Index: src/views/sdl/SkOSWindow_SDL.cpp |
diff --git a/src/views/sdl/SkOSWindow_SDL.cpp b/src/views/sdl/SkOSWindow_SDL.cpp |
index c39a4fdfef8a64cc4453f8df0b739b7cee5ae047..76d43498e8ff7f3c79fe0248a532e51df52350a6 100644 |
--- a/src/views/sdl/SkOSWindow_SDL.cpp |
+++ b/src/views/sdl/SkOSWindow_SDL.cpp |
@@ -50,7 +50,7 @@ SkOSWindow* SkOSWindow::GetInstanceForWindowID(Uint32 windowID) { |
return nullptr; |
} |
-void SkOSWindow::detach() { |
+void SkOSWindow::release() { |
if (fGLContext) { |
SDL_GL_DeleteContext(fGLContext); |
fGLContext = nullptr; |
@@ -76,7 +76,7 @@ bool SkOSWindow::attach(SkBackEndTypes attachType, int msaaSampleCount, Attachme |
if (SDL_GL_MakeCurrent(fWindow, fGLContext) != 0) { |
report_sdl_error("Failed to make SDL GL context current."); |
- this->detach(); |
+ this->release(); |
return false; |
} |
@@ -219,7 +219,7 @@ void SkOSWindow::createWindow(int msaaSampleCount) { |
} |
void SkOSWindow::destroyWindow() { |
- this->detach(); |
+ this->release(); |
if (fWindow) { |
SDL_DestroyWindow(fWindow); |
fWindow = nullptr; |