215 |
| 218 DEF_GM(return new DFTextGM;) | 216 DEF_GM(return new DFTextGM;) |
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