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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/framebuffer_manager.h" | 5 #include "gpu/command_buffer/service/framebuffer_manager.h" |
6 #include "base/logging.h" | 6 #include "base/logging.h" |
7 #include "base/strings/stringprintf.h" | 7 #include "base/strings/stringprintf.h" |
8 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 8 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
9 #include "gpu/command_buffer/service/renderbuffer_manager.h" | 9 #include "gpu/command_buffer/service/renderbuffer_manager.h" |
10 #include "gpu/command_buffer/service/texture_manager.h" | 10 #include "gpu/command_buffer/service/texture_manager.h" |
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112 Renderbuffer* renderbuffer() const { | 112 Renderbuffer* renderbuffer() const { |
113 return renderbuffer_.get(); | 113 return renderbuffer_.get(); |
114 } | 114 } |
115 | 115 |
116 virtual void AddToSignature( | 116 virtual void AddToSignature( |
117 TextureManager* texture_manager, std::string* signature) const OVERRIDE { | 117 TextureManager* texture_manager, std::string* signature) const OVERRIDE { |
118 DCHECK(signature); | 118 DCHECK(signature); |
119 renderbuffer_->AddToSignature(signature); | 119 renderbuffer_->AddToSignature(signature); |
120 } | 120 } |
121 | 121 |
| 122 virtual void OnWillRenderTo() const OVERRIDE {} |
| 123 virtual void OnDidRenderTo() const OVERRIDE {} |
| 124 |
122 protected: | 125 protected: |
123 virtual ~RenderbufferAttachment() { } | 126 virtual ~RenderbufferAttachment() { } |
124 | 127 |
125 private: | 128 private: |
126 scoped_refptr<Renderbuffer> renderbuffer_; | 129 scoped_refptr<Renderbuffer> renderbuffer_; |
127 | 130 |
128 DISALLOW_COPY_AND_ASSIGN(RenderbufferAttachment); | 131 DISALLOW_COPY_AND_ASSIGN(RenderbufferAttachment); |
129 }; | 132 }; |
130 | 133 |
131 class TextureAttachment | 134 class TextureAttachment |
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236 return (need & have) != 0; | 239 return (need & have) != 0; |
237 } | 240 } |
238 | 241 |
239 virtual void AddToSignature( | 242 virtual void AddToSignature( |
240 TextureManager* texture_manager, std::string* signature) const OVERRIDE { | 243 TextureManager* texture_manager, std::string* signature) const OVERRIDE { |
241 DCHECK(signature); | 244 DCHECK(signature); |
242 texture_manager->AddToSignature( | 245 texture_manager->AddToSignature( |
243 texture_ref_.get(), target_, level_, signature); | 246 texture_ref_.get(), target_, level_, signature); |
244 } | 247 } |
245 | 248 |
| 249 virtual void OnWillRenderTo() const OVERRIDE { |
| 250 texture_ref_->texture()->OnWillModifyPixels(); |
| 251 } |
| 252 |
| 253 virtual void OnDidRenderTo() const OVERRIDE { |
| 254 texture_ref_->texture()->OnDidModifyPixels(); |
| 255 } |
| 256 |
246 protected: | 257 protected: |
247 virtual ~TextureAttachment() {} | 258 virtual ~TextureAttachment() {} |
248 | 259 |
249 private: | 260 private: |
250 scoped_refptr<TextureRef> texture_ref_; | 261 scoped_refptr<TextureRef> texture_ref_; |
251 GLenum target_; | 262 GLenum target_; |
252 GLint level_; | 263 GLint level_; |
253 GLsizei samples_; | 264 GLsizei samples_; |
254 | 265 |
255 DISALLOW_COPY_AND_ASSIGN(TextureAttachment); | 266 DISALLOW_COPY_AND_ASSIGN(TextureAttachment); |
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659 ++it) { | 670 ++it) { |
660 TextureDetachObserver* observer = *it; | 671 TextureDetachObserver* observer = *it; |
661 observer->OnTextureRefDetachedFromFramebuffer(texture); | 672 observer->OnTextureRefDetachedFromFramebuffer(texture); |
662 } | 673 } |
663 } | 674 } |
664 | 675 |
665 } // namespace gles2 | 676 } // namespace gles2 |
666 } // namespace gpu | 677 } // namespace gpu |
667 | 678 |
668 | 679 |
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