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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkColorMatrixFilter.h" | 10 #include "SkColorMatrixFilter.h" |
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59 return SkGradientShader::MakeLinear(pts, colors, nullptr, 3, SkShader::kRepe
at_TileMode); | 59 return SkGradientShader::MakeLinear(pts, colors, nullptr, 3, SkShader::kRepe
at_TileMode); |
60 } | 60 } |
61 | 61 |
62 static sk_sp<SkShader> sh_make_lineargradient1() { | 62 static sk_sp<SkShader> sh_make_lineargradient1() { |
63 const SkPoint pts[] = { { 0, 0 }, { 100, 100 } }; | 63 const SkPoint pts[] = { { 0, 0 }, { 100, 100 } }; |
64 const SkColor colors[] = { SK_ColorRED, 0x0000FF00, SK_ColorBLUE }; | 64 const SkColor colors[] = { SK_ColorRED, 0x0000FF00, SK_ColorBLUE }; |
65 return SkGradientShader::MakeLinear(pts, colors, nullptr, 3, SkShader::kRepe
at_TileMode); | 65 return SkGradientShader::MakeLinear(pts, colors, nullptr, 3, SkShader::kRepe
at_TileMode); |
66 } | 66 } |
67 | 67 |
68 static sk_sp<SkShader> sh_make_image() { | 68 static sk_sp<SkShader> sh_make_image() { |
69 SkAutoTUnref<SkImage> image(GetResourceAsImage("mandrill_128.png")); | 69 sk_sp<SkImage> image(GetResourceAsImage("mandrill_128.png")); |
70 if (!image) { | 70 if (!image) { |
71 return nullptr; | 71 return nullptr; |
72 } | 72 } |
73 return image->makeShader(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileM
ode); | 73 return image->makeShader(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileM
ode); |
74 } | 74 } |
75 | 75 |
76 static void sk_gm_get_shaders(SkTDArray<SkShader*>* array) { | 76 static void sk_gm_get_shaders(SkTDArray<SkShader*>* array) { |
77 if (auto shader = sh_make_lineargradient0()) { | 77 if (auto shader = sh_make_lineargradient0()) { |
78 *array->append() = shader.release(); | 78 *array->append() = shader.release(); |
79 } | 79 } |
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213 SkColorFilter* filter = x >= 0 ? filters[x] : nullptr; | 213 SkColorFilter* filter = x >= 0 ? filters[x] : nullptr; |
214 | 214 |
215 paint.setShader(shader->makeWithColorFilter(filter)); | 215 paint.setShader(shader->makeWithColorFilter(filter)); |
216 canvas->drawRect(r, paint); | 216 canvas->drawRect(r, paint); |
217 canvas->translate(150, 0); | 217 canvas->translate(150, 0); |
218 } | 218 } |
219 canvas->restore(); | 219 canvas->restore(); |
220 canvas->translate(0, 150); | 220 canvas->translate(0, 150); |
221 } | 221 } |
222 } | 222 } |
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