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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "platform/vr/vr_dispatcher.h" | |
6 | |
7 #include "platform/threading/BindForMojo.h" | |
8 #include "platform/vr/vr_type_converters.h" | |
9 #include "public/platform/Platform.h" | |
10 | |
11 namespace blink { | |
12 | |
13 WebVRClient* VRDispatcher::create() | |
haraken
2016/03/19 00:45:18
VRDispatcher is not GarbageCollected, so you canno
RaviKasibhatla
2016/03/21 15:12:01
PTAL at my current approach. Since WebVRClient is
| |
14 { | |
15 return new VRDispatcher(); | |
16 } | |
17 | |
18 VRDispatcher::VRDispatcher() { | |
19 } | |
20 | |
21 VRDispatcher::~VRDispatcher() { | |
22 } | |
23 | |
24 content::VRServicePtr& VRDispatcher::GetVRServicePtr() { | |
25 if (!vr_service_) | |
26 Platform::current()->connectToRemoteService(mojo::GetProxy(&vr_service_)); | |
27 return vr_service_; | |
28 } | |
29 | |
30 void VRDispatcher::getDevices(WebVRGetDevicesCallback* callback) { | |
31 int request_id = pending_requests_.Add(callback); | |
32 GetVRServicePtr()->GetDevices( | |
33 sameThreadBindForMojoWithBoundArgs(&VRDispatcher::OnGetDevices, this, &req uest_id)); | |
34 } | |
35 | |
36 void VRDispatcher::getSensorState(unsigned int index, | |
37 WebHMDSensorState& state) { | |
38 GetVRServicePtr()->GetSensorState( | |
39 index, | |
40 sameThreadBindForMojoWithBoundArgs(&VRDispatcher::OnGetSensorState, this, &state)); | |
41 | |
42 // This call needs to return results synchronously in order to be useful and | |
43 // provide the lowest latency results possible. | |
44 GetVRServicePtr().WaitForIncomingResponse(); | |
45 } | |
46 | |
47 void VRDispatcher::resetSensor(unsigned int index) { | |
48 GetVRServicePtr()->ResetSensor(index); | |
49 } | |
50 | |
51 void VRDispatcher::OnGetDevices(int* request_id, | |
52 const mojo::Array<content::VRDeviceInfoPtr>& dev ices) { | |
53 WebVector<WebVRDevice> web_devices(devices.size()); | |
54 | |
55 WebVRGetDevicesCallback* callback = | |
56 pending_requests_.Lookup(*request_id); | |
57 if (!callback) | |
58 return; | |
59 | |
60 for (size_t i = 0; i < devices.size(); ++i) { | |
61 web_devices[i] = devices[i].To<WebVRDevice>(); | |
62 } | |
63 | |
64 callback->onSuccess(web_devices); | |
65 pending_requests_.Remove(*request_id); | |
66 } | |
67 | |
68 void VRDispatcher::OnGetSensorState(WebHMDSensorState* state, | |
69 const content::VRSensorStatePtr& mojo_state) { | |
70 *state = mojo_state.To<WebHMDSensorState>(); | |
71 } | |
72 | |
73 } // namespace blink | |
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