| Index: src/gpu/GrBatchFlushState.h
|
| diff --git a/src/gpu/GrBatchFlushState.h b/src/gpu/GrBatchFlushState.h
|
| index 2008fa69ebfc44fd014943f5292ae9a01f4f324a..1f82453c2e5ea3ba527328202660c7cfc825adeb 100644
|
| --- a/src/gpu/GrBatchFlushState.h
|
| +++ b/src/gpu/GrBatchFlushState.h
|
| @@ -161,14 +161,14 @@ class GrVertexBatch::Target : public GrDrawBatch::Target {
|
| public:
|
| Target(GrBatchFlushState* state, GrVertexBatch* batch) : INHERITED(state, batch) {}
|
|
|
| - void initDraw(const GrPrimitiveProcessor* primProc, const GrPipeline* pipeline) {
|
| + void initDraw(const GrPrimitiveProcessor* primProc) {
|
| GrVertexBatch::DrawArray* draws = this->vertexBatch()->fDrawArrays.addToTail();
|
| draws->fPrimitiveProcessor.reset(primProc);
|
| this->state()->advanceToken();
|
| }
|
|
|
| - void draw(const GrVertices& vertices) {
|
| - this->vertexBatch()->fDrawArrays.tail()->fDraws.push_back(vertices);
|
| + void draw(const GrMesh& mesh) {
|
| + this->vertexBatch()->fDrawArrays.tail()->fDraws.push_back(mesh);
|
| }
|
|
|
| void* makeVertexSpace(size_t vertexSize, int vertexCount,
|
|
|