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Side by Side Diff: content/browser/compositor/gl_helper_benchmark.cc

Issue 1807103002: Move simple methods [A-E] from WebGraphicsContext3D to GLES2Interface. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@work
Patch Set: bindFoo: ALLthetests Created 4 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file looks like a unit test, but it contains benchmarks and test 5 // This file looks like a unit test, but it contains benchmarks and test
6 // utilities intended for manual evaluation of the scalers in 6 // utilities intended for manual evaluation of the scalers in
7 // gl_helper*. These tests produce output in the form of files and printouts, 7 // gl_helper*. These tests produce output in the form of files and printouts,
8 // but cannot really "fail". There is no point in making these tests part 8 // but cannot really "fail". There is no point in making these tests part
9 // of any test automation run. 9 // of any test automation run.
10 10
11 #include <stddef.h> 11 #include <stddef.h>
12 #include <stdio.h> 12 #include <stdio.h>
13 #include <cmath> 13 #include <cmath>
14 #include <string> 14 #include <string>
15 #include <vector> 15 #include <vector>
16 16
17 #include <GLES2/gl2.h> 17 #include <GLES2/gl2.h>
18 #include <GLES2/gl2ext.h> 18 #include <GLES2/gl2ext.h>
19 #include <GLES2/gl2extchromium.h> 19 #include <GLES2/gl2extchromium.h>
20 20
21 #include "base/at_exit.h" 21 #include "base/at_exit.h"
22 #include "base/command_line.h" 22 #include "base/command_line.h"
23 #include "base/files/file_util.h" 23 #include "base/files/file_util.h"
24 #include "base/macros.h" 24 #include "base/macros.h"
25 #include "base/strings/stringprintf.h" 25 #include "base/strings/stringprintf.h"
26 #include "base/time/time.h" 26 #include "base/time/time.h"
27 #include "content/browser/compositor/gl_helper.h" 27 #include "content/browser/compositor/gl_helper.h"
28 #include "content/browser/compositor/gl_helper_scaling.h" 28 #include "content/browser/compositor/gl_helper_scaling.h"
29 #include "gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h" 29 #include "gpu/command_buffer/client/gl_in_process_context.h"
30 #include "gpu/command_buffer/client/gles2_implementation.h"
30 #include "testing/gtest/include/gtest/gtest.h" 31 #include "testing/gtest/include/gtest/gtest.h"
31 #include "third_party/skia/include/core/SkBitmap.h" 32 #include "third_party/skia/include/core/SkBitmap.h"
32 #include "third_party/skia/include/core/SkTypes.h" 33 #include "third_party/skia/include/core/SkTypes.h"
33 #include "ui/gfx/codec/png_codec.h" 34 #include "ui/gfx/codec/png_codec.h"
34 #include "ui/gl/gl_surface.h" 35 #include "ui/gl/gl_surface.h"
35 36
36 namespace content { 37 namespace content {
37 38
38 using blink::WebGLId;
39 using blink::WebGraphicsContext3D;
40
41 content::GLHelper::ScalerQuality kQualities[] = { 39 content::GLHelper::ScalerQuality kQualities[] = {
42 content::GLHelper::SCALER_QUALITY_BEST, 40 content::GLHelper::SCALER_QUALITY_BEST,
43 content::GLHelper::SCALER_QUALITY_GOOD, 41 content::GLHelper::SCALER_QUALITY_GOOD,
44 content::GLHelper::SCALER_QUALITY_FAST, 42 content::GLHelper::SCALER_QUALITY_FAST,
45 }; 43 };
46 44
47 const char* kQualityNames[] = { 45 const char* kQualityNames[] = {
48 "best", "good", "fast", 46 "best", "good", "fast",
49 }; 47 };
50 48
51 class GLHelperTest : public testing::Test { 49 class GLHelperTest : public testing::Test {
52 protected: 50 protected:
53 void SetUp() override { 51 void SetUp() override {
54 WebGraphicsContext3D::Attributes attributes; 52 gpu::gles2::ContextCreationAttribHelper attributes;
55 bool lose_context_when_out_of_memory = false; 53 attributes.alpha_size = 8;
56 context_ = gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl:: 54 attributes.depth_size = 24;
57 CreateOffscreenContext(attributes, lose_context_when_out_of_memory); 55 attributes.red_size = 8;
58 context_->InitializeOnCurrentThread(); 56 attributes.green_size = 8;
57 attributes.blue_size = 8;
58 attributes.stencil_size = 8;
59 attributes.samples = 4;
60 attributes.sample_buffers = 1;
61 attributes.bind_generates_resource = false;
59 62
60 helper_.reset(new content::GLHelper(context_->GetGLInterface(), 63 context_.reset(gpu::GLInProcessContext::Create(
61 context_->GetContextSupport())); 64 nullptr, /* service */
62 helper_scaling_.reset(new content::GLHelperScaling( 65 nullptr, /* surface */
63 context_->GetGLInterface(), helper_.get())); 66 true, /* offscreen */
67 gfx::kNullAcceleratedWidget, /* window */
68 gfx::Size(1, 1), /* size */
69 nullptr, /* share_context */
70 true, /* use_global_share_group */
71 attributes, gfx::PreferDiscreteGpu,
72 ::gpu::GLInProcessContextSharedMemoryLimits(),
73 nullptr, /* gpu_memory_buffer_manager */
74 nullptr /* image_factory */));
75 gl_ = context_->GetImplementation();
76 gpu::ContextSupport* support = context_->GetImplementation();
77
78 helper_.reset(new content::GLHelper(gl_, support));
79 helper_scaling_.reset(new content::GLHelperScaling(gl_, helper_.get()));
64 } 80 }
65 81
66 void TearDown() override { 82 void TearDown() override {
67 helper_scaling_.reset(NULL); 83 helper_scaling_.reset(NULL);
68 helper_.reset(NULL); 84 helper_.reset(NULL);
69 context_.reset(NULL); 85 context_.reset(NULL);
70 } 86 }
71 87
72 void LoadPngFileToSkBitmap(const base::FilePath& filename, SkBitmap* bitmap) { 88 void LoadPngFileToSkBitmap(const base::FilePath& filename, SkBitmap* bitmap) {
73 std::string compressed; 89 std::string compressed;
(...skipping 14 matching lines...) Expand all
88 static_cast<int>(bitmap->rowBytes()), true, 104 static_cast<int>(bitmap->rowBytes()), true,
89 std::vector<gfx::PNGCodec::Comment>(), &compressed)); 105 std::vector<gfx::PNGCodec::Comment>(), &compressed));
90 ASSERT_TRUE(compressed.size()); 106 ASSERT_TRUE(compressed.size());
91 FILE* f = base::OpenFile(filename, "wb"); 107 FILE* f = base::OpenFile(filename, "wb");
92 ASSERT_TRUE(f); 108 ASSERT_TRUE(f);
93 ASSERT_EQ(fwrite(&*compressed.begin(), 1, compressed.size(), f), 109 ASSERT_EQ(fwrite(&*compressed.begin(), 1, compressed.size(), f),
94 compressed.size()); 110 compressed.size());
95 base::CloseFile(f); 111 base::CloseFile(f);
96 } 112 }
97 113
98 scoped_ptr<gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl> 114 scoped_ptr<gpu::GLInProcessContext> context_;
99 context_; 115 gpu::gles2::GLES2Interface* gl_;
100 scoped_ptr<content::GLHelper> helper_; 116 scoped_ptr<content::GLHelper> helper_;
101 scoped_ptr<content::GLHelperScaling> helper_scaling_; 117 scoped_ptr<content::GLHelperScaling> helper_scaling_;
102 std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_; 118 std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_;
103 }; 119 };
104 120
105 TEST_F(GLHelperTest, ScaleBenchmark) { 121 TEST_F(GLHelperTest, ScaleBenchmark) {
106 int output_sizes[] = {1920, 1080, 1249, 720, // Output size on pixel 122 int output_sizes[] = {1920, 1080, 1249, 720, // Output size on pixel
107 256, 144}; 123 256, 144};
108 int input_sizes[] = {3200, 2040, 2560, 1476, // Pixel tab size 124 int input_sizes[] = {3200, 2040, 2560, 1476, // Pixel tab size
109 1920, 1080, 1280, 720, 800, 480, 256, 144}; 125 1920, 1080, 1280, 720, 800, 480, 256, 144};
110 126
111 for (size_t q = 0; q < arraysize(kQualities); q++) { 127 for (size_t q = 0; q < arraysize(kQualities); q++) {
112 for (size_t outsize = 0; outsize < arraysize(output_sizes); outsize += 2) { 128 for (size_t outsize = 0; outsize < arraysize(output_sizes); outsize += 2) {
113 for (size_t insize = 0; insize < arraysize(input_sizes); insize += 2) { 129 for (size_t insize = 0; insize < arraysize(input_sizes); insize += 2) {
114 WebGLId src_texture = context_->createTexture(); 130 uint32_t src_texture;
115 WebGLId dst_texture = context_->createTexture(); 131 gl_->GenTextures(1, &src_texture);
116 WebGLId framebuffer = context_->createFramebuffer(); 132 uint32_t dst_texture;
133 gl_->GenTextures(1, &dst_texture);
134 uint32_t framebuffer;
135 gl_->GenFramebuffers(1, &framebuffer);
117 const gfx::Size src_size(input_sizes[insize], input_sizes[insize + 1]); 136 const gfx::Size src_size(input_sizes[insize], input_sizes[insize + 1]);
118 const gfx::Size dst_size(output_sizes[outsize], 137 const gfx::Size dst_size(output_sizes[outsize],
119 output_sizes[outsize + 1]); 138 output_sizes[outsize + 1]);
120 SkBitmap input; 139 SkBitmap input;
121 input.allocN32Pixels(src_size.width(), src_size.height()); 140 input.allocN32Pixels(src_size.width(), src_size.height());
122 141
123 SkBitmap output_pixels; 142 SkBitmap output_pixels;
124 output_pixels.allocN32Pixels(dst_size.width(), dst_size.height()); 143 output_pixels.allocN32Pixels(dst_size.width(), dst_size.height());
125 144
126 context_->bindFramebuffer(GL_FRAMEBUFFER, framebuffer); 145 gl_->BindFramebuffer(GL_FRAMEBUFFER, framebuffer);
127 context_->bindTexture(GL_TEXTURE_2D, dst_texture); 146 gl_->BindTexture(GL_TEXTURE_2D, dst_texture);
128 context_->texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, dst_size.width(), 147 gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, dst_size.width(),
129 dst_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 148 dst_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
130 0); 149 gl_->BindTexture(GL_TEXTURE_2D, src_texture);
131 context_->bindTexture(GL_TEXTURE_2D, src_texture); 150 gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, src_size.width(),
132 context_->texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, src_size.width(), 151 src_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE,
133 src_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 152 input.getPixels());
134 input.getPixels());
135 153
136 gfx::Rect src_subrect(0, 0, src_size.width(), src_size.height()); 154 gfx::Rect src_subrect(0, 0, src_size.width(), src_size.height());
137 scoped_ptr<content::GLHelper::ScalerInterface> scaler( 155 scoped_ptr<content::GLHelper::ScalerInterface> scaler(
138 helper_->CreateScaler(kQualities[q], src_size, src_subrect, 156 helper_->CreateScaler(kQualities[q], src_size, src_subrect,
139 dst_size, false, false)); 157 dst_size, false, false));
140 // Scale once beforehand before we start measuring. 158 // Scale once beforehand before we start measuring.
141 scaler->Scale(src_texture, dst_texture); 159 scaler->Scale(src_texture, dst_texture);
142 context_->finish(); 160 gl_->Finish();
143 161
144 base::TimeTicks start_time = base::TimeTicks::Now(); 162 base::TimeTicks start_time = base::TimeTicks::Now();
145 int iterations = 0; 163 int iterations = 0;
146 base::TimeTicks end_time; 164 base::TimeTicks end_time;
147 while (true) { 165 while (true) {
148 for (int i = 0; i < 50; i++) { 166 for (int i = 0; i < 50; i++) {
149 iterations++; 167 iterations++;
150 scaler->Scale(src_texture, dst_texture); 168 scaler->Scale(src_texture, dst_texture);
151 context_->flush(); 169 gl_->Flush();
152 } 170 }
153 context_->finish(); 171 gl_->Finish();
154 end_time = base::TimeTicks::Now(); 172 end_time = base::TimeTicks::Now();
155 if (iterations > 2000) { 173 if (iterations > 2000) {
156 break; 174 break;
157 } 175 }
158 if ((end_time - start_time).InMillisecondsF() > 1000) { 176 if ((end_time - start_time).InMillisecondsF() > 1000) {
159 break; 177 break;
160 } 178 }
161 } 179 }
162 context_->deleteTexture(dst_texture); 180 gl_->DeleteTextures(1, &dst_texture);
163 context_->deleteTexture(src_texture); 181 gl_->DeleteTextures(1, &src_texture);
164 context_->deleteFramebuffer(framebuffer); 182 gl_->DeleteFramebuffers(1, &framebuffer);
165 183
166 std::string name; 184 std::string name;
167 name = base::StringPrintf("scale_%dx%d_to_%dx%d_%s", src_size.width(), 185 name = base::StringPrintf("scale_%dx%d_to_%dx%d_%s", src_size.width(),
168 src_size.height(), dst_size.width(), 186 src_size.height(), dst_size.width(),
169 dst_size.height(), kQualityNames[q]); 187 dst_size.height(), kQualityNames[q]);
170 188
171 float ms = (end_time - start_time).InMillisecondsF() / iterations; 189 float ms = (end_time - start_time).InMillisecondsF() / iterations;
172 VLOG(0) << base::StringPrintf("*RESULT gpu_scale_time: %s=%.2f ms\n", 190 VLOG(0) << base::StringPrintf("*RESULT gpu_scale_time: %s=%.2f ms\n",
173 name.c_str(), ms); 191 name.c_str(), ms);
174 } 192 }
175 } 193 }
176 } 194 }
177 } 195 }
178 196
179 // This is more of a test utility than a test. 197 // This is more of a test utility than a test.
180 // Put an PNG image called "testimage.png" in your 198 // Put an PNG image called "testimage.png" in your
181 // current directory, then run this test. It will 199 // current directory, then run this test. It will
182 // create testoutput_Q_P.png, where Q is the scaling 200 // create testoutput_Q_P.png, where Q is the scaling
183 // mode and P is the scaling percentage taken from 201 // mode and P is the scaling percentage taken from
184 // the table below. 202 // the table below.
185 TEST_F(GLHelperTest, DISABLED_ScaleTestImage) { 203 TEST_F(GLHelperTest, DISABLED_ScaleTestImage) {
186 int percents[] = { 204 int percents[] = {
187 230, 180, 150, 110, 90, 70, 50, 49, 40, 20, 10, 205 230, 180, 150, 110, 90, 70, 50, 49, 40, 20, 10,
188 }; 206 };
189 207
190 SkBitmap input; 208 SkBitmap input;
191 LoadPngFileToSkBitmap(base::FilePath(FILE_PATH_LITERAL("testimage.png")), 209 LoadPngFileToSkBitmap(base::FilePath(FILE_PATH_LITERAL("testimage.png")),
192 &input); 210 &input);
193 211
194 WebGLId framebuffer = context_->createFramebuffer(); 212 uint32_t framebuffer;
195 WebGLId src_texture = context_->createTexture(); 213 gl_->GenFramebuffers(1, &framebuffer);
214 uint32_t src_texture;
215 gl_->GenTextures(1, &src_texture);
196 const gfx::Size src_size(input.width(), input.height()); 216 const gfx::Size src_size(input.width(), input.height());
197 context_->bindFramebuffer(GL_FRAMEBUFFER, framebuffer); 217 gl_->BindFramebuffer(GL_FRAMEBUFFER, framebuffer);
198 context_->bindTexture(GL_TEXTURE_2D, src_texture); 218 gl_->BindTexture(GL_TEXTURE_2D, src_texture);
199 context_->texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, src_size.width(), 219 gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, src_size.width(),
200 src_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 220 src_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE,
201 input.getPixels()); 221 input.getPixels());
202 222
203 for (size_t q = 0; q < arraysize(kQualities); q++) { 223 for (size_t q = 0; q < arraysize(kQualities); q++) {
204 for (size_t p = 0; p < arraysize(percents); p++) { 224 for (size_t p = 0; p < arraysize(percents); p++) {
205 const gfx::Size dst_size(input.width() * percents[p] / 100, 225 const gfx::Size dst_size(input.width() * percents[p] / 100,
206 input.height() * percents[p] / 100); 226 input.height() * percents[p] / 100);
207 WebGLId dst_texture = helper_->CopyAndScaleTexture( 227 uint32_t dst_texture = helper_->CopyAndScaleTexture(
208 src_texture, src_size, dst_size, false, kQualities[q]); 228 src_texture, src_size, dst_size, false, kQualities[q]);
209 229
210 SkBitmap output_pixels; 230 SkBitmap output_pixels;
211 output_pixels.allocN32Pixels(dst_size.width(), dst_size.height()); 231 output_pixels.allocN32Pixels(dst_size.width(), dst_size.height());
212 232
213 helper_->ReadbackTextureSync( 233 helper_->ReadbackTextureSync(
214 dst_texture, gfx::Rect(0, 0, dst_size.width(), dst_size.height()), 234 dst_texture, gfx::Rect(0, 0, dst_size.width(), dst_size.height()),
215 static_cast<unsigned char*>(output_pixels.getPixels()), 235 static_cast<unsigned char*>(output_pixels.getPixels()),
216 kN32_SkColorType); 236 kN32_SkColorType);
217 context_->deleteTexture(dst_texture); 237 gl_->DeleteTextures(1, &dst_texture);
218 std::string filename = base::StringPrintf("testoutput_%s_%d.ppm", 238 std::string filename = base::StringPrintf("testoutput_%s_%d.ppm",
219 kQualityNames[q], percents[p]); 239 kQualityNames[q], percents[p]);
220 VLOG(0) << "Writing " << filename; 240 VLOG(0) << "Writing " << filename;
221 SaveToFile(&output_pixels, base::FilePath::FromUTF8Unsafe(filename)); 241 SaveToFile(&output_pixels, base::FilePath::FromUTF8Unsafe(filename));
222 } 242 }
223 } 243 }
224 context_->deleteTexture(src_texture); 244 gl_->DeleteTextures(1, &src_texture);
225 context_->deleteFramebuffer(framebuffer); 245 gl_->DeleteFramebuffers(1, &framebuffer);
226 } 246 }
227 247
228 } // namespace 248 } // namespace
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