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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef Sk4fLinearGradient_DEFINED | 8 #ifndef Sk4fLinearGradient_DEFINED |
9 #define Sk4fLinearGradient_DEFINED | 9 #define Sk4fLinearGradient_DEFINED |
10 | 10 |
11 #include "Sk4fGradientBase.h" | 11 #include "Sk4fGradientBase.h" |
12 #include "SkLinearGradient.h" | 12 #include "SkLinearGradient.h" |
13 | 13 |
14 class SkLinearGradient:: | 14 class SkLinearGradient:: |
15 LinearGradient4fContext final : public GradientShaderBase4fContext { | 15 LinearGradient4fContext final : public GradientShaderBase4fContext { |
16 public: | 16 public: |
17 LinearGradient4fContext(const SkLinearGradient&, const ContextRec&); | 17 LinearGradient4fContext(const SkLinearGradient&, const ContextRec&); |
18 | 18 |
19 void shadeSpan(int x, int y, SkPMColor dst[], int count) override; | 19 void shadeSpan(int x, int y, SkPMColor dst[], int count) override; |
20 void shadeSpan4f(int x, int y, SkPM4f dst[], int count) override; | 20 void shadeSpan4f(int x, int y, SkPM4f dst[], int count) override; |
21 | 21 |
22 protected: | 22 protected: |
23 void mapTs(int x, int y, SkScalar ts[], int count) const override; | 23 void mapTs(int x, int y, SkScalar ts[], int count) const override; |
24 | 24 |
| 25 BlitProc onChooseBlitProc(const SkImageInfo&, BlitState*) override; |
| 26 |
25 private: | 27 private: |
26 using INHERITED = GradientShaderBase4fContext; | 28 using INHERITED = GradientShaderBase4fContext; |
27 | 29 |
28 template<typename DstType, TileMode> | 30 template<typename DstType, SkColorProfileType, TileMode> |
29 class LinearIntervalProcessor; | 31 class LinearIntervalProcessor; |
30 | 32 |
31 template <typename DstType, bool premul> | 33 template <typename DstType, SkColorProfileType, ApplyPremul> |
32 void shadePremulSpan(int x, int y, DstType[], int count) const; | 34 void shadePremulSpan(int x, int y, DstType[], int count) const; |
33 | 35 |
34 template <typename DstType, bool premul, SkShader::TileMode tileMode> | 36 template <typename DstType, SkColorProfileType, ApplyPremul, SkShader::TileM
ode tileMode> |
35 void shadeSpanInternal(int x, int y, DstType[], int count) const; | 37 void shadeSpanInternal(int x, int y, DstType[], int count) const; |
36 | 38 |
37 const Interval* findInterval(SkScalar fx) const; | 39 const Interval* findInterval(SkScalar fx) const; |
38 | 40 |
39 bool isFast() const { return fDstToPosClass == kLinear_MatrixClass; } | 41 bool isFast() const { return fDstToPosClass == kLinear_MatrixClass; } |
40 | 42 |
| 43 static void D32_BlitProc(BlitState* state, int x, int y, const SkPixmap& dst
, |
| 44 int count, const SkAlpha aa[]); |
| 45 static void D64_BlitProc(BlitState*, int x, int y, const SkPixmap& dst, |
| 46 int count, const SkAlpha aa[]); |
| 47 |
41 mutable const Interval* fCachedInterval; | 48 mutable const Interval* fCachedInterval; |
42 }; | 49 }; |
43 | 50 |
44 #endif // Sk4fLinearGradient_DEFINED | 51 #endif // Sk4fLinearGradient_DEFINED |
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