OLD | NEW |
1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef VRGetDevicesCallback_h | 5 #ifndef VRGetDevicesCallback_h |
6 #define VRGetDevicesCallback_h | 6 #define VRGetDevicesCallback_h |
7 | 7 |
8 #include "platform/heap/Handle.h" | 8 #include "platform/heap/Handle.h" |
9 #include "public/platform/modules/vr/WebVRClient.h" | 9 #include "public/platform/WebCallbacks.h" |
| 10 #include "public/platform/WebVector.h" |
| 11 #include "public/platform/modules/vr/WebVR.h" |
10 | 12 |
11 namespace blink { | 13 namespace blink { |
12 | 14 |
13 class VRHardwareUnitCollection; | 15 class VRHardwareUnitCollection; |
14 class ScriptPromiseResolver; | 16 class ScriptPromiseResolver; |
15 class WebVRClient; | |
16 | 17 |
| 18 // Success and failure callbacks for getDevices. |
| 19 using WebVRGetDevicesCallback = WebCallbacks<const WebVector<WebVRDevice>&, void
>; |
17 class VRGetDevicesCallback final : public WebVRGetDevicesCallback { | 20 class VRGetDevicesCallback final : public WebVRGetDevicesCallback { |
18 USING_FAST_MALLOC(VRGetDevicesCallback); | 21 USING_FAST_MALLOC(VRGetDevicesCallback); |
19 public: | 22 public: |
20 VRGetDevicesCallback(ScriptPromiseResolver*, VRHardwareUnitCollection*); | 23 VRGetDevicesCallback(ScriptPromiseResolver*, VRHardwareUnitCollection*); |
21 ~VRGetDevicesCallback() override; | 24 ~VRGetDevicesCallback() override; |
22 | 25 |
23 void onSuccess(const WebVector<WebVRDevice>&) override; | 26 void onSuccess(const WebVector<WebVRDevice>&) override; |
24 void onError() override; | 27 void onError() override; |
25 | 28 |
26 private: | 29 private: |
27 Persistent<ScriptPromiseResolver> m_resolver; | 30 Persistent<ScriptPromiseResolver> m_resolver; |
28 Persistent<VRHardwareUnitCollection> m_hardwareUnits; | 31 Persistent<VRHardwareUnitCollection> m_hardwareUnits; |
29 }; | 32 }; |
30 | 33 |
31 } // namespace blink | 34 } // namespace blink |
32 | 35 |
33 #endif // VRGetDevicesCallback_h | 36 #endif // VRGetDevicesCallback_h |
OLD | NEW |