| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
| 9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
| 10 | 10 |
| 11 #include "GrGLContext.h" | 11 #include "GrGLContext.h" |
| 12 #include "GrGLIRect.h" | 12 #include "GrGLIRect.h" |
| 13 #include "GrGLIndexBuffer.h" | 13 #include "GrGLIndexBuffer.h" |
| 14 #include "GrGLPathRendering.h" | 14 #include "GrGLPathRendering.h" |
| 15 #include "GrGLProgram.h" | 15 #include "GrGLProgram.h" |
| 16 #include "GrGLRenderTarget.h" | 16 #include "GrGLRenderTarget.h" |
| 17 #include "GrGLStencilAttachment.h" | 17 #include "GrGLStencilAttachment.h" |
| 18 #include "GrGLTexture.h" | 18 #include "GrGLTexture.h" |
| 19 #include "GrGLTransferBuffer.h" | 19 #include "GrGLTransferBuffer.h" |
| 20 #include "GrGLVertexArray.h" | 20 #include "GrGLVertexArray.h" |
| 21 #include "GrGLVertexBuffer.h" | 21 #include "GrGLVertexBuffer.h" |
| 22 #include "GrGpu.h" | 22 #include "GrGpu.h" |
| 23 #include "GrPipelineBuilder.h" | 23 #include "GrPipelineBuilder.h" |
| 24 #include "GrTypes.h" | 24 #include "GrTypes.h" |
| 25 #include "GrXferProcessor.h" | 25 #include "GrXferProcessor.h" |
| 26 #include "SkTArray.h" | 26 #include "SkTArray.h" |
| 27 #include "SkTypes.h" | 27 #include "SkTypes.h" |
| 28 | 28 |
| 29 class GrPipeline; | 29 class GrPipeline; |
| 30 class GrNonInstancedVertices; | 30 class GrNonInstancedMesh; |
| 31 class GrSwizzle; | 31 class GrSwizzle; |
| 32 | 32 |
| 33 #ifdef SK_DEVELOPER | 33 #ifdef SK_DEVELOPER |
| 34 #define PROGRAM_CACHE_STATS | 34 #define PROGRAM_CACHE_STATS |
| 35 #endif | 35 #endif |
| 36 | 36 |
| 37 class GrGLGpu : public GrGpu { | 37 class GrGLGpu : public GrGpu { |
| 38 public: | 38 public: |
| 39 static GrGpu* Create(GrBackendContext backendContext, const GrContextOptions
& options, | 39 static GrGpu* Create(GrBackendContext backendContext, const GrContextOptions
& options, |
| 40 GrContext* context); | 40 GrContext* context); |
| (...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 88 void notifyVertexArrayDelete(GrGLuint id) { | 88 void notifyVertexArrayDelete(GrGLuint id) { |
| 89 fHWGeometryState.notifyVertexArrayDelete(id); | 89 fHWGeometryState.notifyVertexArrayDelete(id); |
| 90 } | 90 } |
| 91 void notifyVertexBufferDelete(GrGLuint id) { | 91 void notifyVertexBufferDelete(GrGLuint id) { |
| 92 fHWGeometryState.notifyVertexBufferDelete(id); | 92 fHWGeometryState.notifyVertexBufferDelete(id); |
| 93 } | 93 } |
| 94 void notifyIndexBufferDelete(GrGLuint id) { | 94 void notifyIndexBufferDelete(GrGLuint id) { |
| 95 fHWGeometryState.notifyIndexBufferDelete(id); | 95 fHWGeometryState.notifyIndexBufferDelete(id); |
| 96 } | 96 } |
| 97 | 97 |
| 98 void buildProgramDesc(GrProgramDesc*, | |
| 99 const GrPrimitiveProcessor&, | |
| 100 const GrPipeline&) const override; | |
| 101 | |
| 102 // id and type (GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, etc.) of buffer to
bind | 98 // id and type (GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, etc.) of buffer to
bind |
| 103 void bindBuffer(GrGLuint id, GrGLenum type); | 99 void bindBuffer(GrGLuint id, GrGLenum type); |
| 104 | 100 |
| 105 void releaseBuffer(GrGLuint id, GrGLenum type); | 101 void releaseBuffer(GrGLuint id, GrGLenum type); |
| 106 | 102 |
| 107 // sizes are in bytes | 103 // sizes are in bytes |
| 108 void* mapBuffer(GrGLuint id, GrGLenum type, GrGLBufferImpl::Usage usage, siz
e_t currentSize, | 104 void* mapBuffer(GrGLuint id, GrGLenum type, GrGLBufferImpl::Usage usage, siz
e_t currentSize, |
| 109 size_t requestedSize); | 105 size_t requestedSize); |
| 110 | 106 |
| 111 void unmapBuffer(GrGLuint id, GrGLenum type, void* mapPtr); | 107 void unmapBuffer(GrGLuint id, GrGLenum type, void* mapPtr); |
| (...skipping 97 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 209 GrPixelConfig config, | 205 GrPixelConfig config, |
| 210 const SkTArray<GrMipLevel>& texels) override; | 206 const SkTArray<GrMipLevel>& texels) override; |
| 211 | 207 |
| 212 bool onTransferPixels(GrSurface*, | 208 bool onTransferPixels(GrSurface*, |
| 213 int left, int top, int width, int height, | 209 int left, int top, int width, int height, |
| 214 GrPixelConfig config, GrTransferBuffer* buffer, | 210 GrPixelConfig config, GrTransferBuffer* buffer, |
| 215 size_t offset, size_t rowBytes) override; | 211 size_t offset, size_t rowBytes) override; |
| 216 | 212 |
| 217 void onResolveRenderTarget(GrRenderTarget* target) override; | 213 void onResolveRenderTarget(GrRenderTarget* target) override; |
| 218 | 214 |
| 219 void onDraw(const DrawArgs&, const GrNonInstancedVertices&) override; | 215 void onDraw(const GrPipeline&, |
| 216 const GrPrimitiveProcessor&, |
| 217 const GrMesh*, |
| 218 int meshCount) override; |
| 220 | 219 |
| 221 bool onCopySurface(GrSurface* dst, | 220 bool onCopySurface(GrSurface* dst, |
| 222 GrSurface* src, | 221 GrSurface* src, |
| 223 const SkIRect& srcRect, | 222 const SkIRect& srcRect, |
| 224 const SkIPoint& dstPoint) override; | 223 const SkIPoint& dstPoint) override; |
| 225 | 224 |
| 226 void onGetMultisampleSpecs(GrRenderTarget*, | 225 void onGetMultisampleSpecs(GrRenderTarget*, |
| 227 const GrStencilSettings&, | 226 const GrStencilSettings&, |
| 228 int* effectiveSampleCnt, | 227 int* effectiveSampleCnt, |
| 229 SkAutoTDeleteArray<SkPoint>* sampleLocations) ove
rride; | 228 SkAutoTDeleteArray<SkPoint>* sampleLocations) ove
rride; |
| 230 | 229 |
| 231 // binds texture unit in GL | 230 // binds texture unit in GL |
| 232 void setTextureUnit(int unitIdx); | 231 void setTextureUnit(int unitIdx); |
| 233 | 232 |
| 234 // Flushes state from GrPipeline to GL. Returns false if the state couldn't
be set. | 233 // Flushes state from GrPipeline to GL. Returns false if the state couldn't
be set. |
| 235 bool flushGLState(const DrawArgs&); | 234 bool flushGLState(const GrPipeline& pipeline, const GrPrimitiveProcessor& pr
imProc); |
| 236 | 235 |
| 237 // Sets up vertex attribute pointers and strides. On return indexOffsetInByt
es gives the offset | 236 // Sets up vertex attribute pointers and strides. On return indexOffsetInByt
es gives the offset |
| 238 // an into the index buffer. It does not account for vertices.startIndex() b
ut rather the start | 237 // an into the index buffer. It does not account for vertices.startIndex() b
ut rather the start |
| 239 // index is relative to the returned offset. | 238 // index is relative to the returned offset. |
| 240 void setupGeometry(const GrPrimitiveProcessor&, | 239 void setupGeometry(const GrPrimitiveProcessor&, |
| 241 const GrNonInstancedVertices& vertices, | 240 const GrNonInstancedMesh& mesh, |
| 242 size_t* indexOffsetInBytes); | 241 size_t* indexOffsetInBytes); |
| 243 | 242 |
| 244 void flushBlend(const GrXferProcessor::BlendInfo& blendInfo, const GrSwizzle
&); | 243 void flushBlend(const GrXferProcessor::BlendInfo& blendInfo, const GrSwizzle
&); |
| 245 | 244 |
| 246 bool hasExtension(const char* ext) const { return fGLContext->hasExtension(e
xt); } | 245 bool hasExtension(const char* ext) const { return fGLContext->hasExtension(e
xt); } |
| 247 | 246 |
| 248 void copySurfaceAsDraw(GrSurface* dst, | 247 void copySurfaceAsDraw(GrSurface* dst, |
| 249 GrSurface* src, | 248 GrSurface* src, |
| 250 const SkIRect& srcRect, | 249 const SkIRect& srcRect, |
| 251 const SkIPoint& dstPoint); | 250 const SkIPoint& dstPoint); |
| 252 void copySurfaceAsCopyTexSubImage(GrSurface* dst, | 251 void copySurfaceAsCopyTexSubImage(GrSurface* dst, |
| 253 GrSurface* src, | 252 GrSurface* src, |
| 254 const SkIRect& srcRect, | 253 const SkIRect& srcRect, |
| 255 const SkIPoint& dstPoint); | 254 const SkIPoint& dstPoint); |
| 256 bool copySurfaceAsBlitFramebuffer(GrSurface* dst, | 255 bool copySurfaceAsBlitFramebuffer(GrSurface* dst, |
| 257 GrSurface* src, | 256 GrSurface* src, |
| 258 const SkIRect& srcRect, | 257 const SkIRect& srcRect, |
| 259 const SkIPoint& dstPoint); | 258 const SkIPoint& dstPoint); |
| 260 | 259 |
| 261 void stampRectUsingProgram(GrGLuint program, const SkRect& bounds, GrGLint p
osXformUniform, | 260 void stampRectUsingProgram(GrGLuint program, const SkRect& bounds, GrGLint p
osXformUniform, |
| 262 GrGLuint arrayBuffer); | 261 GrGLuint arrayBuffer); |
| 263 | 262 |
| 264 void setupPixelLocalStorage(const DrawArgs& args); | 263 void setupPixelLocalStorage(const GrPipeline&, const GrPrimitiveProcessor&); |
| 265 | 264 |
| 266 static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff); | 265 static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff); |
| 267 | 266 |
| 268 class ProgramCache : public ::SkNoncopyable { | 267 class ProgramCache : public ::SkNoncopyable { |
| 269 public: | 268 public: |
| 270 ProgramCache(GrGLGpu* gpu); | 269 ProgramCache(GrGLGpu* gpu); |
| 271 ~ProgramCache(); | 270 ~ProgramCache(); |
| 272 | 271 |
| 273 void reset(); | 272 void reset(); |
| 274 void abandon(); | 273 void abandon(); |
| 275 GrGLProgram* refProgram(const DrawArgs&); | 274 GrGLProgram* refProgram(const GrGLGpu* gpu, const GrPipeline&, const GrP
rimitiveProcessor&); |
| 276 | 275 |
| 277 private: | 276 private: |
| 278 enum { | 277 enum { |
| 279 // We may actually have kMaxEntries+1 shaders in the GL context beca
use we create a new | 278 // We may actually have kMaxEntries+1 shaders in the GL context beca
use we create a new |
| 280 // shader before evicting from the cache. | 279 // shader before evicting from the cache. |
| 281 kMaxEntries = 128, | 280 kMaxEntries = 128, |
| 282 kHashBits = 6, | 281 kHashBits = 6, |
| 283 }; | 282 }; |
| 284 | 283 |
| 285 struct Entry; | 284 struct Entry; |
| (...skipping 332 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 618 } fPLSSetupProgram; | 617 } fPLSSetupProgram; |
| 619 | 618 |
| 620 bool fHWPLSEnabled; | 619 bool fHWPLSEnabled; |
| 621 bool fPLSHasBeenUsed; | 620 bool fPLSHasBeenUsed; |
| 622 | 621 |
| 623 typedef GrGpu INHERITED; | 622 typedef GrGpu INHERITED; |
| 624 friend class GrGLPathRendering; // For accessing setTextureUnit. | 623 friend class GrGLPathRendering; // For accessing setTextureUnit. |
| 625 }; | 624 }; |
| 626 | 625 |
| 627 #endif | 626 #endif |
| OLD | NEW |