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Side by Side Diff: src/gpu/GrTexture.cpp

Issue 1810323002: Cache render targets that render to wrapped textures Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrContext.h" 9 #include "GrContext.h"
10 #include "GrCaps.h" 10 #include "GrCaps.h"
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
44 } else { 44 } else {
45 textureSize = (size_t) fDesc.fWidth * fDesc.fHeight * GrBytesPerPixel(fD esc.fConfig); 45 textureSize = (size_t) fDesc.fWidth * fDesc.fHeight * GrBytesPerPixel(fD esc.fConfig);
46 } 46 }
47 47
48 if (this->texturePriv().hasMipMaps()) { 48 if (this->texturePriv().hasMipMaps()) {
49 // We don't have to worry about the mipmaps being a different size than 49 // We don't have to worry about the mipmaps being a different size than
50 // we'd expect because we never change fDesc.fWidth/fHeight. 50 // we'd expect because we never change fDesc.fWidth/fHeight.
51 textureSize += textureSize/3; 51 textureSize += textureSize/3;
52 } 52 }
53 53
54 SkASSERT(!SkToBool(fDesc.fFlags & kRenderTarget_GrSurfaceFlag));
55 SkASSERT(textureSize <= WorseCaseSize(fDesc)); 54 SkASSERT(textureSize <= WorseCaseSize(fDesc));
56 55
57 return textureSize; 56 return textureSize;
58 } 57 }
59 58
60 void GrTexture::validateDesc() const { 59 void GrTexture::validateDesc() const {
61 if (this->asRenderTarget()) { 60 if (this->asRenderTarget()) {
62 // This texture has a render target 61 // This texture has a render target
63 SkASSERT(0 != (fDesc.fFlags & kRenderTarget_GrSurfaceFlag)); 62 SkASSERT(0 != (fDesc.fFlags & kRenderTarget_GrSurfaceFlag));
64 SkASSERT(fDesc.fSampleCnt == this->asRenderTarget()->numColorSamples()); 63 SkASSERT(fDesc.fSampleCnt == this->asRenderTarget()->numColorSamples());
(...skipping 15 matching lines...) Expand all
80 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrSurfaceFlag); 79 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrSurfaceFlag);
81 if (kDefault_GrSurfaceOrigin == desc.fOrigin) { 80 if (kDefault_GrSurfaceOrigin == desc.fOrigin) {
82 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOr igin; 81 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOr igin;
83 } else { 82 } else {
84 return desc.fOrigin; 83 return desc.fOrigin;
85 } 84 }
86 } 85 }
87 } 86 }
88 87
89 ////////////////////////////////////////////////////////////////////////////// 88 //////////////////////////////////////////////////////////////////////////////
90 GrTexture::GrTexture(GrGpu* gpu, LifeCycle lifeCycle, const GrSurfaceDesc& desc, 89 GrTexture::GrTexture(GrGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc,
91 GrSLType samplerType, bool wasMipMapDataProvided) 90 GrSLType samplerType, bool wasMipMapDataProvided)
92 : INHERITED(gpu, lifeCycle, desc) 91 : INHERITED(gpu, budgeted, desc)
93 , fSamplerType(samplerType) { 92 , fSamplerType(samplerType) {
94 if (!this->isExternal() && !GrPixelConfigIsCompressed(desc.fConfig) &&
95 !desc.fTextureStorageAllocator.fAllocateTextureStorage) {
96 GrScratchKey key;
97 GrTexturePriv::ComputeScratchKey(desc, &key);
98 this->setScratchKey(key);
99 }
100
101 if (wasMipMapDataProvided) { 93 if (wasMipMapDataProvided) {
102 fMipMapsStatus = kValid_MipMapsStatus; 94 fMipMapsStatus = kValid_MipMapsStatus;
103 fMaxMipMapLevel = SkMipMap::ComputeLevelCount(fDesc.fWidth, fDesc.fHeigh t); 95 fMaxMipMapLevel = SkMipMap::ComputeLevelCount(fDesc.fWidth, fDesc.fHeigh t);
104 } else { 96 } else {
105 fMipMapsStatus = kNotAllocated_MipMapsStatus; 97 fMipMapsStatus = kNotAllocated_MipMapsStatus;
106 fMaxMipMapLevel = 0; 98 fMaxMipMapLevel = 0;
107 } 99 }
108 } 100 }
109 101
102 void GrTexture::initScratchKeyIfNeeded() {
103 if (!this->refsWrappedResources() && !GrPixelConfigIsCompressed(fDesc.fConfi g) &&
104 !fDesc.fTextureStorageAllocator.fAllocateTextureStorage) {
105 GrScratchKey key;
106 GrTexturePriv::ComputeScratchKey(fDesc, &key);
107 this->setScratchKey(key);
108 }
109 }
110
110 void GrTexturePriv::ComputeScratchKey(const GrSurfaceDesc& desc, GrScratchKey* k ey) { 111 void GrTexturePriv::ComputeScratchKey(const GrSurfaceDesc& desc, GrScratchKey* k ey) {
111 static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateResour ceType(); 112 static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateResour ceType();
112 113
113 GrSurfaceOrigin origin = resolve_origin(desc); 114 GrSurfaceOrigin origin = resolve_origin(desc);
114 uint32_t flags = desc.fFlags & ~kCheckAllocation_GrSurfaceFlag; 115 uint32_t flags = desc.fFlags & ~kCheckAllocation_GrSurfaceFlag;
115 116
116 // make sure desc.fConfig fits in 5 bits 117 // make sure desc.fConfig fits in 5 bits
117 SkASSERT(sk_float_log2(kLast_GrPixelConfig) <= 5); 118 SkASSERT(sk_float_log2(kLast_GrPixelConfig) <= 5);
118 SkASSERT(static_cast<int>(desc.fConfig) < (1 << 5)); 119 SkASSERT(static_cast<int>(desc.fConfig) < (1 << 5));
119 SkASSERT(desc.fSampleCnt < (1 << 8)); 120 SkASSERT(desc.fSampleCnt < (1 << 8));
120 SkASSERT(flags < (1 << 10)); 121 SkASSERT(flags < (1 << 10));
121 SkASSERT(static_cast<int>(origin) < (1 << 8)); 122 SkASSERT(static_cast<int>(origin) < (1 << 8));
122 123
123 GrScratchKey::Builder builder(key, kType, 3); 124 GrScratchKey::Builder builder(key, kType, 3);
124 builder[0] = desc.fWidth; 125 builder[0] = desc.fWidth;
125 builder[1] = desc.fHeight; 126 builder[1] = desc.fHeight;
126 builder[2] = desc.fConfig | (desc.fIsMipMapped << 5) | (desc.fSampleCnt << 6 ) | (flags << 14) 127 builder[2] = desc.fConfig | (desc.fIsMipMapped << 5) | (desc.fSampleCnt << 6 ) | (flags << 14)
127 | (origin << 24); 128 | (origin << 24);
128 } 129 }
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