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Side by Side Diff: src/gpu/batches/GrDefaultPathRenderer.cpp

Issue 1806983002: Update how we send draws to gpu backend to reduce state setting. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: nit Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDefaultPathRenderer.h" 8 #include "GrDefaultPathRenderer.h"
9 9
10 #include "GrBatchFlushState.h" 10 #include "GrBatchFlushState.h"
11 #include "GrBatchTest.h" 11 #include "GrBatchTest.h"
12 #include "GrContext.h" 12 #include "GrContext.h"
13 #include "GrDefaultGeoProcFactory.h" 13 #include "GrDefaultGeoProcFactory.h"
14 #include "GrMesh.h"
14 #include "GrPathUtils.h" 15 #include "GrPathUtils.h"
15 #include "GrPipelineBuilder.h" 16 #include "GrPipelineBuilder.h"
16 #include "GrVertices.h"
17 #include "SkGeometry.h" 17 #include "SkGeometry.h"
18 #include "SkString.h" 18 #include "SkString.h"
19 #include "SkStrokeRec.h" 19 #include "SkStrokeRec.h"
20 #include "SkTLazy.h" 20 #include "SkTLazy.h"
21 #include "SkTraceEvent.h" 21 #include "SkTraceEvent.h"
22 22
23 #include "batches/GrRectBatchFactory.h" 23 #include "batches/GrRectBatchFactory.h"
24 #include "batches/GrVertexBatch.h" 24 #include "batches/GrVertexBatch.h"
25 25
26 GrDefaultPathRenderer::GrDefaultPathRenderer(bool separateStencilSupport, 26 GrDefaultPathRenderer::GrDefaultPathRenderer(bool separateStencilSupport,
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262 } 262 }
263 LocalCoords localCoords(this->usesLocalCoords() ? LocalCoords::kUseP osition_Type : 263 LocalCoords localCoords(this->usesLocalCoords() ? LocalCoords::kUseP osition_Type :
264 LocalCoords::kUnus ed_Type); 264 LocalCoords::kUnus ed_Type);
265 gp.reset(GrDefaultGeoProcFactory::Create(color, coverage, localCoord s, 265 gp.reset(GrDefaultGeoProcFactory::Create(color, coverage, localCoord s,
266 this->viewMatrix())); 266 this->viewMatrix()));
267 } 267 }
268 268
269 size_t vertexStride = gp->getVertexStride(); 269 size_t vertexStride = gp->getVertexStride();
270 SkASSERT(vertexStride == sizeof(SkPoint)); 270 SkASSERT(vertexStride == sizeof(SkPoint));
271 271
272 target->initDraw(gp, this->pipeline()); 272 target->initDraw(gp);
273 273
274 int instanceCount = fGeoData.count(); 274 int instanceCount = fGeoData.count();
275 275
276 // compute number of vertices 276 // compute number of vertices
277 int maxVertices = 0; 277 int maxVertices = 0;
278 278
279 // We will use index buffers if we have multiple paths or one path with multiple contours 279 // We will use index buffers if we have multiple paths or one path with multiple contours
280 bool isIndexed = instanceCount > 1; 280 bool isIndexed = instanceCount > 1;
281 for (int i = 0; i < instanceCount; i++) { 281 for (int i = 0; i < instanceCount; i++) {
282 const Geometry& args = fGeoData[i]; 282 const Geometry& args = fGeoData[i];
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355 args.fTolerance, 355 args.fTolerance,
356 isIndexed)) { 356 isIndexed)) {
357 return; 357 return;
358 } 358 }
359 359
360 vertexOffset += vertexCnt; 360 vertexOffset += vertexCnt;
361 indexOffset += indexCnt; 361 indexOffset += indexCnt;
362 SkASSERT(vertexOffset <= maxVertices && indexOffset <= maxIndices); 362 SkASSERT(vertexOffset <= maxVertices && indexOffset <= maxIndices);
363 } 363 }
364 364
365 GrVertices vertices; 365 GrMesh mesh;
366 if (isIndexed) { 366 if (isIndexed) {
367 vertices.initIndexed(primitiveType, vertexBuffer, indexBuffer, first Vertex, firstIndex, 367 mesh.initIndexed(primitiveType, vertexBuffer, indexBuffer, firstVert ex, firstIndex,
368 vertexOffset, indexOffset); 368 vertexOffset, indexOffset);
369 } else { 369 } else {
370 vertices.init(primitiveType, vertexBuffer, firstVertex, vertexOffset ); 370 mesh.init(primitiveType, vertexBuffer, firstVertex, vertexOffset);
371 } 371 }
372 target->draw(vertices); 372 target->draw(mesh);
373 373
374 // put back reserves 374 // put back reserves
375 target->putBackIndices((size_t)(maxIndices - indexOffset)); 375 target->putBackIndices((size_t)(maxIndices - indexOffset));
376 target->putBackVertices((size_t)(maxVertices - vertexOffset), (size_t)ve rtexStride); 376 target->putBackVertices((size_t)(maxVertices - vertexOffset), (size_t)ve rtexStride);
377 } 377 }
378 378
379 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } 379 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
380 380
381 DefaultPathBatch(const Geometry& geometry, uint8_t coverage, const SkMatrix& viewMatrix, 381 DefaultPathBatch(const Geometry& geometry, uint8_t coverage, const SkMatrix& viewMatrix,
382 bool isHairline, const SkRect& devBounds) 382 bool isHairline, const SkRect& devBounds)
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769 geometry.fColor = color; 769 geometry.fColor = color;
770 geometry.fPath = path; 770 geometry.fPath = path;
771 geometry.fTolerance = srcSpaceTol; 771 geometry.fTolerance = srcSpaceTol;
772 772
773 viewMatrix.mapRect(&bounds); 773 viewMatrix.mapRect(&bounds);
774 uint8_t coverage = GrRandomCoverage(random); 774 uint8_t coverage = GrRandomCoverage(random);
775 return DefaultPathBatch::Create(geometry, coverage, viewMatrix, true, bounds ); 775 return DefaultPathBatch::Create(geometry, coverage, viewMatrix, true, bounds );
776 } 776 }
777 777
778 #endif 778 #endif
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