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Side by Side Diff: gpu/command_buffer/service/framebuffer_manager.cc

Issue 180723023: gpu: Mailbox emulation with EGLImage (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: oops Created 6 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/framebuffer_manager.h" 5 #include "gpu/command_buffer/service/framebuffer_manager.h"
6 #include "base/logging.h" 6 #include "base/logging.h"
7 #include "base/strings/stringprintf.h" 7 #include "base/strings/stringprintf.h"
8 #include "gpu/command_buffer/common/gles2_cmd_utils.h" 8 #include "gpu/command_buffer/common/gles2_cmd_utils.h"
9 #include "gpu/command_buffer/service/renderbuffer_manager.h" 9 #include "gpu/command_buffer/service/renderbuffer_manager.h"
10 #include "gpu/command_buffer/service/texture_manager.h" 10 #include "gpu/command_buffer/service/texture_manager.h"
(...skipping 101 matching lines...) Expand 10 before | Expand all | Expand 10 after
112 Renderbuffer* renderbuffer() const { 112 Renderbuffer* renderbuffer() const {
113 return renderbuffer_.get(); 113 return renderbuffer_.get();
114 } 114 }
115 115
116 virtual void AddToSignature( 116 virtual void AddToSignature(
117 TextureManager* texture_manager, std::string* signature) const OVERRIDE { 117 TextureManager* texture_manager, std::string* signature) const OVERRIDE {
118 DCHECK(signature); 118 DCHECK(signature);
119 renderbuffer_->AddToSignature(signature); 119 renderbuffer_->AddToSignature(signature);
120 } 120 }
121 121
122 virtual void OnWillRenderTo() const OVERRIDE {}
123 virtual void OnDidRenderTo() const OVERRIDE {}
124
122 protected: 125 protected:
123 virtual ~RenderbufferAttachment() { } 126 virtual ~RenderbufferAttachment() { }
124 127
125 private: 128 private:
126 scoped_refptr<Renderbuffer> renderbuffer_; 129 scoped_refptr<Renderbuffer> renderbuffer_;
127 130
128 DISALLOW_COPY_AND_ASSIGN(RenderbufferAttachment); 131 DISALLOW_COPY_AND_ASSIGN(RenderbufferAttachment);
129 }; 132 };
130 133
131 class TextureAttachment 134 class TextureAttachment
(...skipping 104 matching lines...) Expand 10 before | Expand all | Expand 10 after
236 return (need & have) != 0; 239 return (need & have) != 0;
237 } 240 }
238 241
239 virtual void AddToSignature( 242 virtual void AddToSignature(
240 TextureManager* texture_manager, std::string* signature) const OVERRIDE { 243 TextureManager* texture_manager, std::string* signature) const OVERRIDE {
241 DCHECK(signature); 244 DCHECK(signature);
242 texture_manager->AddToSignature( 245 texture_manager->AddToSignature(
243 texture_ref_.get(), target_, level_, signature); 246 texture_ref_.get(), target_, level_, signature);
244 } 247 }
245 248
249 virtual void OnWillRenderTo() const OVERRIDE {
250 texture_ref_->texture()->OnWillModifyPixels();
251 }
252
253 virtual void OnDidRenderTo() const OVERRIDE {
254 texture_ref_->texture()->OnDidModifyPixels();
255 }
256
246 protected: 257 protected:
247 virtual ~TextureAttachment() {} 258 virtual ~TextureAttachment() {}
248 259
249 private: 260 private:
250 scoped_refptr<TextureRef> texture_ref_; 261 scoped_refptr<TextureRef> texture_ref_;
251 GLenum target_; 262 GLenum target_;
252 GLint level_; 263 GLint level_;
253 GLsizei samples_; 264 GLsizei samples_;
254 265
255 DISALLOW_COPY_AND_ASSIGN(TextureAttachment); 266 DISALLOW_COPY_AND_ASSIGN(TextureAttachment);
(...skipping 403 matching lines...) Expand 10 before | Expand all | Expand 10 after
659 ++it) { 670 ++it) {
660 TextureDetachObserver* observer = *it; 671 TextureDetachObserver* observer = *it;
661 observer->OnTextureRefDetachedFromFramebuffer(texture); 672 observer->OnTextureRefDetachedFromFramebuffer(texture);
662 } 673 }
663 } 674 }
664 675
665 } // namespace gles2 676 } // namespace gles2
666 } // namespace gpu 677 } // namespace gpu
667 678
668 679
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