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| 1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_ | |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_ | |
| 7 | |
| 8 #include <list> | |
| 9 #include <vector> | |
| 10 | |
| 11 #include "base/callback.h" | |
| 12 #include "base/memory/linked_ptr.h" | |
| 13 #include "base/memory/ref_counted.h" | |
| 14 #include "base/memory/scoped_ptr.h" | |
| 15 #include "base/synchronization/lock.h" | |
| 16 #include "gpu/command_buffer/service/gl_utils.h" | |
| 17 #include "ui/gl/gl_fence.h" | |
| 18 | |
| 19 namespace gfx { | |
| 20 class GLFence; | |
| 21 class GLImage; | |
| 22 } | |
| 23 | |
| 24 namespace gpu { | |
| 25 namespace gles2 { | |
| 26 | |
| 27 class Texture; | |
| 28 | |
| 29 class NativeImageBuffer : public base::RefCountedThreadSafe<NativeImageBuffer> { | |
| 30 public: | |
| 31 static NativeImageBuffer* Create(GLuint texture_id); | |
| 32 virtual void BindToTexture(GLenum target) = 0; | |
| 33 | |
| 34 void AddClient(gfx::GLImage* client); | |
| 35 void RemoveClient(gfx::GLImage* client); | |
| 36 bool IsClient(gfx::GLImage* client); | |
| 37 | |
| 38 void WillRead(gfx::GLImage* client); | |
| 39 void WillWrite(gfx::GLImage* client); | |
| 40 void DidRead(gfx::GLImage* client); | |
| 41 void DidWrite(gfx::GLImage* client); | |
| 42 | |
| 43 protected: | |
| 44 friend class base::RefCountedThreadSafe<NativeImageBuffer>; | |
| 45 NativeImageBuffer(); | |
| 46 virtual ~NativeImageBuffer(); | |
| 47 | |
| 48 base::Lock lock_; | |
| 49 | |
| 50 struct ClientInfo { | |
| 51 ClientInfo(gfx::GLImage* client); | |
| 52 ~ClientInfo(); | |
| 53 | |
| 54 gfx::GLImage* client; | |
| 55 bool needs_wait_before_read; | |
| 56 linked_ptr<gfx::GLFence> read_fence; | |
| 57 }; | |
| 58 std::list<ClientInfo> client_infos_; | |
| 59 scoped_ptr<gfx::GLFence> write_fence_; | |
| 60 gfx::GLImage* write_client_; | |
| 61 | |
| 62 DISALLOW_COPY_AND_ASSIGN(NativeImageBuffer); | |
| 63 }; | |
| 64 | |
| 65 // An immutable description that can be used to create a texture that shares | |
| 66 // the underlying image buffer(s). | |
| 67 class TextureDefinition { | |
| 68 public: | |
| 69 TextureDefinition(GLenum target, | |
| 70 Texture* texture, | |
| 71 unsigned int version, | |
| 72 NativeImageBuffer* image); | |
| 73 virtual ~TextureDefinition(); | |
| 74 | |
| 75 Texture* CreateTexture() const; | |
| 76 void UpdateTexture(Texture* texture) const; | |
| 77 | |
| 78 unsigned int version() const { return version_; } | |
| 79 bool IsNewerThan(unsigned int version) const { | |
| 80 return (int)(version_ - version) > 0; | |
|
piman
2014/03/13 04:41:58
int overflow = undefined. I'm afraid the compiler
no sievers
2014/03/13 20:50:15
Done. Inverted, since you pointed out that 'equal'
piman
2014/03/13 23:29:06
Why can't we skip for Pull?
| |
| 81 } | |
| 82 bool Matches(const Texture* texture) const; | |
| 83 | |
| 84 scoped_refptr<NativeImageBuffer> image() { return image_; } | |
| 85 | |
| 86 private: | |
| 87 struct LevelInfo { | |
| 88 LevelInfo(GLenum target, | |
| 89 GLenum internal_format, | |
| 90 GLsizei width, | |
| 91 GLsizei height, | |
| 92 GLsizei depth, | |
| 93 GLint border, | |
| 94 GLenum format, | |
| 95 GLenum type, | |
| 96 bool cleared); | |
| 97 ~LevelInfo(); | |
| 98 | |
| 99 GLenum target; | |
| 100 GLenum internal_format; | |
| 101 GLsizei width; | |
| 102 GLsizei height; | |
| 103 GLsizei depth; | |
| 104 GLint border; | |
| 105 GLenum format; | |
| 106 GLenum type; | |
| 107 bool cleared; | |
| 108 }; | |
| 109 | |
| 110 typedef std::vector<std::vector<LevelInfo> > LevelInfos; | |
| 111 | |
| 112 unsigned int version_; | |
| 113 GLenum target_; | |
| 114 scoped_refptr<NativeImageBuffer> image_; | |
|
piman
2014/03/13 04:41:58
nit: image_buffer_ maybe? The callsites are confus
no sievers
2014/03/13 20:50:15
Done.
| |
| 115 GLenum min_filter_; | |
| 116 GLenum mag_filter_; | |
| 117 GLenum wrap_s_; | |
| 118 GLenum wrap_t_; | |
| 119 GLenum usage_; | |
| 120 bool immutable_; | |
| 121 LevelInfos level_infos_; | |
| 122 }; | |
| 123 | |
| 124 } // namespage gles2 | |
| 125 } // namespace gpu | |
| 126 | |
| 127 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_ | |
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