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Unified Diff: third_party/WebKit/Source/platform/vr/vr_dispatcher.cc

Issue 1808203005: [OnionSoup] Moving VR service from content to Blink (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 9 months ago
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Index: third_party/WebKit/Source/platform/vr/vr_dispatcher.cc
diff --git a/third_party/WebKit/Source/platform/vr/vr_dispatcher.cc b/third_party/WebKit/Source/platform/vr/vr_dispatcher.cc
new file mode 100644
index 0000000000000000000000000000000000000000..b3e0cc4513c2db82d7854443e77d3faa5f68cd8f
--- /dev/null
+++ b/third_party/WebKit/Source/platform/vr/vr_dispatcher.cc
@@ -0,0 +1,73 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "platform/vr/vr_dispatcher.h"
+
+#include "platform/threading/BindForMojo.h"
+#include "platform/vr/vr_type_converters.h"
+#include "public/platform/Platform.h"
+
+namespace blink {
+
+WebVRClient* VRDispatcher::create()
haraken 2016/03/19 00:45:18 VRDispatcher is not GarbageCollected, so you canno
RaviKasibhatla 2016/03/21 15:12:01 PTAL at my current approach. Since WebVRClient is
+{
+ return new VRDispatcher();
+}
+
+VRDispatcher::VRDispatcher() {
+}
+
+VRDispatcher::~VRDispatcher() {
+}
+
+content::VRServicePtr& VRDispatcher::GetVRServicePtr() {
+ if (!vr_service_)
+ Platform::current()->connectToRemoteService(mojo::GetProxy(&vr_service_));
+ return vr_service_;
+}
+
+void VRDispatcher::getDevices(WebVRGetDevicesCallback* callback) {
+ int request_id = pending_requests_.Add(callback);
+ GetVRServicePtr()->GetDevices(
+ sameThreadBindForMojoWithBoundArgs(&VRDispatcher::OnGetDevices, this, &request_id));
+}
+
+void VRDispatcher::getSensorState(unsigned int index,
+ WebHMDSensorState& state) {
+ GetVRServicePtr()->GetSensorState(
+ index,
+ sameThreadBindForMojoWithBoundArgs(&VRDispatcher::OnGetSensorState, this, &state));
+
+ // This call needs to return results synchronously in order to be useful and
+ // provide the lowest latency results possible.
+ GetVRServicePtr().WaitForIncomingResponse();
+}
+
+void VRDispatcher::resetSensor(unsigned int index) {
+ GetVRServicePtr()->ResetSensor(index);
+}
+
+void VRDispatcher::OnGetDevices(int* request_id,
+ const mojo::Array<content::VRDeviceInfoPtr>& devices) {
+ WebVector<WebVRDevice> web_devices(devices.size());
+
+ WebVRGetDevicesCallback* callback =
+ pending_requests_.Lookup(*request_id);
+ if (!callback)
+ return;
+
+ for (size_t i = 0; i < devices.size(); ++i) {
+ web_devices[i] = devices[i].To<WebVRDevice>();
+ }
+
+ callback->onSuccess(web_devices);
+ pending_requests_.Remove(*request_id);
+}
+
+void VRDispatcher::OnGetSensorState(WebHMDSensorState* state,
+ const content::VRSensorStatePtr& mojo_state) {
+ *state = mojo_state.To<WebHMDSensorState>();
+}
+
+} // namespace blink

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