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Side by Side Diff: xfa/fxgraphics/cfx_shading.cpp

Issue 1810563002: Move xfa/include/fxgraphics/fx_graphics.h to xfa/fxgraphics. (Closed) Base URL: https://pdfium.googlesource.com/pdfium.git@master
Patch Set: Created 4 years, 9 months ago
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1 // Copyright 2016 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6
7 #include "xfa/fxgraphics/cfx_shading.h"
8
9 CFX_Shading::CFX_Shading(CFX_Shading_Type type) : m_type(type) {}
10
11 CFX_Shading::~CFX_Shading() {}
12
13 FX_ERR CFX_Shading::CreateAxial(const CFX_PointF& beginPoint,
14 const CFX_PointF& endPoint,
15 FX_BOOL isExtendedBegin,
16 FX_BOOL isExtendedEnd,
17 const FX_ARGB beginArgb,
18 const FX_ARGB endArgb) {
19 if (m_type != FX_SHADING_Axial)
20 return FX_ERR_Property_Invalid;
21
22 m_beginPoint = beginPoint;
23 m_endPoint = endPoint;
24 m_isExtendedBegin = isExtendedBegin;
25 m_isExtendedEnd = isExtendedEnd;
26 m_beginArgb = beginArgb;
27 m_endArgb = endArgb;
28 return InitArgbArray();
29 }
30
31 FX_ERR CFX_Shading::CreateRadial(const CFX_PointF& beginPoint,
32 const CFX_PointF& endPoint,
33 const FX_FLOAT beginRadius,
34 const FX_FLOAT endRadius,
35 FX_BOOL isExtendedBegin,
36 FX_BOOL isExtendedEnd,
37 const FX_ARGB beginArgb,
38 const FX_ARGB endArgb) {
39 if (m_type != FX_SHADING_Radial)
40 return FX_ERR_Property_Invalid;
41
42 m_beginPoint = beginPoint;
43 m_endPoint = endPoint;
44 m_beginRadius = beginRadius;
45 m_endRadius = endRadius;
46 m_isExtendedBegin = isExtendedBegin;
47 m_isExtendedEnd = isExtendedEnd;
48 m_beginArgb = beginArgb;
49 m_endArgb = endArgb;
50 return InitArgbArray();
51 }
52
53 FX_ERR CFX_Shading::InitArgbArray() {
54 int32_t a1, r1, g1, b1;
55 ArgbDecode(m_beginArgb, a1, r1, g1, b1);
56 int32_t a2, r2, g2, b2;
57 ArgbDecode(m_endArgb, a2, r2, g2, b2);
58 FX_FLOAT f = (FX_FLOAT)(FX_SHADING_Steps - 1);
59 FX_FLOAT aScale = (FX_FLOAT)(1.0 * (a2 - a1) / f);
60 FX_FLOAT rScale = (FX_FLOAT)(1.0 * (r2 - r1) / f);
61 FX_FLOAT gScale = (FX_FLOAT)(1.0 * (g2 - g1) / f);
62 FX_FLOAT bScale = (FX_FLOAT)(1.0 * (b2 - b1) / f);
63 int32_t a3, r3, g3, b3;
64 for (int32_t i = 0; i < FX_SHADING_Steps; i++) {
65 a3 = (int32_t)(i * aScale);
66 r3 = (int32_t)(i * rScale);
67 g3 = (int32_t)(i * gScale);
68 b3 = (int32_t)(i * bScale);
69 m_argbArray[i] =
70 FXARGB_TODIB(FXARGB_MAKE((a1 + a3), (r1 + r3), (g1 + g3), (b1 + b3)));
71 }
72 return FX_ERR_Succeeded;
73 }
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