| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrVkProgramBuilder_DEFINED | 8 #ifndef GrVkProgramBuilder_DEFINED |
| 9 #define GrVkProgramBuilder_DEFINED | 9 #define GrVkProgramBuilder_DEFINED |
| 10 | 10 |
| 11 #include "glsl/GrGLSLProgramBuilder.h" | 11 #include "glsl/GrGLSLProgramBuilder.h" |
| 12 | 12 |
| 13 #include "GrPipeline.h" | 13 #include "GrPipeline.h" |
| 14 #include "vk/GrVkUniformHandler.h" | 14 #include "vk/GrVkUniformHandler.h" |
| 15 #include "vk/GrVkVaryingHandler.h" | 15 #include "vk/GrVkVaryingHandler.h" |
| 16 | 16 |
| 17 #include "shaderc/shaderc.h" | 17 #include "shaderc/shaderc.h" |
| 18 #include "vulkan/vulkan.h" | 18 #include "vulkan/vulkan.h" |
| 19 | 19 |
| 20 class GrVkGpu; | 20 class GrVkGpu; |
| 21 class GrVkRenderPass; | 21 class GrVkRenderPass; |
| 22 class GrVkProgram; | 22 class GrVkProgram; |
| 23 class GrVkProgramDesc; |
| 23 | 24 |
| 24 class GrVkProgramBuilder : public GrGLSLProgramBuilder { | 25 class GrVkProgramBuilder : public GrGLSLProgramBuilder { |
| 25 public: | 26 public: |
| 26 /** Generates a shader program. | 27 /** Generates a shader program. |
| 27 * | 28 * |
| 28 * The program implements what is specified in the stages given as input. | 29 * The program implements what is specified in the stages given as input. |
| 29 * After successful generation, the builder result objects are available | 30 * After successful generation, the builder result objects are available |
| 30 * to be used. | 31 * to be used. |
| 31 * @return true if generation was successful. | 32 * @return true if generation was successful. |
| 32 */ | 33 */ |
| 33 static GrVkProgram* CreateProgram(GrVkGpu*, | 34 static GrVkProgram* CreateProgram(GrVkGpu*, |
| 34 const DrawArgs&, | 35 const GrPipeline&, |
| 36 const GrPrimitiveProcessor&, |
| 35 GrPrimitiveType, | 37 GrPrimitiveType, |
| 38 const GrVkProgramDesc&, |
| 36 const GrVkRenderPass& renderPass); | 39 const GrVkRenderPass& renderPass); |
| 37 | 40 |
| 38 const GrCaps* caps() const override; | 41 const GrCaps* caps() const override; |
| 39 const GrGLSLCaps* glslCaps() const override; | 42 const GrGLSLCaps* glslCaps() const override; |
| 40 | 43 |
| 41 GrVkGpu* gpu() const { return fGpu; } | 44 GrVkGpu* gpu() const { return fGpu; } |
| 42 | 45 |
| 43 void finalizeFragmentOutputColor(GrGLSLShaderVar& outputColor) override; | 46 void finalizeFragmentOutputColor(GrGLSLShaderVar& outputColor) override; |
| 44 | 47 |
| 45 private: | 48 private: |
| 46 GrVkProgramBuilder(GrVkGpu*, const DrawArgs&); | 49 GrVkProgramBuilder(GrVkGpu*, |
| 50 const GrPipeline&, |
| 51 const GrPrimitiveProcessor&, |
| 52 const GrVkProgramDesc&); |
| 47 | 53 |
| 48 GrVkProgram* finalize(const DrawArgs& args, | 54 GrVkProgram* finalize(GrPrimitiveType primitiveType, const GrVkRenderPass& r
enderPass); |
| 49 GrPrimitiveType primitiveType, | |
| 50 const GrVkRenderPass& renderPass); | |
| 51 | 55 |
| 52 static bool CreateVkShaderModule(const GrVkGpu* gpu, | 56 static bool CreateVkShaderModule(const GrVkGpu* gpu, |
| 53 VkShaderStageFlagBits stage, | 57 VkShaderStageFlagBits stage, |
| 54 const GrGLSLShaderBuilder& builder, | 58 const GrGLSLShaderBuilder& builder, |
| 55 VkShaderModule* shaderModule, | 59 VkShaderModule* shaderModule, |
| 56 VkPipelineShaderStageCreateInfo* stageInfo)
; | 60 VkPipelineShaderStageCreateInfo* stageInfo)
; |
| 57 | 61 |
| 58 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } | 62 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } |
| 59 const GrGLSLUniformHandler* uniformHandler() const override { return &fUnifo
rmHandler; } | 63 const GrGLSLUniformHandler* uniformHandler() const override { return &fUnifo
rmHandler; } |
| 60 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } | 64 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } |
| 61 | 65 |
| 62 GrVkGpu* fGpu; | 66 GrVkGpu* fGpu; |
| 63 GrVkVaryingHandler fVaryingHandler; | 67 GrVkVaryingHandler fVaryingHandler; |
| 64 GrVkUniformHandler fUniformHandler; | 68 GrVkUniformHandler fUniformHandler; |
| 65 | 69 |
| 66 SkTArray<UniformHandle> fSamplerUniforms; | |
| 67 | |
| 68 typedef GrGLSLProgramBuilder INHERITED; | 70 typedef GrGLSLProgramBuilder INHERITED; |
| 69 }; | 71 }; |
| 70 | 72 |
| 71 #endif | 73 #endif |
| OLD | NEW |