Index: third_party/WebKit/public/platform/WebGraphicsContext3D.h |
diff --git a/third_party/WebKit/public/platform/WebGraphicsContext3D.h b/third_party/WebKit/public/platform/WebGraphicsContext3D.h |
index 7d7b77e194594b89174a345632941190a4441297..ab0c4fb5d5d084f0fc60c79df3d1ba2c33597645 100644 |
--- a/third_party/WebKit/public/platform/WebGraphicsContext3D.h |
+++ b/third_party/WebKit/public/platform/WebGraphicsContext3D.h |
@@ -211,8 +211,6 @@ public: |
virtual void enableVertexAttribArray(WGC3Duint index) = 0; |
virtual void finish() = 0; |
virtual void flush() = 0; |
- virtual void framebufferRenderbuffer(WGC3Denum target, WGC3Denum attachment, WGC3Denum renderbuffertarget, WebGLId renderbuffer) = 0; |
- virtual void framebufferTexture2D(WGC3Denum target, WGC3Denum attachment, WGC3Denum textarget, WebGLId texture, WGC3Dint level) = 0; |
virtual void frontFace(WGC3Denum mode) = 0; |
virtual void generateMipmap(WGC3Denum target) = 0; |
@@ -434,7 +432,6 @@ public: |
virtual void drawRangeElements(WGC3Denum mode, WGC3Duint start, WGC3Duint end, WGC3Dsizei count, WGC3Denum type, WGC3Dintptr offset) { } |
virtual void endTransformFeedback(void) { } |
virtual WGC3Dsync fenceSync(WGC3Denum condition, WGC3Dbitfield flags) { return nullptr; } |
- virtual void framebufferTextureLayer(WGC3Denum target, WGC3Denum attachment, WGC3Duint texture, WGC3Dint level, WGC3Dint layer) { } |
virtual void getActiveUniformBlockName(WebGLId program, WGC3Duint uniformBlockIndex, WGC3Dsizei bufSize, WGC3Dsizei *length, WGC3Dchar *uniformBlockName) { } |
virtual void getActiveUniformBlockiv(WebGLId program, WGC3Duint uniformBlockIndex, WGC3Denum pname, WGC3Dint *params) { } |
virtual void getActiveUniformsiv(WebGLId program, WGC3Dsizei uniformCount, const WGC3Duint *uniformIndices, WGC3Denum pname, WGC3Dint *params) { } |