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Side by Side Diff: cc/layers/layer.h

Issue 1808373002: cc : Make tree synchronization independent of layer tree hierarchy (2) (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 9 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYERS_LAYER_H_ 5 #ifndef CC_LAYERS_LAYER_H_
6 #define CC_LAYERS_LAYER_H_ 6 #define CC_LAYERS_LAYER_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
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22 #include "cc/animation/layer_animation_value_provider.h" 22 #include "cc/animation/layer_animation_value_provider.h"
23 #include "cc/base/cc_export.h" 23 #include "cc/base/cc_export.h"
24 #include "cc/base/region.h" 24 #include "cc/base/region.h"
25 #include "cc/debug/frame_timing_request.h" 25 #include "cc/debug/frame_timing_request.h"
26 #include "cc/debug/micro_benchmark.h" 26 #include "cc/debug/micro_benchmark.h"
27 #include "cc/input/input_handler.h" 27 #include "cc/input/input_handler.h"
28 #include "cc/layers/layer_lists.h" 28 #include "cc/layers/layer_lists.h"
29 #include "cc/layers/layer_position_constraint.h" 29 #include "cc/layers/layer_position_constraint.h"
30 #include "cc/layers/paint_properties.h" 30 #include "cc/layers/paint_properties.h"
31 #include "cc/output/filter_operations.h" 31 #include "cc/output/filter_operations.h"
32 #include "cc/trees/layer_tree_host.h"
32 #include "cc/trees/property_tree.h" 33 #include "cc/trees/property_tree.h"
33 #include "skia/ext/refptr.h" 34 #include "skia/ext/refptr.h"
34 #include "third_party/skia/include/core/SkColor.h" 35 #include "third_party/skia/include/core/SkColor.h"
35 #include "third_party/skia/include/core/SkImageFilter.h" 36 #include "third_party/skia/include/core/SkImageFilter.h"
36 #include "third_party/skia/include/core/SkPicture.h" 37 #include "third_party/skia/include/core/SkPicture.h"
37 #include "third_party/skia/include/core/SkXfermode.h" 38 #include "third_party/skia/include/core/SkXfermode.h"
38 #include "ui/gfx/geometry/point3_f.h" 39 #include "ui/gfx/geometry/point3_f.h"
39 #include "ui/gfx/geometry/rect.h" 40 #include "ui/gfx/geometry/rect.h"
40 #include "ui/gfx/geometry/rect_f.h" 41 #include "ui/gfx/geometry/rect_f.h"
41 #include "ui/gfx/geometry/scroll_offset.h" 42 #include "ui/gfx/geometry/scroll_offset.h"
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390 void ToLayerNodeProto(proto::LayerNode* proto) const; 391 void ToLayerNodeProto(proto::LayerNode* proto) const;
391 392
392 // Recursively iterate over the given LayerNode proto and read the structure 393 // Recursively iterate over the given LayerNode proto and read the structure
393 // into this node and its children. The |layer_map| should be used to look 394 // into this node and its children. The |layer_map| should be used to look
394 // for previously existing Layers, since they should be re-used between each 395 // for previously existing Layers, since they should be re-used between each
395 // hierarchy update. 396 // hierarchy update.
396 void FromLayerNodeProto(const proto::LayerNode& proto, 397 void FromLayerNodeProto(const proto::LayerNode& proto,
397 const LayerIdMap& layer_map); 398 const LayerIdMap& layer_map);
398 399
399 // This method is similar to PushPropertiesTo, but instead of pushing to 400 // This method is similar to PushPropertiesTo, but instead of pushing to
400 // a LayerImpl, it pushes the properties to proto::LayerProperties. It adds 401 // a LayerImpl, it pushes the properties to proto::LayerProperties. It is
401 // this layer to the proto::LayerUpdate if it or any of its descendants 402 // called only on layers that have changed properties. The properties
402 // have changed properties. If this layer contains changed properties, the 403 // themselves are pushed to proto::LayerProperties.
403 // properties themselves will also be pushed the proto::LayerProperties. 404 void ToLayerPropertiesProto(proto::LayerUpdate* layer_update);
404 // Similarly to PushPropertiesTo, this method also resets
405 // |needs_push_properties_| and |num_dependents_need_push_properties_|.
406 // Returns whether any of the descendants have changed properties.
407 bool ToLayerPropertiesProto(proto::LayerUpdate* layer_update);
408 405
409 // Read all property values from the given LayerProperties object and update 406 // Read all property values from the given LayerProperties object and update
410 // the current layer. The values for |needs_push_properties_| and 407 // the current layer. The values for |needs_push_properties_| and
411 // |num_dependents_need_push_properties_| are always updated, but the rest 408 // |num_dependents_need_push_properties_| are always updated, but the rest
412 // of |proto| is only read if |needs_push_properties_| is set. 409 // of |proto| is only read if |needs_push_properties_| is set.
413 void FromLayerPropertiesProto(const proto::LayerProperties& proto); 410 void FromLayerPropertiesProto(const proto::LayerProperties& proto);
414 411
415 LayerTreeHost* layer_tree_host() { return layer_tree_host_; } 412 LayerTreeHost* layer_tree_host() { return layer_tree_host_; }
416 const LayerTreeHost* layer_tree_host() const { return layer_tree_host_; } 413 const LayerTreeHost* layer_tree_host() const { return layer_tree_host_; }
417 414
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448 bool NeedsDisplayForTesting() const { return !update_rect_.IsEmpty(); } 445 bool NeedsDisplayForTesting() const { return !update_rect_.IsEmpty(); }
449 void ResetNeedsDisplayForTesting() { update_rect_ = gfx::Rect(); } 446 void ResetNeedsDisplayForTesting() { update_rect_ = gfx::Rect(); }
450 447
451 RenderingStatsInstrumentation* rendering_stats_instrumentation() const; 448 RenderingStatsInstrumentation* rendering_stats_instrumentation() const;
452 449
453 const PaintProperties& paint_properties() const { 450 const PaintProperties& paint_properties() const {
454 return paint_properties_; 451 return paint_properties_;
455 } 452 }
456 453
457 void SetNeedsPushProperties(); 454 void SetNeedsPushProperties();
458 bool needs_push_properties() const { return needs_push_properties_; }
459 bool descendant_needs_push_properties() const {
460 return num_dependents_need_push_properties_ > 0;
461 }
462 void reset_needs_push_properties_for_testing() { 455 void reset_needs_push_properties_for_testing() {
463 needs_push_properties_ = false; 456 layer_tree_host()->RemoveLayerShouldPushProperties(this);
464 } 457 }
465 458
466 virtual void RunMicroBenchmark(MicroBenchmark* benchmark); 459 virtual void RunMicroBenchmark(MicroBenchmark* benchmark);
467 460
468 void Set3dSortingContextId(int id); 461 void Set3dSortingContextId(int id);
469 int sorting_context_id() const { return sorting_context_id_; } 462 int sorting_context_id() const { return sorting_context_id_; }
470 463
471 void set_property_tree_sequence_number(int sequence_number) { 464 void set_property_tree_sequence_number(int sequence_number) {
472 property_tree_sequence_number_ = sequence_number; 465 property_tree_sequence_number_ = sequence_number;
473 } 466 }
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595 // Will recalculate whether the layer draws content and set draws_content_ 588 // Will recalculate whether the layer draws content and set draws_content_
596 // appropriately. 589 // appropriately.
597 void UpdateDrawsContent(bool has_drawable_content); 590 void UpdateDrawsContent(bool has_drawable_content);
598 virtual bool HasDrawableContent() const; 591 virtual bool HasDrawableContent() const;
599 592
600 // Called when the layer's number of drawable descendants changes. 593 // Called when the layer's number of drawable descendants changes.
601 void AddDrawableDescendants(int num); 594 void AddDrawableDescendants(int num);
602 595
603 void AddDependentNeedsPushProperties(); 596 void AddDependentNeedsPushProperties();
604 void RemoveDependentNeedsPushProperties(); 597 void RemoveDependentNeedsPushProperties();
605 bool parent_should_know_need_push_properties() const {
606 return needs_push_properties() || descendant_needs_push_properties();
607 }
608 598
609 bool IsPropertyChangeAllowed() const; 599 bool IsPropertyChangeAllowed() const;
610 600
611 // Serialize all the necessary properties to be able to reconstruct this Layer 601 // Serialize all the necessary properties to be able to reconstruct this Layer
612 // into proto::LayerProperties. This function must not set values for 602 // into proto::LayerProperties. This method is not marked as const
613 // |needs_push_properties_| or |num_dependents_need_push_properties_| as they
614 // are dealt with at a higher level. This is only called if
615 // |needs_push_properties_| is set. For descendants of Layer, implementations
616 // must first call their parent class. This method is not marked as const
617 // as some implementations need reset member fields, similarly to 603 // as some implementations need reset member fields, similarly to
618 // PushPropertiesTo(). 604 // PushPropertiesTo().
619 virtual void LayerSpecificPropertiesToProto(proto::LayerProperties* proto); 605 virtual void LayerSpecificPropertiesToProto(proto::LayerProperties* proto);
620 606
621 // Deserialize all the necessary properties from proto::LayerProperties into 607 // Deserialize all the necessary properties from proto::LayerProperties into
622 // this Layer. This function must not set values for |needs_push_properties_| 608 // this Layer.
623 // or |num_dependents_need_push_properties_| as they are dealt with at a
624 // higher level. This is only called if |needs_push_properties_| is set. For
625 // descendants of Layer, implementations must first call their parent class.
626 virtual void FromLayerSpecificPropertiesProto( 609 virtual void FromLayerSpecificPropertiesProto(
627 const proto::LayerProperties& proto); 610 const proto::LayerProperties& proto);
628 611
629 // This flag is set when the layer needs to push properties to the impl
630 // side.
631 bool needs_push_properties_;
632
633 // The number of direct children or dependent layers that need to be recursed
634 // to in order for them or a descendent of them to push properties to the impl
635 // side.
636 int num_dependents_need_push_properties_;
637
638 // The update rect is the region of the compositor resource that was 612 // The update rect is the region of the compositor resource that was
639 // actually updated by the compositor. For layers that may do updating 613 // actually updated by the compositor. For layers that may do updating
640 // outside the compositor's control (i.e. plugin layers), this information 614 // outside the compositor's control (i.e. plugin layers), this information
641 // is not available and the update rect will remain empty. 615 // is not available and the update rect will remain empty.
642 // Note this rect is in layer space (not content space). 616 // Note this rect is in layer space (not content space).
643 gfx::Rect update_rect_; 617 gfx::Rect update_rect_;
644 618
645 scoped_refptr<Layer> mask_layer_; 619 scoped_refptr<Layer> mask_layer_;
646 620
647 int layer_id_; 621 int layer_id_;
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773 747
774 std::vector<FrameTimingRequest> frame_timing_requests_; 748 std::vector<FrameTimingRequest> frame_timing_requests_;
775 bool frame_timing_requests_dirty_; 749 bool frame_timing_requests_dirty_;
776 750
777 DISALLOW_COPY_AND_ASSIGN(Layer); 751 DISALLOW_COPY_AND_ASSIGN(Layer);
778 }; 752 };
779 753
780 } // namespace cc 754 } // namespace cc
781 755
782 #endif // CC_LAYERS_LAYER_H_ 756 #endif // CC_LAYERS_LAYER_H_
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