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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/framebuffer_manager.h" | 5 #include "gpu/command_buffer/service/framebuffer_manager.h" |
6 #include "base/logging.h" | 6 #include "base/logging.h" |
7 #include "base/strings/stringprintf.h" | 7 #include "base/strings/stringprintf.h" |
8 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 8 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
9 #include "gpu/command_buffer/service/renderbuffer_manager.h" | 9 #include "gpu/command_buffer/service/renderbuffer_manager.h" |
10 #include "gpu/command_buffer/service/texture_manager.h" | 10 #include "gpu/command_buffer/service/texture_manager.h" |
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112 Renderbuffer* renderbuffer() const { | 112 Renderbuffer* renderbuffer() const { |
113 return renderbuffer_.get(); | 113 return renderbuffer_.get(); |
114 } | 114 } |
115 | 115 |
116 virtual void AddToSignature( | 116 virtual void AddToSignature( |
117 TextureManager* texture_manager, std::string* signature) const OVERRIDE { | 117 TextureManager* texture_manager, std::string* signature) const OVERRIDE { |
118 DCHECK(signature); | 118 DCHECK(signature); |
119 renderbuffer_->AddToSignature(signature); | 119 renderbuffer_->AddToSignature(signature); |
120 } | 120 } |
121 | 121 |
| 122 virtual void OnWillRenderTo() const OVERRIDE {} |
| 123 virtual void OnDidRenderTo() const OVERRIDE {} |
| 124 |
122 protected: | 125 protected: |
123 virtual ~RenderbufferAttachment() { } | 126 virtual ~RenderbufferAttachment() { } |
124 | 127 |
125 private: | 128 private: |
126 scoped_refptr<Renderbuffer> renderbuffer_; | 129 scoped_refptr<Renderbuffer> renderbuffer_; |
127 | 130 |
128 DISALLOW_COPY_AND_ASSIGN(RenderbufferAttachment); | 131 DISALLOW_COPY_AND_ASSIGN(RenderbufferAttachment); |
129 }; | 132 }; |
130 | 133 |
131 class TextureAttachment | 134 class TextureAttachment |
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236 return (need & have) != 0; | 239 return (need & have) != 0; |
237 } | 240 } |
238 | 241 |
239 virtual void AddToSignature( | 242 virtual void AddToSignature( |
240 TextureManager* texture_manager, std::string* signature) const OVERRIDE { | 243 TextureManager* texture_manager, std::string* signature) const OVERRIDE { |
241 DCHECK(signature); | 244 DCHECK(signature); |
242 texture_manager->AddToSignature( | 245 texture_manager->AddToSignature( |
243 texture_ref_.get(), target_, level_, signature); | 246 texture_ref_.get(), target_, level_, signature); |
244 } | 247 } |
245 | 248 |
| 249 virtual void OnWillRenderTo() const OVERRIDE { |
| 250 texture_ref_->texture()->OnWillModifyPixels(); |
| 251 } |
| 252 |
| 253 virtual void OnDidRenderTo() const OVERRIDE { |
| 254 texture_ref_->texture()->OnDidModifyPixels(); |
| 255 } |
| 256 |
246 protected: | 257 protected: |
247 virtual ~TextureAttachment() {} | 258 virtual ~TextureAttachment() {} |
248 | 259 |
249 private: | 260 private: |
250 scoped_refptr<TextureRef> texture_ref_; | 261 scoped_refptr<TextureRef> texture_ref_; |
251 GLenum target_; | 262 GLenum target_; |
252 GLint level_; | 263 GLint level_; |
253 GLsizei samples_; | 264 GLsizei samples_; |
254 | 265 |
255 DISALLOW_COPY_AND_ASSIGN(TextureAttachment); | 266 DISALLOW_COPY_AND_ASSIGN(TextureAttachment); |
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608 if (it != attachments_.end()) { | 619 if (it != attachments_.end()) { |
609 return it->second.get(); | 620 return it->second.get(); |
610 } | 621 } |
611 return NULL; | 622 return NULL; |
612 } | 623 } |
613 | 624 |
614 void Framebuffer::OnTextureRefDetached(TextureRef* texture) { | 625 void Framebuffer::OnTextureRefDetached(TextureRef* texture) { |
615 manager_->OnTextureRefDetached(texture); | 626 manager_->OnTextureRefDetached(texture); |
616 } | 627 } |
617 | 628 |
| 629 void Framebuffer::OnWillRenderTo() const { |
| 630 for (AttachmentMap::const_iterator it = attachments_.begin(); |
| 631 it != attachments_.end(); ++it) { |
| 632 it->second->OnWillRenderTo(); |
| 633 } |
| 634 } |
| 635 |
| 636 void Framebuffer::OnDidRenderTo() const { |
| 637 for (AttachmentMap::const_iterator it = attachments_.begin(); |
| 638 it != attachments_.end(); ++it) { |
| 639 it->second->OnDidRenderTo(); |
| 640 } |
| 641 } |
| 642 |
618 bool FramebufferManager::GetClientId( | 643 bool FramebufferManager::GetClientId( |
619 GLuint service_id, GLuint* client_id) const { | 644 GLuint service_id, GLuint* client_id) const { |
620 // This doesn't need to be fast. It's only used during slow queries. | 645 // This doesn't need to be fast. It's only used during slow queries. |
621 for (FramebufferMap::const_iterator it = framebuffers_.begin(); | 646 for (FramebufferMap::const_iterator it = framebuffers_.begin(); |
622 it != framebuffers_.end(); ++it) { | 647 it != framebuffers_.end(); ++it) { |
623 if (it->second->service_id() == service_id) { | 648 if (it->second->service_id() == service_id) { |
624 *client_id = it->first; | 649 *client_id = it->first; |
625 return true; | 650 return true; |
626 } | 651 } |
627 } | 652 } |
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659 ++it) { | 684 ++it) { |
660 TextureDetachObserver* observer = *it; | 685 TextureDetachObserver* observer = *it; |
661 observer->OnTextureRefDetachedFromFramebuffer(texture); | 686 observer->OnTextureRefDetachedFromFramebuffer(texture); |
662 } | 687 } |
663 } | 688 } |
664 | 689 |
665 } // namespace gles2 | 690 } // namespace gles2 |
666 } // namespace gpu | 691 } // namespace gpu |
667 | 692 |
668 | 693 |
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