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Unified Diff: src/gpu/batches/GrTInstanceBatch.h

Issue 1806983002: Update how we send draws to gpu backend to reduce state setting. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 4 years, 9 months ago
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Index: src/gpu/batches/GrTInstanceBatch.h
diff --git a/src/gpu/batches/GrTInstanceBatch.h b/src/gpu/batches/GrTInstanceBatch.h
index 5f9a6c5fdbb9d8925d5c5116cf0569b0b6343c5a..9fe0339ab58d8c1fbedc480a3145feb029fa23af 100644
--- a/src/gpu/batches/GrTInstanceBatch.h
+++ b/src/gpu/batches/GrTInstanceBatch.h
@@ -96,7 +96,7 @@ private:
return;
}
- target->initDraw(gp, this->pipeline());
+ target->initDraw(gp, kTriangles_GrPrimitiveType);
size_t vertexStride = gp->getVertexStride();
int instanceCount = fGeoData.count();
@@ -104,8 +104,7 @@ private:
SkAutoTUnref<const GrIndexBuffer> indexBuffer(
Impl::GetIndexBuffer(target->resourceProvider()));
InstancedHelper helper;
- void* vertices = helper.init(target, kTriangles_GrPrimitiveType, vertexStride,
- indexBuffer, Impl::kVertsPerInstance,
+ void* vertices = helper.init(target, vertexStride, indexBuffer, Impl::kVertsPerInstance,
Impl::kIndicesPerInstance, instanceCount);
if (!vertices || !indexBuffer) {
SkDebugf("Could not allocate vertices\n");

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