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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "gl/SkGLContext.h" | 9 #include "gl/SkGLContext.h" |
10 #import <OpenGLES/EAGL.h> | 10 #import <OpenGLES/EAGL.h> |
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46 if (!gl->validate()) { | 46 if (!gl->validate()) { |
47 SkDebugf("Failed to validate gl interface"); | 47 SkDebugf("Failed to validate gl interface"); |
48 this->destroyGLContext(); | 48 this->destroyGLContext(); |
49 return; | 49 return; |
50 } | 50 } |
51 | 51 |
52 fGLLibrary = dlopen( | 52 fGLLibrary = dlopen( |
53 "/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.
dylib", | 53 "/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.
dylib", |
54 RTLD_LAZY); | 54 RTLD_LAZY); |
55 | 55 |
56 this->init(gl.detach()); | 56 this->init(gl.release()); |
57 } | 57 } |
58 | 58 |
59 IOSGLContext::~IOSGLContext() { | 59 IOSGLContext::~IOSGLContext() { |
60 this->teardown(); | 60 this->teardown(); |
61 this->destroyGLContext(); | 61 this->destroyGLContext(); |
62 } | 62 } |
63 | 63 |
64 void IOSGLContext::destroyGLContext() { | 64 void IOSGLContext::destroyGLContext() { |
65 if (fEAGLContext) { | 65 if (fEAGLContext) { |
66 if ([EAGLContext currentContext] == EAGLCTX) { | 66 if ([EAGLContext currentContext] == EAGLCTX) { |
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97 if (kGL_GrGLStandard == forcedGpuAPI) { | 97 if (kGL_GrGLStandard == forcedGpuAPI) { |
98 return NULL; | 98 return NULL; |
99 } | 99 } |
100 IOSGLContext* ctx = new IOSGLContext; | 100 IOSGLContext* ctx = new IOSGLContext; |
101 if (!ctx->isValid()) { | 101 if (!ctx->isValid()) { |
102 delete ctx; | 102 delete ctx; |
103 return NULL; | 103 return NULL; |
104 } | 104 } |
105 return ctx; | 105 return ctx; |
106 } | 106 } |
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