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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef Sk4fGradientBase_DEFINED | 8 #ifndef Sk4fGradientBase_DEFINED |
9 #define Sk4fGradientBase_DEFINED | 9 #define Sk4fGradientBase_DEFINED |
10 | 10 |
| 11 #include "Sk4fGradientPriv.h" |
11 #include "SkColor.h" | 12 #include "SkColor.h" |
12 #include "SkGradientShaderPriv.h" | 13 #include "SkGradientShaderPriv.h" |
13 #include "SkMatrix.h" | 14 #include "SkMatrix.h" |
14 #include "SkNx.h" | 15 #include "SkNx.h" |
15 #include "SkPM4f.h" | 16 #include "SkPM4f.h" |
16 #include "SkShader.h" | 17 #include "SkShader.h" |
17 #include "SkTArray.h" | 18 #include "SkTArray.h" |
18 | 19 |
19 class SkGradientShaderBase:: | 20 class SkGradientShaderBase:: |
20 GradientShaderBase4fContext : public SkShader::Context { | 21 GradientShaderBase4fContext : public SkShader::Context { |
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54 | 55 |
55 private: | 56 private: |
56 using INHERITED = SkShader::Context; | 57 using INHERITED = SkShader::Context; |
57 | 58 |
58 void addMirrorIntervals(const SkGradientShaderBase&, | 59 void addMirrorIntervals(const SkGradientShaderBase&, |
59 const Sk4f& componentScale, bool reverse); | 60 const Sk4f& componentScale, bool reverse); |
60 | 61 |
61 template<typename DstType, SkShader::TileMode tileMode> | 62 template<typename DstType, SkShader::TileMode tileMode> |
62 class TSampler; | 63 class TSampler; |
63 | 64 |
64 template <typename DstType, bool do_premul> | 65 template <typename DstType, ApplyPremul> |
65 void shadePremulSpan(int x, int y, DstType[], int count) const; | 66 void shadePremulSpan(int x, int y, DstType[], int count) const; |
66 | 67 |
67 template <typename DstType, bool do_premul, SkShader::TileMode tileMode> | 68 template <typename DstType, ApplyPremul, SkShader::TileMode tileMode> |
68 void shadeSpanInternal(int x, int y, DstType[], int count) const; | 69 void shadeSpanInternal(int x, int y, DstType[], int count) const; |
69 }; | 70 }; |
70 | 71 |
71 #endif // Sk4fGradientBase_DEFINED | 72 #endif // Sk4fGradientBase_DEFINED |
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