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1 /* | 1 /* |
2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. |
3 * Copyright (C) 2014 Google Inc. All rights reserved. | 3 * Copyright (C) 2014 Google Inc. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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34 class GraphicsLayer; | 34 class GraphicsLayer; |
35 class RenderLayer; | 35 class RenderLayer; |
36 class RenderPart; | 36 class RenderPart; |
37 class RenderView; | 37 class RenderView; |
38 | 38 |
39 class GraphicsLayerUpdater { | 39 class GraphicsLayerUpdater { |
40 public: | 40 public: |
41 explicit GraphicsLayerUpdater(RenderView&); | 41 explicit GraphicsLayerUpdater(RenderView&); |
42 ~GraphicsLayerUpdater(); | 42 ~GraphicsLayerUpdater(); |
43 | 43 |
44 enum UpdateType { | 44 void updateRecursive(RenderLayer&); |
45 DoNotForceUpdate, | 45 void rebuildTree(RenderLayer&, Vector<GraphicsLayer*>& childLayersOfEnclosin
gLayer, int depth); |
46 ForceUpdate, | |
47 }; | |
48 | |
49 void updateRecursive(RenderLayer&, UpdateType); | |
50 void rebuildTree(RenderLayer&, UpdateType, Vector<GraphicsLayer*>& childLaye
rsOfEnclosingLayer, int depth); | |
51 | 46 |
52 private: | 47 private: |
53 UpdateType update(RenderLayer&, UpdateType); | 48 void update(RenderLayer&); |
54 | 49 |
55 RenderView& m_renderView; | 50 RenderView& m_renderView; |
56 | 51 |
57 // Used for gathering UMA data about the effect on memory usage of promoting
all layers | 52 // Used for gathering UMA data about the effect on memory usage of promoting
all layers |
58 // that have a webkit-transition on opacity or transform and intersect the v
iewport. | 53 // that have a webkit-transition on opacity or transform and intersect the v
iewport. |
59 double m_pixelsWithoutPromotingAllTransitions; | 54 double m_pixelsWithoutPromotingAllTransitions; |
60 double m_pixelsAddedByPromotingAllTransitions; | 55 double m_pixelsAddedByPromotingAllTransitions; |
61 }; | 56 }; |
62 | 57 |
63 } // namespace WebCore | 58 } // namespace WebCore |
64 | 59 |
65 #endif // GraphicsLayerUpdater_h | 60 #endif // GraphicsLayerUpdater_h |
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