| Index: xfa/fxgraphics/cfx_path.cpp
|
| diff --git a/xfa/fxgraphics/cfx_path.cpp b/xfa/fxgraphics/cfx_path.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..2acdc3eac25170f1e224ba9ac40209aa1c7b27b5
|
| --- /dev/null
|
| +++ b/xfa/fxgraphics/cfx_path.cpp
|
| @@ -0,0 +1,179 @@
|
| +// Copyright 2016 PDFium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
|
| +
|
| +#include "xfa/fxgraphics/cfx_path.h"
|
| +
|
| +#include "xfa/fxgraphics/cfx_path_generator.h"
|
| +
|
| +CFX_Path::CFX_Path() {
|
| + m_generator = nullptr;
|
| +}
|
| +
|
| +FX_ERR CFX_Path::Create() {
|
| + if (m_generator)
|
| + return FX_ERR_Property_Invalid;
|
| +
|
| + m_generator = new CFX_PathGenerator;
|
| + m_generator->Create();
|
| + return FX_ERR_Succeeded;
|
| +}
|
| +
|
| +CFX_Path::~CFX_Path() {
|
| + delete m_generator;
|
| +}
|
| +
|
| +FX_ERR CFX_Path::MoveTo(FX_FLOAT x, FX_FLOAT y) {
|
| + if (!m_generator)
|
| + return FX_ERR_Property_Invalid;
|
| + m_generator->MoveTo(x, y);
|
| + return FX_ERR_Succeeded;
|
| +}
|
| +
|
| +FX_ERR CFX_Path::LineTo(FX_FLOAT x, FX_FLOAT y) {
|
| + if (!m_generator)
|
| + return FX_ERR_Property_Invalid;
|
| + m_generator->LineTo(x, y);
|
| + return FX_ERR_Succeeded;
|
| +}
|
| +
|
| +FX_ERR CFX_Path::BezierTo(FX_FLOAT ctrlX1,
|
| + FX_FLOAT ctrlY1,
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| + FX_FLOAT ctrlX2,
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| + FX_FLOAT ctrlY2,
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| + FX_FLOAT toX,
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| + FX_FLOAT toY) {
|
| + if (!m_generator)
|
| + return FX_ERR_Property_Invalid;
|
| + m_generator->BezierTo(ctrlX1, ctrlY1, ctrlX2, ctrlY2, toX, toY);
|
| + return FX_ERR_Succeeded;
|
| +}
|
| +
|
| +FX_ERR CFX_Path::ArcTo(FX_FLOAT left,
|
| + FX_FLOAT top,
|
| + FX_FLOAT width,
|
| + FX_FLOAT height,
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| + FX_FLOAT startAngle,
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| + FX_FLOAT sweepAngle) {
|
| + if (!m_generator)
|
| + return FX_ERR_Property_Invalid;
|
| + m_generator->ArcTo(left + width / 2, top + height / 2, width / 2, height / 2,
|
| + startAngle, sweepAngle);
|
| + return FX_ERR_Succeeded;
|
| +}
|
| +
|
| +FX_ERR CFX_Path::Close() {
|
| + if (!m_generator)
|
| + return FX_ERR_Property_Invalid;
|
| + m_generator->Close();
|
| + return FX_ERR_Succeeded;
|
| +}
|
| +
|
| +FX_ERR CFX_Path::AddLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2) {
|
| + if (!m_generator)
|
| + return FX_ERR_Property_Invalid;
|
| + m_generator->AddLine(x1, y1, x2, y2);
|
| + return FX_ERR_Succeeded;
|
| +}
|
| +
|
| +FX_ERR CFX_Path::AddBezier(FX_FLOAT startX,
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| + FX_FLOAT startY,
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| + FX_FLOAT ctrlX1,
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| + FX_FLOAT ctrlY1,
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| + FX_FLOAT ctrlX2,
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| + FX_FLOAT ctrlY2,
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| + FX_FLOAT endX,
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| + FX_FLOAT endY) {
|
| + if (!m_generator)
|
| + return FX_ERR_Property_Invalid;
|
| + m_generator->AddBezier(startX, startY, ctrlX1, ctrlY1, ctrlX2, ctrlY2, endX,
|
| + endY);
|
| + return FX_ERR_Succeeded;
|
| +}
|
| +
|
| +FX_ERR CFX_Path::AddRectangle(FX_FLOAT left,
|
| + FX_FLOAT top,
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| + FX_FLOAT width,
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| + FX_FLOAT height) {
|
| + if (!m_generator)
|
| + return FX_ERR_Property_Invalid;
|
| + m_generator->AddRectangle(left, top, left + width, top + height);
|
| + return FX_ERR_Succeeded;
|
| +}
|
| +
|
| +FX_ERR CFX_Path::AddEllipse(FX_FLOAT left,
|
| + FX_FLOAT top,
|
| + FX_FLOAT width,
|
| + FX_FLOAT height) {
|
| + if (!m_generator)
|
| + return FX_ERR_Property_Invalid;
|
| + m_generator->AddEllipse(left + width / 2, top + height / 2, width / 2,
|
| + height / 2);
|
| + return FX_ERR_Succeeded;
|
| +}
|
| +
|
| +FX_ERR CFX_Path::AddEllipse(const CFX_RectF& rect) {
|
| + if (!m_generator)
|
| + return FX_ERR_Property_Invalid;
|
| + m_generator->AddEllipse(rect.left + rect.Width() / 2,
|
| + rect.top + rect.Height() / 2, rect.Width() / 2,
|
| + rect.Height() / 2);
|
| + return FX_ERR_Succeeded;
|
| +}
|
| +
|
| +FX_ERR CFX_Path::AddArc(FX_FLOAT left,
|
| + FX_FLOAT top,
|
| + FX_FLOAT width,
|
| + FX_FLOAT height,
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| + FX_FLOAT startAngle,
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| + FX_FLOAT sweepAngle) {
|
| + if (!m_generator)
|
| + return FX_ERR_Property_Invalid;
|
| + m_generator->AddArc(left + width / 2, top + height / 2, width / 2, height / 2,
|
| + startAngle, sweepAngle);
|
| + return FX_ERR_Succeeded;
|
| +}
|
| +
|
| +FX_ERR CFX_Path::AddPie(FX_FLOAT left,
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| + FX_FLOAT top,
|
| + FX_FLOAT width,
|
| + FX_FLOAT height,
|
| + FX_FLOAT startAngle,
|
| + FX_FLOAT sweepAngle) {
|
| + if (!m_generator)
|
| + return FX_ERR_Property_Invalid;
|
| + m_generator->AddPie(left + width / 2, top + height / 2, width / 2, height / 2,
|
| + startAngle, sweepAngle);
|
| + return FX_ERR_Succeeded;
|
| +}
|
| +
|
| +FX_ERR CFX_Path::AddSubpath(CFX_Path* path) {
|
| + if (!m_generator)
|
| + return FX_ERR_Property_Invalid;
|
| + m_generator->AddPathData(path->GetPathData());
|
| + return FX_ERR_Succeeded;
|
| +}
|
| +
|
| +FX_ERR CFX_Path::Clear() {
|
| + if (!m_generator)
|
| + return FX_ERR_Property_Invalid;
|
| + m_generator->GetPathData()->SetPointCount(0);
|
| + return FX_ERR_Succeeded;
|
| +}
|
| +
|
| +FX_BOOL CFX_Path::IsEmpty() {
|
| + if (!m_generator)
|
| + return FX_ERR_Property_Invalid;
|
| + if (m_generator->GetPathData()->GetPointCount() == 0) {
|
| + return TRUE;
|
| + }
|
| + return FALSE;
|
| +}
|
| +
|
| +CFX_PathData* CFX_Path::GetPathData() {
|
| + if (!m_generator)
|
| + return nullptr;
|
| + return m_generator->GetPathData();
|
| +}
|
|
|