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1 /* | 1 /* |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
3 * Copyright (C) 2013 Apple Inc. All rights reserved. | 3 * Copyright (C) 2013 Apple Inc. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * | 8 * |
9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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119 #include "core/testing/DictionaryTest.h" | 119 #include "core/testing/DictionaryTest.h" |
120 #include "core/testing/GCObservation.h" | 120 #include "core/testing/GCObservation.h" |
121 #include "core/testing/InternalRuntimeFlags.h" | 121 #include "core/testing/InternalRuntimeFlags.h" |
122 #include "core/testing/InternalSettings.h" | 122 #include "core/testing/InternalSettings.h" |
123 #include "core/testing/LayerRect.h" | 123 #include "core/testing/LayerRect.h" |
124 #include "core/testing/LayerRectList.h" | 124 #include "core/testing/LayerRectList.h" |
125 #include "core/testing/PrivateScriptTest.h" | 125 #include "core/testing/PrivateScriptTest.h" |
126 #include "core/testing/TypeConversions.h" | 126 #include "core/testing/TypeConversions.h" |
127 #include "core/testing/UnionTypesTest.h" | 127 #include "core/testing/UnionTypesTest.h" |
128 #include "core/workers/WorkerThread.h" | 128 #include "core/workers/WorkerThread.h" |
| 129 #include "gpu/command_buffer/client/gles2_interface.h" |
129 #include "platform/Cursor.h" | 130 #include "platform/Cursor.h" |
130 #include "platform/Language.h" | 131 #include "platform/Language.h" |
131 #include "platform/PlatformKeyboardEvent.h" | 132 #include "platform/PlatformKeyboardEvent.h" |
132 #include "platform/RuntimeEnabledFeatures.h" | 133 #include "platform/RuntimeEnabledFeatures.h" |
133 #include "platform/TraceEvent.h" | 134 #include "platform/TraceEvent.h" |
134 #include "platform/geometry/IntRect.h" | 135 #include "platform/geometry/IntRect.h" |
135 #include "platform/geometry/LayoutRect.h" | 136 #include "platform/geometry/LayoutRect.h" |
136 #include "platform/graphics/GraphicsLayer.h" | 137 #include "platform/graphics/GraphicsLayer.h" |
137 #include "platform/heap/Handle.h" | 138 #include "platform/heap/Handle.h" |
138 #include "platform/inspector_protocol/FrontendChannel.h" | 139 #include "platform/inspector_protocol/FrontendChannel.h" |
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2225 { | 2226 { |
2226 ASSERT(select); | 2227 ASSERT(select); |
2227 select->resetTypeAheadSessionForTesting(); | 2228 select->resetTypeAheadSessionForTesting(); |
2228 } | 2229 } |
2229 | 2230 |
2230 bool Internals::loseSharedGraphicsContext3D() | 2231 bool Internals::loseSharedGraphicsContext3D() |
2231 { | 2232 { |
2232 OwnPtr<WebGraphicsContext3DProvider> sharedProvider = adoptPtr(Platform::cur
rent()->createSharedOffscreenGraphicsContext3DProvider()); | 2233 OwnPtr<WebGraphicsContext3DProvider> sharedProvider = adoptPtr(Platform::cur
rent()->createSharedOffscreenGraphicsContext3DProvider()); |
2233 if (!sharedProvider) | 2234 if (!sharedProvider) |
2234 return false; | 2235 return false; |
2235 WebGraphicsContext3D* sharedContext = sharedProvider->context3d(); | 2236 gpu::gles2::GLES2Interface* sharedGL = sharedProvider->contextGL(); |
2236 sharedContext->loseContextCHROMIUM(GL_GUILTY_CONTEXT_RESET_EXT, GL_INNOCENT_
CONTEXT_RESET_EXT); | 2237 sharedGL->LoseContextCHROMIUM(GL_GUILTY_CONTEXT_RESET_EXT, GL_INNOCENT_CONTE
XT_RESET_EXT); |
2237 // To prevent tests that call loseSharedGraphicsContext3D from being | 2238 // To prevent tests that call loseSharedGraphicsContext3D from being |
2238 // flaky, we call finish so that the context is guaranteed to be lost | 2239 // flaky, we call finish so that the context is guaranteed to be lost |
2239 // synchronously (i.e. before returning). | 2240 // synchronously (i.e. before returning). |
2240 sharedContext->finish(); | 2241 sharedGL->Finish(); |
2241 return true; | 2242 return true; |
2242 } | 2243 } |
2243 | 2244 |
2244 void Internals::forceCompositingUpdate(Document* document, ExceptionState& excep
tionState) | 2245 void Internals::forceCompositingUpdate(Document* document, ExceptionState& excep
tionState) |
2245 { | 2246 { |
2246 ASSERT(document); | 2247 ASSERT(document); |
2247 if (!document->layoutView()) { | 2248 if (!document->layoutView()) { |
2248 exceptionState.throwDOMException(InvalidAccessError, "The document provi
ded is invalid."); | 2249 exceptionState.throwDOMException(InvalidAccessError, "The document provi
ded is invalid."); |
2249 return; | 2250 return; |
2250 } | 2251 } |
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2572 } | 2573 } |
2573 | 2574 |
2574 int Internals::getScrollAnimationState(Node* node) const | 2575 int Internals::getScrollAnimationState(Node* node) const |
2575 { | 2576 { |
2576 if (ScrollableArea* scrollableArea = scrollableAreaForNode(node)) | 2577 if (ScrollableArea* scrollableArea = scrollableAreaForNode(node)) |
2577 return static_cast<int>(scrollableArea->scrollAnimator().m_runState); | 2578 return static_cast<int>(scrollableArea->scrollAnimator().m_runState); |
2578 return -1; | 2579 return -1; |
2579 } | 2580 } |
2580 | 2581 |
2581 } // namespace blink | 2582 } // namespace blink |
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