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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| 11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
| 12 * | 12 * |
| 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 #include "modules/webgl/WebGLProgram.h" | 26 #include "modules/webgl/WebGLProgram.h" |
| 27 | 27 |
| 28 #include "gpu/command_buffer/client/gles2_interface.h" |
| 28 #include "modules/webgl/WebGLContextGroup.h" | 29 #include "modules/webgl/WebGLContextGroup.h" |
| 29 #include "modules/webgl/WebGLRenderingContextBase.h" | 30 #include "modules/webgl/WebGLRenderingContextBase.h" |
| 30 | 31 |
| 31 namespace blink { | 32 namespace blink { |
| 32 | 33 |
| 33 WebGLProgram* WebGLProgram::create(WebGLRenderingContextBase* ctx) | 34 WebGLProgram* WebGLProgram::create(WebGLRenderingContextBase* ctx) |
| 34 { | 35 { |
| 35 return new WebGLProgram(ctx); | 36 return new WebGLProgram(ctx); |
| 36 } | 37 } |
| 37 | 38 |
| (...skipping 125 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 163 case GL_FRAGMENT_SHADER: | 164 case GL_FRAGMENT_SHADER: |
| 164 if (m_fragmentShader != shader) | 165 if (m_fragmentShader != shader) |
| 165 return false; | 166 return false; |
| 166 m_fragmentShader = nullptr; | 167 m_fragmentShader = nullptr; |
| 167 return true; | 168 return true; |
| 168 default: | 169 default: |
| 169 return false; | 170 return false; |
| 170 } | 171 } |
| 171 } | 172 } |
| 172 | 173 |
| 173 void WebGLProgram::cacheActiveAttribLocations(WebGraphicsContext3D* context3d) | 174 void WebGLProgram::cacheActiveAttribLocations(WebGraphicsContext3D* context3d, g
pu::gles2::GLES2Interface* gl) |
| 174 { | 175 { |
| 175 m_activeAttribLocations.clear(); | 176 m_activeAttribLocations.clear(); |
| 176 | 177 |
| 177 GLint numAttribs = 0; | 178 GLint numAttribs = 0; |
| 178 context3d->getProgramiv(m_object, GL_ACTIVE_ATTRIBUTES, &numAttribs); | 179 gl->GetProgramiv(m_object, GL_ACTIVE_ATTRIBUTES, &numAttribs); |
| 179 m_activeAttribLocations.resize(static_cast<size_t>(numAttribs)); | 180 m_activeAttribLocations.resize(static_cast<size_t>(numAttribs)); |
| 180 for (int i = 0; i < numAttribs; ++i) { | 181 for (int i = 0; i < numAttribs; ++i) { |
| 181 WebGraphicsContext3D::ActiveInfo info; | 182 WebGraphicsContext3D::ActiveInfo info; |
| 182 context3d->getActiveAttrib(m_object, i, info); | 183 context3d->getActiveAttrib(m_object, i, info); |
| 183 m_activeAttribLocations[i] = context3d->getAttribLocation(m_object, info
.name.utf8().data()); | 184 m_activeAttribLocations[i] = gl->GetAttribLocation(m_object, info.name.u
tf8().data()); |
| 184 } | 185 } |
| 185 } | 186 } |
| 186 | 187 |
| 187 void WebGLProgram::cacheInfoIfNeeded() | 188 void WebGLProgram::cacheInfoIfNeeded() |
| 188 { | 189 { |
| 189 if (m_infoValid) | 190 if (m_infoValid) |
| 190 return; | 191 return; |
| 191 | 192 |
| 192 if (!m_object) | 193 if (!m_object) |
| 193 return; | 194 return; |
| 194 | 195 |
| 195 if (!contextGroup()) | 196 if (!contextGroup()) |
| 196 return; | 197 return; |
| 197 WebGraphicsContext3D* context = contextGroup()->getAWebGraphicsContext3D(); | 198 WebGraphicsContext3D* context = contextGroup()->getAWebGraphicsContext3D(); |
| 198 if (!context) | 199 if (!context) |
| 199 return; | 200 return; |
| 201 gpu::gles2::GLES2Interface* gl = context->getGLES2Interface(); |
| 200 GLint linkStatus = 0; | 202 GLint linkStatus = 0; |
| 201 context->getProgramiv(m_object, GL_LINK_STATUS, &linkStatus); | 203 gl->GetProgramiv(m_object, GL_LINK_STATUS, &linkStatus); |
| 202 m_linkStatus = linkStatus; | 204 m_linkStatus = linkStatus; |
| 203 if (m_linkStatus) | 205 if (m_linkStatus) |
| 204 cacheActiveAttribLocations(context); | 206 cacheActiveAttribLocations(context, gl); |
| 205 m_infoValid = true; | 207 m_infoValid = true; |
| 206 } | 208 } |
| 207 | 209 |
| 208 DEFINE_TRACE(WebGLProgram) | 210 DEFINE_TRACE(WebGLProgram) |
| 209 { | 211 { |
| 210 visitor->trace(m_vertexShader); | 212 visitor->trace(m_vertexShader); |
| 211 visitor->trace(m_fragmentShader); | 213 visitor->trace(m_fragmentShader); |
| 212 WebGLSharedPlatform3DObject::trace(visitor); | 214 WebGLSharedPlatform3DObject::trace(visitor); |
| 213 } | 215 } |
| 214 | 216 |
| 215 } // namespace blink | 217 } // namespace blink |
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