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Unified Diff: src/gpu/batches/GrAAStrokeRectBatch.cpp

Issue 1806983002: Update how we send draws to gpu backend to reduce state setting. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 4 years, 9 months ago
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Index: src/gpu/batches/GrAAStrokeRectBatch.cpp
diff --git a/src/gpu/batches/GrAAStrokeRectBatch.cpp b/src/gpu/batches/GrAAStrokeRectBatch.cpp
index 8cb1c2441cd82d2bc7be323916bbc8ce2179e87e..43b950c5bc3308b5c4e375391c1f9e99e3264d95 100644
--- a/src/gpu/batches/GrAAStrokeRectBatch.cpp
+++ b/src/gpu/batches/GrAAStrokeRectBatch.cpp
@@ -193,7 +193,7 @@ void AAStrokeRectBatch::onPrepareDraws(Target* target) const {
return;
}
- target->initDraw(gp, this->pipeline());
+ target->initDraw(gp, kTriangles_GrPrimitiveType);
size_t vertexStride = gp->getVertexStride();
@@ -209,9 +209,8 @@ void AAStrokeRectBatch::onPrepareDraws(Target* target) const {
const SkAutoTUnref<const GrIndexBuffer> indexBuffer(
GetIndexBuffer(target->resourceProvider(), this->miterStroke()));
InstancedHelper helper;
- void* vertices = helper.init(target, kTriangles_GrPrimitiveType, vertexStride,
- indexBuffer, verticesPerInstance, indicesPerInstance,
- instanceCount);
+ void* vertices = helper.init(target, vertexStride, indexBuffer, verticesPerInstance,
+ indicesPerInstance, instanceCount);
if (!vertices || !indexBuffer) {
SkDebugf("Could not allocate vertices\n");
return;

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