| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLProgramBuilder.h" | 8 #include "GrGLProgramBuilder.h" |
| 9 | 9 |
| 10 #include "GrAutoLocaleSetter.h" | 10 #include "GrAutoLocaleSetter.h" |
| 11 #include "GrCoordTransform.h" | 11 #include "GrCoordTransform.h" |
| 12 #include "GrGLProgramBuilder.h" | 12 #include "GrGLProgramBuilder.h" |
| 13 #include "GrSwizzle.h" | 13 #include "GrSwizzle.h" |
| 14 #include "GrTexture.h" | 14 #include "GrTexture.h" |
| 15 #include "SkRTConf.h" | 15 #include "SkRTConf.h" |
| 16 #include "SkTraceEvent.h" | 16 #include "SkTraceEvent.h" |
| 17 #include "gl/GrGLGpu.h" | 17 #include "gl/GrGLGpu.h" |
| 18 #include "gl/GrGLProgram.h" | 18 #include "gl/GrGLProgram.h" |
| 19 #include "gl/GrGLProgramDesc.h" |
| 19 #include "gl/GrGLSLPrettyPrint.h" | 20 #include "gl/GrGLSLPrettyPrint.h" |
| 20 #include "gl/builders/GrGLShaderStringBuilder.h" | 21 #include "gl/builders/GrGLShaderStringBuilder.h" |
| 21 #include "glsl/GrGLSLCaps.h" | 22 #include "glsl/GrGLSLCaps.h" |
| 22 #include "glsl/GrGLSLFragmentProcessor.h" | 23 #include "glsl/GrGLSLFragmentProcessor.h" |
| 23 #include "glsl/GrGLSLGeometryProcessor.h" | 24 #include "glsl/GrGLSLGeometryProcessor.h" |
| 24 #include "glsl/GrGLSLProgramDataManager.h" | 25 #include "glsl/GrGLSLProgramDataManager.h" |
| 25 #include "glsl/GrGLSLTextureSampler.h" | 26 #include "glsl/GrGLSLTextureSampler.h" |
| 26 #include "glsl/GrGLSLXferProcessor.h" | 27 #include "glsl/GrGLSLXferProcessor.h" |
| 27 | 28 |
| 28 #define GL_CALL(X) GR_GL_CALL(this->gpu()->glInterface(), X) | 29 #define GL_CALL(X) GR_GL_CALL(this->gpu()->glInterface(), X) |
| 29 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->gpu()->glInterface(), R, X) | 30 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->gpu()->glInterface(), R, X) |
| 30 | 31 |
| 31 GrGLProgram* GrGLProgramBuilder::CreateProgram(const DrawArgs& args, GrGLGpu* gp
u) { | 32 GrGLProgram* GrGLProgramBuilder::CreateProgram(const GrPipeline& pipeline, |
| 33 const GrPrimitiveProcessor& primP
roc, |
| 34 const GrGLProgramDesc& desc, |
| 35 GrGLGpu* gpu) { |
| 32 GrAutoLocaleSetter als("C"); | 36 GrAutoLocaleSetter als("C"); |
| 33 | 37 |
| 34 // create a builder. This will be handed off to effects so they can use it
to add | 38 // create a builder. This will be handed off to effects so they can use it
to add |
| 35 // uniforms, varyings, textures, etc | 39 // uniforms, varyings, textures, etc |
| 36 GrGLProgramBuilder builder(gpu, args); | 40 GrGLProgramBuilder builder(gpu, pipeline, primProc, desc); |
| 37 | 41 |
| 38 // TODO: Once all stages can handle taking a float or vec4 and correctly han
dling them we can | 42 // TODO: Once all stages can handle taking a float or vec4 and correctly han
dling them we can |
| 39 // seed correctly here | 43 // seed correctly here |
| 40 GrGLSLExpr4 inputColor; | 44 GrGLSLExpr4 inputColor; |
| 41 GrGLSLExpr4 inputCoverage; | 45 GrGLSLExpr4 inputCoverage; |
| 42 | 46 |
| 43 if (!builder.emitAndInstallProcs(&inputColor, &inputCoverage)) { | 47 if (!builder.emitAndInstallProcs(&inputColor, &inputCoverage)) { |
| 44 builder.cleanupFragmentProcessors(); | 48 builder.cleanupFragmentProcessors(); |
| 45 return nullptr; | 49 return nullptr; |
| 46 } | 50 } |
| 47 | 51 |
| 48 return builder.finalize(); | 52 return builder.finalize(); |
| 49 } | 53 } |
| 50 | 54 |
| 51 ///////////////////////////////////////////////////////////////////////////// | 55 ///////////////////////////////////////////////////////////////////////////// |
| 52 | 56 |
| 53 GrGLProgramBuilder::GrGLProgramBuilder(GrGLGpu* gpu, const DrawArgs& args) | 57 GrGLProgramBuilder::GrGLProgramBuilder(GrGLGpu* gpu, |
| 54 : INHERITED(args) | 58 const GrPipeline& pipeline, |
| 59 const GrPrimitiveProcessor& primProc, |
| 60 const GrGLProgramDesc& desc) |
| 61 : INHERITED(pipeline, primProc, desc) |
| 55 , fGpu(gpu) | 62 , fGpu(gpu) |
| 56 , fVaryingHandler(this) | 63 , fVaryingHandler(this) |
| 57 , fUniformHandler(this) { | 64 , fUniformHandler(this) { |
| 58 } | 65 } |
| 59 | 66 |
| 60 const GrCaps* GrGLProgramBuilder::caps() const { | 67 const GrCaps* GrGLProgramBuilder::caps() const { |
| 61 return fGpu->caps(); | 68 return fGpu->caps(); |
| 62 } | 69 } |
| 63 | 70 |
| 64 const GrGLSLCaps* GrGLProgramBuilder::glslCaps() const { | 71 const GrGLSLCaps* GrGLProgramBuilder::glslCaps() const { |
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| 226 fUniformHandles, | 233 fUniformHandles, |
| 227 programID, | 234 programID, |
| 228 fUniformHandler.fUniforms, | 235 fUniformHandler.fUniforms, |
| 229 fVaryingHandler.fPathProcVaryingInfos, | 236 fVaryingHandler.fPathProcVaryingInfos, |
| 230 fGeometryProcessor, | 237 fGeometryProcessor, |
| 231 fXferProcessor, | 238 fXferProcessor, |
| 232 fFragmentProcessors, | 239 fFragmentProcessors, |
| 233 &fSamplerUniforms); | 240 &fSamplerUniforms); |
| 234 } | 241 } |
| 235 | 242 |
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