Index: content/common/gpu/media/android_video_decode_accelerator.h |
diff --git a/content/common/gpu/media/android_video_decode_accelerator.h b/content/common/gpu/media/android_video_decode_accelerator.h |
index cb411e33b3dc0c5906875332787d541b17bae57b..9e6645b9dbcd8c19b3d300f7dec98ae967e6ab43 100644 |
--- a/content/common/gpu/media/android_video_decode_accelerator.h |
+++ b/content/common/gpu/media/android_video_decode_accelerator.h |
@@ -19,6 +19,7 @@ |
#include "content/common/content_export.h" |
#include "content/common/gpu/media/avda_state_provider.h" |
#include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
+#include "gpu/command_buffer/service/gpu_preferences.h" |
#include "media/base/android/media_drm_bridge_cdm_context.h" |
#include "media/base/android/sdk_media_codec_bridge.h" |
#include "media/base/media_keys.h" |
@@ -135,7 +136,8 @@ class CONTENT_EXPORT AndroidVideoDecodeAccelerator |
void PostError(const ::tracked_objects::Location& from_here, |
media::VideoDecodeAccelerator::Error error) override; |
- static media::VideoDecodeAccelerator::Capabilities GetCapabilities(); |
+ static media::VideoDecodeAccelerator::Capabilities GetCapabilities( |
+ const gpu::GpuPreferences& gpu_preferences); |
// Notifies about SurfaceTexture::OnFrameAvailable. This can happen on any |
// thread at any time! |
@@ -229,7 +231,8 @@ class CONTENT_EXPORT AndroidVideoDecodeAccelerator |
void DismissPictureBuffers(); |
// Return true if and only if we should use deferred rendering. |
- static bool UseDeferredRenderingStrategy(); |
+ static bool UseDeferredRenderingStrategy( |
+ const gpu::GpuPreferences& gpu_preferences); |
// Used to DCHECK that we are called on the correct thread. |
base::ThreadChecker thread_checker_; |