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Side by Side Diff: trunk/Source/core/rendering/compositing/CompositedLayerMapping.h

Issue 180953009: Revert 168554 "Reduce compositing update in Silk's toggle_drawer..." (Closed) Base URL: svn://svn.chromium.org/blink/
Patch Set: Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. 2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * 12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #ifndef CompositedLayerMapping_h 26 #ifndef CompositedLayerMapping_h
27 #define CompositedLayerMapping_h 27 #define CompositedLayerMapping_h
28 28
29 #include "core/rendering/RenderLayer.h" 29 #include "core/rendering/RenderLayer.h"
30 #include "core/rendering/compositing/GraphicsLayerUpdater.h"
31 #include "platform/geometry/FloatPoint.h" 30 #include "platform/geometry/FloatPoint.h"
32 #include "platform/geometry/FloatPoint3D.h" 31 #include "platform/geometry/FloatPoint3D.h"
33 #include "platform/graphics/GraphicsLayer.h" 32 #include "platform/graphics/GraphicsLayer.h"
34 #include "platform/graphics/GraphicsLayerClient.h" 33 #include "platform/graphics/GraphicsLayerClient.h"
35 #include "platform/transforms/TransformationMatrix.h" 34 #include "platform/transforms/TransformationMatrix.h"
36 35
37 namespace WebCore { 36 namespace WebCore {
38 37
39 class KeyframeList; 38 class KeyframeList;
40 class RenderLayerCompositor; 39 class RenderLayerCompositor;
(...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after
88 CompositingChildrenOnly = 1 << 0, 87 CompositingChildrenOnly = 1 << 0,
89 NeedsFullRepaint = 1 << 1, 88 NeedsFullRepaint = 1 << 1,
90 IsUpdateRoot = 1 << 2 89 IsUpdateRoot = 1 << 2
91 }; 90 };
92 typedef unsigned UpdateAfterLayoutFlags; 91 typedef unsigned UpdateAfterLayoutFlags;
93 void updateAfterLayout(UpdateAfterLayoutFlags); 92 void updateAfterLayout(UpdateAfterLayoutFlags);
94 93
95 // Returns true if layer configuration changed. 94 // Returns true if layer configuration changed.
96 bool updateGraphicsLayerConfiguration(); 95 bool updateGraphicsLayerConfiguration();
97 // Update graphics layer position and bounds. 96 // Update graphics layer position and bounds.
98 GraphicsLayerUpdater::UpdateType updateGraphicsLayerGeometry(GraphicsLayerUp dater::UpdateType); 97 void updateGraphicsLayerGeometry(); // make private
99 // Update whether layer needs blending. 98 // Update whether layer needs blending.
100 void updateContentsOpaque(); 99 void updateContentsOpaque();
101 100
102 GraphicsLayer* mainGraphicsLayer() const { return m_graphicsLayer.get(); } 101 GraphicsLayer* mainGraphicsLayer() const { return m_graphicsLayer.get(); }
103 102
104 // Layer to clip children 103 // Layer to clip children
105 bool hasClippingLayer() const { return m_childContainmentLayer; } 104 bool hasClippingLayer() const { return m_childContainmentLayer; }
106 GraphicsLayer* clippingLayer() const { return m_childContainmentLayer.get(); } 105 GraphicsLayer* clippingLayer() const { return m_childContainmentLayer.get(); }
107 106
108 // Layer to get clipped by ancestor 107 // Layer to get clipped by ancestor
(...skipping 80 matching lines...) Expand 10 before | Expand all | Expand 10 after
189 188
190 GraphicsLayer* layerForHorizontalScrollbar() const { return m_layerForHorizo ntalScrollbar.get(); } 189 GraphicsLayer* layerForHorizontalScrollbar() const { return m_layerForHorizo ntalScrollbar.get(); }
191 GraphicsLayer* layerForVerticalScrollbar() const { return m_layerForVertical Scrollbar.get(); } 190 GraphicsLayer* layerForVerticalScrollbar() const { return m_layerForVertical Scrollbar.get(); }
192 GraphicsLayer* layerForScrollCorner() const { return m_layerForScrollCorner. get(); } 191 GraphicsLayer* layerForScrollCorner() const { return m_layerForScrollCorner. get(); }
193 192
194 void updateFilters(const RenderStyle*); 193 void updateFilters(const RenderStyle*);
195 bool canCompositeFilters() const { return m_canCompositeFilters; } 194 bool canCompositeFilters() const { return m_canCompositeFilters; }
196 195
197 void setBlendMode(blink::WebBlendMode); 196 void setBlendMode(blink::WebBlendMode);
198 197
199 void setNeedsGeometryUpdate();
200 void clearNeedsGeometryUpdate();
201
202 virtual String debugName(const GraphicsLayer*) OVERRIDE; 198 virtual String debugName(const GraphicsLayer*) OVERRIDE;
203 199
204 LayoutSize subpixelAccumulation() const { return m_subpixelAccumulation; } 200 LayoutSize subpixelAccumulation() const { return m_subpixelAccumulation; }
205 private: 201 private:
206 void createPrimaryGraphicsLayer(); 202 void createPrimaryGraphicsLayer();
207 void destroyGraphicsLayers(); 203 void destroyGraphicsLayers();
208 204
209 PassOwnPtr<GraphicsLayer> createGraphicsLayer(CompositingReasons); 205 PassOwnPtr<GraphicsLayer> createGraphicsLayer(CompositingReasons);
210 bool toggleScrollbarLayerIfNeeded(OwnPtr<GraphicsLayer>&, bool needsLayer, C ompositingReasons); 206 bool toggleScrollbarLayerIfNeeded(OwnPtr<GraphicsLayer>&, bool needsLayer, C ompositingReasons);
211 207
(...skipping 138 matching lines...) Expand 10 before | Expand all | Expand 10 after
350 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar; 346 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar;
351 OwnPtr<GraphicsLayer> m_layerForScrollCorner; 347 OwnPtr<GraphicsLayer> m_layerForScrollCorner;
352 348
353 OwnPtr<GraphicsLayer> m_squashingContainmentLayer; // Only used if any squas hed layers exist, to contain the squashed layers as siblings to the rest of the GraphicsLayer tree chunk. 349 OwnPtr<GraphicsLayer> m_squashingContainmentLayer; // Only used if any squas hed layers exist, to contain the squashed layers as siblings to the rest of the GraphicsLayer tree chunk.
354 OwnPtr<GraphicsLayer> m_squashingLayer; // Only used if any squashed layers exist, this is the backing that squashed layers paint into. 350 OwnPtr<GraphicsLayer> m_squashingLayer; // Only used if any squashed layers exist, this is the backing that squashed layers paint into.
355 Vector<GraphicsLayerPaintInfo> m_squashedLayers; 351 Vector<GraphicsLayerPaintInfo> m_squashedLayers;
356 352
357 LayoutRect m_compositedBounds; 353 LayoutRect m_compositedBounds;
358 LayoutSize m_subpixelAccumulation; // The accumulated subpixel offset of the compositedBounds compared to absolute coordinates. 354 LayoutSize m_subpixelAccumulation; // The accumulated subpixel offset of the compositedBounds compared to absolute coordinates.
359 355
360 bool m_artificiallyInflatedBounds : 1; // bounds had to be made non-zero to make transform-origin work 356 bool m_artificiallyInflatedBounds; // bounds had to be made non-zero to make transform-origin work
361 bool m_isMainFrameRenderViewLayer : 1; 357 bool m_isMainFrameRenderViewLayer;
362 bool m_requiresOwnBackingStoreForIntrinsicReasons : 1; 358 bool m_requiresOwnBackingStoreForIntrinsicReasons;
363 bool m_requiresOwnBackingStoreForAncestorReasons : 1; 359 bool m_requiresOwnBackingStoreForAncestorReasons;
364 bool m_canCompositeFilters : 1; 360 bool m_canCompositeFilters;
365 bool m_backgroundLayerPaintsFixedRootBackground : 1; 361 bool m_backgroundLayerPaintsFixedRootBackground;
366 bool m_needToUpdateGeometry : 1;
367 bool m_needToUpdateGeometryOfAllDecendants : 1;
368 }; 362 };
369 363
370 } // namespace WebCore 364 } // namespace WebCore
371 365
372 #endif // CompositedLayerMapping_h 366 #endif // CompositedLayerMapping_h
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