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1 /* | 1 /* |
2 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> | 2 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
3 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 3 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
4 * | 4 * |
5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
9 * | 9 * |
10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 * Library General Public License for more details. | 13 * Library General Public License for more details. |
14 * | 14 * |
15 * You should have received a copy of the GNU Library General Public License | 15 * You should have received a copy of the GNU Library General Public License |
16 * along with this library; see the file COPYING.LIB. If not, write to | 16 * along with this library; see the file COPYING.LIB. If not, write to |
17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
18 * Boston, MA 02110-1301, USA. | 18 * Boston, MA 02110-1301, USA. |
19 */ | 19 */ |
20 | 20 |
21 #ifndef SVGPathTraversalStateBuilder_h | 21 #ifndef SVGPathTraversalStateBuilder_h |
22 #define SVGPathTraversalStateBuilder_h | 22 #define SVGPathTraversalStateBuilder_h |
23 | 23 |
24 #include "core/platform/graphics/FloatPoint.h" | |
25 #include "core/svg/SVGPathConsumer.h" | 24 #include "core/svg/SVGPathConsumer.h" |
| 25 #include "core/svg/SVGPoint.h" |
26 | 26 |
27 namespace WebCore { | 27 namespace WebCore { |
28 | 28 |
29 class PathTraversalState; | 29 class PathTraversalState; |
30 | 30 |
31 class SVGPathTraversalStateBuilder : public SVGPathConsumer { | 31 class SVGPathTraversalStateBuilder : public SVGPathConsumer { |
32 public: | 32 public: |
33 SVGPathTraversalStateBuilder(); | 33 SVGPathTraversalStateBuilder(); |
34 | 34 |
35 unsigned pathSegmentIndex(); | 35 unsigned pathSegmentIndex(); |
36 float totalLength(); | 36 float totalLength(); |
37 FloatPoint currentPoint(); | 37 SVGPoint currentPoint(); |
38 | 38 |
39 void setCurrentTraversalState(PathTraversalState* traversalState) { m_traver
salState = traversalState; } | 39 void setCurrentTraversalState(PathTraversalState* traversalState) { m_traver
salState = traversalState; } |
40 void setDesiredLength(float); | 40 void setDesiredLength(float); |
41 virtual void incrementPathSegmentCount(); | 41 virtual void incrementPathSegmentCount(); |
42 virtual bool continueConsuming(); | 42 virtual bool continueConsuming(); |
43 virtual void cleanup() { m_traversalState = 0; } | 43 virtual void cleanup() { m_traversalState = 0; } |
44 | 44 |
45 private: | 45 private: |
46 // Used in UnalteredParsing/NormalizedParsing modes. | 46 // Used in UnalteredParsing/NormalizedParsing modes. |
47 virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode); | 47 virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode); |
48 virtual void lineTo(const FloatPoint&, PathCoordinateMode); | 48 virtual void lineTo(const FloatPoint&, PathCoordinateMode); |
49 virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatP
oint&, PathCoordinateMode); | 49 virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatP
oint&, PathCoordinateMode); |
50 virtual void closePath(); | 50 virtual void closePath(); |
51 | 51 |
52 private: | 52 private: |
53 // Not used for PathTraversalState. | 53 // Not used for PathTraversalState. |
54 virtual void lineToHorizontal(float, PathCoordinateMode) { ASSERT_NOT_REACHE
D(); } | 54 virtual void lineToHorizontal(float, PathCoordinateMode) { ASSERT_NOT_REACHE
D(); } |
55 virtual void lineToVertical(float, PathCoordinateMode) { ASSERT_NOT_REACHED(
); } | 55 virtual void lineToVertical(float, PathCoordinateMode) { ASSERT_NOT_REACHED(
); } |
56 virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCo
ordinateMode) { ASSERT_NOT_REACHED(); } | 56 virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCo
ordinateMode) { ASSERT_NOT_REACHED(); } |
57 virtual void curveToQuadratic(const FloatPoint&, const FloatPoint&, PathCoor
dinateMode) { ASSERT_NOT_REACHED(); } | 57 virtual void curveToQuadratic(const FloatPoint&, const FloatPoint&, PathCoor
dinateMode) { ASSERT_NOT_REACHED(); } |
58 virtual void curveToQuadraticSmooth(const FloatPoint&, PathCoordinateMode) {
ASSERT_NOT_REACHED(); } | 58 virtual void curveToQuadraticSmooth(const FloatPoint&, PathCoordinateMode) {
ASSERT_NOT_REACHED(); } |
59 virtual void arcTo(float, float, float, bool, bool, const FloatPoint&, PathC
oordinateMode) { ASSERT_NOT_REACHED(); } | 59 virtual void arcTo(float, float, float, bool, bool, const FloatPoint&, PathC
oordinateMode) { ASSERT_NOT_REACHED(); } |
60 | 60 |
61 PathTraversalState* m_traversalState; | 61 PathTraversalState* m_traversalState; |
62 }; | 62 }; |
63 | 63 |
64 } // namespace WebCore | 64 } // namespace WebCore |
65 | 65 |
66 #endif // SVGPathTraversalStateBuilder_h | 66 #endif // SVGPathTraversalStateBuilder_h |
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