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Side by Side Diff: Source/core/rendering/svg/SVGTextRunRenderingContext.cpp

Issue 180893004: Adjust both x and y position when drawing glyphs (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: w/mac fix Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2007, 2008 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2007, 2008 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) Research In Motion Limited 2010-2011. All rights reserved. 3 * Copyright (C) Research In Motion Limited 2010-2011. All rights reserved.
4 * 4 *
5 * This library is free software; you can redistribute it and/or 5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public 6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either 7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version. 8 * version 2 of the License, or (at your option) any later version.
9 * 9 *
10 * This library is distributed in the hope that it will be useful, 10 * This library is distributed in the hope that it will be useful,
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119 glyphOrigin.setX(svgFontData->horizontalOriginX() * scale); 119 glyphOrigin.setX(svgFontData->horizontalOriginX() * scale);
120 glyphOrigin.setY(svgFontData->horizontalOriginY() * scale); 120 glyphOrigin.setY(svgFontData->horizontalOriginY() * scale);
121 121
122 FloatPoint currentPoint = point; 122 FloatPoint currentPoint = point;
123 RenderSVGResourceMode resourceMode = context->textDrawingMode() == TextModeS troke ? ApplyToStrokeMode : ApplyToFillMode; 123 RenderSVGResourceMode resourceMode = context->textDrawingMode() == TextModeS troke ? ApplyToStrokeMode : ApplyToFillMode;
124 for (int i = 0; i < numGlyphs; ++i) { 124 for (int i = 0; i < numGlyphs; ++i) {
125 Glyph glyph = glyphBuffer.glyphAt(from + i); 125 Glyph glyph = glyphBuffer.glyphAt(from + i);
126 if (!glyph) 126 if (!glyph)
127 continue; 127 continue;
128 128
129 float advance = glyphBuffer.advanceAt(from + i); 129 float advance = glyphBuffer.advanceAt(from + i).width();
130 SVGGlyph svgGlyph = fontElement->svgGlyphForGlyph(glyph); 130 SVGGlyph svgGlyph = fontElement->svgGlyphForGlyph(glyph);
131 ASSERT(!svgGlyph.isPartOfLigature); 131 ASSERT(!svgGlyph.isPartOfLigature);
132 ASSERT(svgGlyph.tableEntry == glyph); 132 ASSERT(svgGlyph.tableEntry == glyph);
133 133
134 SVGGlyphElement::inheritUnspecifiedAttributes(svgGlyph, svgFontData); 134 SVGGlyphElement::inheritUnspecifiedAttributes(svgGlyph, svgFontData);
135 135
136 // FIXME: Support arbitary SVG content as glyph (currently limited to <g lyph d="..."> situations). 136 // FIXME: Support arbitary SVG content as glyph (currently limited to <g lyph d="..."> situations).
137 if (svgGlyph.pathData.isEmpty()) { 137 if (svgGlyph.pathData.isEmpty()) {
138 if (isVerticalText) 138 if (isVerticalText)
139 currentPoint.move(0, advance); 139 currentPoint.move(0, advance);
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239 // Restore original state of the SVG Font glyph table and the current font f allback list, 239 // Restore original state of the SVG Font glyph table and the current font f allback list,
240 // to assure the next lookup of the same glyph won't immediately return the fallback glyph. 240 // to assure the next lookup of the same glyph won't immediately return the fallback glyph.
241 page->setGlyphDataForCharacter(character, glyphData.glyph, originalFontData) ; 241 page->setGlyphDataForCharacter(character, glyphData.glyph, originalFontData) ;
242 ASSERT(fallbackGlyphData.fontData); 242 ASSERT(fallbackGlyphData.fontData);
243 return fallbackGlyphData; 243 return fallbackGlyphData;
244 } 244 }
245 245
246 } 246 }
247 247
248 #endif 248 #endif
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