Index: ui/gl/gl_image.h |
diff --git a/ui/gl/gl_image.h b/ui/gl/gl_image.h |
index 08d2be60a5adfe51d5b9a4ff0144498fce6d66f9..ae4846fe9239de626c064c36ba569aea3c29a6ee 100644 |
--- a/ui/gl/gl_image.h |
+++ b/ui/gl/gl_image.h |
@@ -39,6 +39,12 @@ class GL_EXPORT GLImage : public base::RefCounted<GLImage> { |
// Called after the texture has been used for drawing. |
virtual void DidUseTexImage(); |
+ // Called before the image data will be modified. |
+ virtual void WillModifyPixels() {} |
reveman
2014/03/12 19:18:04
This assumes that GLImage is not buffered like GLI
|
+ |
+ // Called after the image data has been modified. |
+ virtual void DidModifyPixels() {} |
+ |
// Indicate that image should be released after use. |
// (For an Android work-around only). |
virtual void SetReleaseAfterUse(); |
reveman
2014/03/12 19:18:04
Please change this too if you rename WillUseTexIma
|