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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #ifndef GrGLRenderTarget_DEFINED | 9 #ifndef GrGLRenderTarget_DEFINED |
| 10 #define GrGLRenderTarget_DEFINED | 10 #define GrGLRenderTarget_DEFINED |
| 11 | 11 |
| 12 #include "GrGLIRect.h" | 12 #include "GrGLIRect.h" |
| 13 #include "GrRenderTarget.h" | 13 #include "GrRenderTarget.h" |
| 14 #include "SkScalar.h" | 14 #include "SkScalar.h" |
| 15 | 15 |
| 16 class GrGLGpu; | 16 class GrGLGpu; |
| 17 class GrGLStencilAttachment; | 17 class GrGLStencilAttachment; |
| 18 | 18 |
| 19 class GrGLRenderTarget : public GrRenderTarget { | 19 class GrGLRenderTarget : public GrRenderTarget { |
| 20 public: | 20 public: |
| 21 // set fTexFBOID to this value to indicate that it is multisampled but | 21 // set fTexFBOID to this value to indicate that it is multisampled but |
| 22 // Gr doesn't know how to resolve it. | 22 // Gr doesn't know how to resolve it. |
| 23 enum { kUnresolvableFBOID = 0 }; | 23 enum { kUnresolvableFBOID = 0 }; |
| 24 | 24 |
| 25 struct IDDesc { | 25 struct IDDesc { |
| 26 IDDesc() : fRTFBOID(0), fRTFBOLifeCycle(GrBackendObjectLifeCycle::kInter
nal), |
| 27 fTexID(0), fTexLifeCycle(GrBackendObjectLifeCycle::kInternal)
, |
| 28 fTexFBOID(kUnresolvableFBOID), fMSColorRenderbufferID(0), |
| 29 fSampleConfig(GrRenderTarget::kUnified_SampleConfig) {} |
| 26 GrGLuint fRTFBOID; | 30 GrGLuint fRTFBOID; |
| 31 GrBackendObjectLifeCycle fRTFBOLifeCycle; |
| 32 GrGLuint fTexID; // ID of an adopted texture as rt. |
| 33 GrBackendObjectLifeCycle fTexLifeCycle; |
| 27 GrGLuint fTexFBOID; | 34 GrGLuint fTexFBOID; |
| 28 GrGLuint fMSColorRenderbufferID; | 35 GrGLuint fMSColorRenderbufferID; |
| 29 GrGpuResource::LifeCycle fLifeCycle; | |
| 30 GrRenderTarget::SampleConfig fSampleConfig; | 36 GrRenderTarget::SampleConfig fSampleConfig; |
| 31 }; | 37 }; |
| 32 | 38 |
| 33 static GrGLRenderTarget* CreateWrapped(GrGLGpu*, | 39 static GrGLRenderTarget* CreateWrapped(GrGLGpu*, |
| 40 SkBudgeted, |
| 34 const GrSurfaceDesc&, | 41 const GrSurfaceDesc&, |
| 35 const IDDesc&, | 42 const IDDesc&, |
| 36 int stencilBits); | 43 int stencilBits); |
| 37 | 44 |
| 38 void setViewport(const GrGLIRect& rect) { fViewport = rect; } | 45 void setViewport(const GrGLIRect& rect) { fViewport = rect; } |
| 39 const GrGLIRect& getViewport() const { return fViewport; } | 46 const GrGLIRect& getViewport() const { return fViewport; } |
| 40 | 47 |
| 41 // The following two functions return the same ID when a | 48 // The following two functions return the same ID when a |
| 42 // texture/render target is multisampled, and different IDs when | 49 // texture/render target is multisampled, and different IDs when |
| 43 // it is. | 50 // it is. |
| 44 // FBO ID used to render into | 51 // FBO ID used to render into |
| 45 GrGLuint renderFBOID() const { return fRTFBOID; } | 52 GrGLuint renderFBOID() const { return fIDDesc.fRTFBOID; } |
| 46 // FBO ID that has texture ID attached. | 53 // FBO ID that has texture ID attached. |
| 47 GrGLuint textureFBOID() const { return fTexFBOID; } | 54 GrGLuint textureFBOID() const { return fIDDesc.fTexFBOID; } |
| 48 | 55 |
| 49 // override of GrRenderTarget | 56 // override of GrRenderTarget |
| 50 ResolveType getResolveType() const override { | 57 ResolveType getResolveType() const override { |
| 51 if (!this->isUnifiedMultisampled() || | 58 if (!this->isUnifiedMultisampled() || |
| 52 fRTFBOID == fTexFBOID) { | 59 fIDDesc.fRTFBOID == fIDDesc.fTexFBOID) { |
| 53 // catches FBO 0 and non MSAA case | 60 // catches FBO 0 and non MSAA case |
| 54 return kAutoResolves_ResolveType; | 61 return kAutoResolves_ResolveType; |
| 55 } else if (kUnresolvableFBOID == fTexFBOID) { | 62 } else if (kUnresolvableFBOID == fIDDesc.fTexFBOID) { |
| 56 return kCantResolve_ResolveType; | 63 return kCantResolve_ResolveType; |
| 57 } else { | 64 } else { |
| 58 return kCanResolve_ResolveType; | 65 return kCanResolve_ResolveType; |
| 59 } | 66 } |
| 60 } | 67 } |
| 61 | 68 |
| 62 GrBackendObject getRenderTargetHandle() const override { return fRTFBOID; } | 69 GrBackendObject getRenderTargetHandle() const override { return fIDDesc.fRTF
BOID; } |
| 63 | 70 |
| 64 /** When we don't own the FBO ID we don't attempt to modify its attachments.
*/ | 71 /** When we don't own the FBO ID we don't attempt to modify its attachments.
*/ |
| 65 bool canAttemptStencilAttachment() const override { | 72 bool canAttemptStencilAttachment() const override { |
| 66 return kCached_LifeCycle == fRTLifecycle || kUncached_LifeCycle == fRTLi
fecycle; | 73 return GrBackendObjectLifeCycle::kInternal == fIDDesc.fRTFBOLifeCycle; |
| 67 } | 74 } |
| 68 | 75 |
| 69 // GrGLRenderTarget overrides dumpMemoryStatistics so it can log its texture
and renderbuffer | 76 // GrGLRenderTarget overrides dumpMemoryStatistics so it can log its texture
and renderbuffer |
| 70 // components seperately. | 77 // components seperately. |
| 71 void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const override
; | 78 void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const override
; |
| 72 | |
| 73 protected: | 79 protected: |
| 74 // The public constructor registers this object with the cache. However, onl
y the most derived | 80 // The public constructor registers this object with the cache. However, onl
y the most derived |
| 75 // class should register with the cache. This constructor does not do the re
gistration and | 81 // class should register with the cache. This constructor does not do the re
gistration and |
| 76 // rather moves that burden onto the derived class. | 82 // rather moves that burden onto the derived class. |
| 77 enum Derived { kDerived }; | 83 enum Derived { kDerived }; |
| 78 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, Derived); | 84 GrGLRenderTarget(GrGLGpu*, SkBudgeted, const GrSurfaceDesc&, const IDDesc&,
Derived); |
| 79 | 85 |
| 80 void init(const GrSurfaceDesc&, const IDDesc&); | 86 void init(const GrSurfaceDesc&); |
| 81 | 87 |
| 82 void onAbandon() override; | 88 void onAbandon() override; |
| 83 void onRelease() override; | 89 void onRelease() override; |
| 84 | 90 |
| 91 bool refsWrappedResources() const override; |
| 92 |
| 85 // In protected because subclass GrGLTextureRenderTarget calls this version. | 93 // In protected because subclass GrGLTextureRenderTarget calls this version. |
| 86 size_t onGpuMemorySize() const override; | 94 size_t onGpuMemorySize() const override; |
| 87 | 95 |
| 88 private: | 96 private: |
| 89 // This ctor is used only for creating wrapped render targets and is only ca
lled for the static | 97 // This ctor is used only for creating wrapped render targets and is only ca
lled for the static |
| 90 // create function CreateWrapped(...). | 98 // create function CreateWrapped(...). |
| 91 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, GrGLStencilA
ttachment*); | 99 GrGLRenderTarget(GrGLGpu*, SkBudgeted, const GrSurfaceDesc&, const IDDesc&,
GrGLStencilAttachment*); |
| 92 | 100 |
| 93 GrGLGpu* getGLGpu() const; | 101 GrGLGpu* getGLGpu() const; |
| 94 bool completeStencilAttachment() override; | 102 bool completeStencilAttachment() override; |
| 95 | 103 |
| 96 // The total size of the resource (including all pixels) for a single sample
. | 104 // The total size of the resource (including all pixels) for a single sample
. |
| 97 size_t totalBytesPerSample() const; | 105 size_t totalBytesPerSample() const; |
| 98 int msaaSamples() const; | |
| 99 // The number total number of samples, including both MSAA and resolve textu
re samples. | 106 // The number total number of samples, including both MSAA and resolve textu
re samples. |
| 100 int totalSamples() const; | 107 int totalSamples() const; |
| 101 | 108 |
| 102 GrGLuint fRTFBOID; | 109 IDDesc fIDDesc; |
| 103 GrGLuint fTexFBOID; | |
| 104 GrGLuint fMSColorRenderbufferID; | |
| 105 | |
| 106 // We track this separately from GrGpuResource because this may be both a te
xture and a render | |
| 107 // target, and the texture may be wrapped while the render target is not. | |
| 108 LifeCycle fRTLifecycle; | |
| 109 | |
| 110 // when we switch to this render target we want to set the viewport to | 110 // when we switch to this render target we want to set the viewport to |
| 111 // only render to content area (as opposed to the whole allocation) and | 111 // only render to content area (as opposed to the whole allocation) and |
| 112 // we want the rendering to be at top left (GL has origin in bottom left) | 112 // we want the rendering to be at top left (GL has origin in bottom left) |
| 113 GrGLIRect fViewport; | 113 GrGLIRect fViewport; |
| 114 | 114 |
| 115 // onGpuMemorySize() needs to know the VRAM footprint of the FBO(s). However
, abandon and | 115 // onGpuMemorySize() needs to know the VRAM footprint of the FBO(s). However
, abandon and |
| 116 // release zero out the IDs and the cache needs to know the size even after
those actions. | 116 // release zero out the IDs and the cache needs to know the size even after
those actions. |
| 117 size_t fGpuMemorySize; | 117 size_t fGpuMemorySize; |
| 118 | 118 |
| 119 typedef GrRenderTarget INHERITED; | 119 typedef GrRenderTarget INHERITED; |
| 120 }; | 120 }; |
| 121 | 121 |
| 122 #endif | 122 #endif |
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