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1 /* | |
2 * Copyright 2015 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #ifndef GrVertices_DEFINED | |
9 #define GrVertices_DEFINED | |
10 | |
11 #include "GrIndexBuffer.h" | |
12 #include "GrVertexBuffer.h" | |
13 | |
14 class GrNonInstancedVertices { | |
15 public: | |
16 GrPrimitiveType primitiveType() const { return fPrimitiveType; } | |
17 int startVertex() const { return fStartVertex; } | |
18 int startIndex() const { return fStartIndex; } | |
19 int vertexCount() const { return fVertexCount; } | |
20 int indexCount() const { return fIndexCount; } | |
21 bool isIndexed() const { return fIndexCount > 0; } | |
22 | |
23 const GrVertexBuffer* vertexBuffer() const { return fVertexBuffer.get(); } | |
24 const GrIndexBuffer* indexBuffer() const { return fIndexBuffer.get(); } | |
25 | |
26 protected: | |
27 GrPrimitiveType fPrimitiveType; | |
28 int fStartVertex; | |
29 int fStartIndex; | |
30 int fVertexCount; | |
31 int fIndexCount; | |
32 GrPendingIOResource<const GrVertexBuffer, kRead_GrIOType> fVertexBuffer; | |
33 GrPendingIOResource<const GrIndexBuffer, kRead_GrIOType> fIndexBuffer; | |
34 friend class GrVertices; | |
35 }; | |
36 | |
37 /** | |
38 * Used to communicate index and vertex buffers, counts, and offsets for a draw
from GrBatch to | |
39 * GrGpu. It also holds the primitive type for the draw. TODO: Consider moving o
wnership of this | |
40 * and draw-issuing responsibility to GrPrimitiveProcessor. The rest of the vert
ex info lives there | |
41 * already (stride, attribute mappings). | |
42 */ | |
43 class GrVertices : public GrNonInstancedVertices { | |
44 public: | |
45 GrVertices() {} | |
46 GrVertices(const GrVertices& di) { (*this) = di; } | |
47 GrVertices& operator =(const GrVertices& di); | |
48 | |
49 void init(GrPrimitiveType primType, const GrVertexBuffer* vertexBuffer, int
startVertex, | |
50 int vertexCount) { | |
51 SkASSERT(vertexBuffer); | |
52 SkASSERT(vertexCount); | |
53 SkASSERT(startVertex >= 0); | |
54 fPrimitiveType = primType; | |
55 fVertexBuffer.reset(vertexBuffer); | |
56 fIndexBuffer.reset(nullptr); | |
57 fStartVertex = startVertex; | |
58 fStartIndex = 0; | |
59 fVertexCount = vertexCount; | |
60 fIndexCount = 0; | |
61 fInstanceCount = 0; | |
62 fVerticesPerInstance = 0; | |
63 fIndicesPerInstance = 0; | |
64 fMaxInstancesPerDraw = 0; | |
65 } | |
66 | |
67 void initIndexed(GrPrimitiveType primType, | |
68 const GrVertexBuffer* vertexBuffer, | |
69 const GrIndexBuffer* indexBuffer, | |
70 int startVertex, | |
71 int startIndex, | |
72 int vertexCount, | |
73 int indexCount) { | |
74 SkASSERT(indexBuffer); | |
75 SkASSERT(vertexBuffer); | |
76 SkASSERT(indexCount); | |
77 SkASSERT(vertexCount); | |
78 SkASSERT(startIndex >= 0); | |
79 SkASSERT(startVertex >= 0); | |
80 fPrimitiveType = primType; | |
81 fVertexBuffer.reset(vertexBuffer); | |
82 fIndexBuffer.reset(indexBuffer); | |
83 fStartVertex = startVertex; | |
84 fStartIndex = startIndex; | |
85 fVertexCount = vertexCount; | |
86 fIndexCount = indexCount; | |
87 fInstanceCount = 0; | |
88 fVerticesPerInstance = 0; | |
89 fIndicesPerInstance = 0; | |
90 fMaxInstancesPerDraw = 0; | |
91 } | |
92 | |
93 | |
94 /** Variation of the above that may be used when the total number of instanc
es may exceed | |
95 the number of instances supported by the index buffer. To be used with | |
96 nextInstances() to draw in max-sized batches.*/ | |
97 void initInstanced(GrPrimitiveType primType, | |
98 const GrVertexBuffer* vertexBuffer, | |
99 const GrIndexBuffer* indexBuffer, | |
100 int startVertex, | |
101 int verticesPerInstance, | |
102 int indicesPerInstance, | |
103 int instanceCount, | |
104 int maxInstancesPerDraw) { | |
105 SkASSERT(vertexBuffer); | |
106 SkASSERT(indexBuffer); | |
107 SkASSERT(instanceCount); | |
108 SkASSERT(verticesPerInstance); | |
109 SkASSERT(indicesPerInstance); | |
110 SkASSERT(startVertex >= 0); | |
111 fPrimitiveType = primType; | |
112 fVertexBuffer.reset(vertexBuffer); | |
113 fIndexBuffer.reset(indexBuffer); | |
114 fStartVertex = startVertex; | |
115 fStartIndex = 0; | |
116 fVerticesPerInstance = verticesPerInstance; | |
117 fIndicesPerInstance = indicesPerInstance; | |
118 fInstanceCount = instanceCount; | |
119 fVertexCount = instanceCount * fVerticesPerInstance; | |
120 fIndexCount = instanceCount * fIndicesPerInstance; | |
121 fMaxInstancesPerDraw = maxInstancesPerDraw; | |
122 } | |
123 | |
124 | |
125 /** These return 0 if initInstanced was not used to initialize the GrVertice
s. */ | |
126 int verticesPerInstance() const { return fVerticesPerInstance; } | |
127 int indicesPerInstance() const { return fIndicesPerInstance; } | |
128 int instanceCount() const { return fInstanceCount; } | |
129 | |
130 bool isInstanced() const { return fInstanceCount > 0; } | |
131 | |
132 class Iterator { | |
133 public: | |
134 const GrNonInstancedVertices* init(const GrVertices& vertices) { | |
135 fVertices = &vertices; | |
136 if (vertices.fInstanceCount <= vertices.fMaxInstancesPerDraw) { | |
137 fInstancesRemaining = 0; | |
138 // Note, this also covers the non-instanced case! | |
139 return &vertices; | |
140 } | |
141 SkASSERT(vertices.isInstanced()); | |
142 fInstanceBatch.fIndexBuffer.reset(vertices.fIndexBuffer.get()); | |
143 fInstanceBatch.fVertexBuffer.reset(vertices.fVertexBuffer.get()); | |
144 fInstanceBatch.fIndexCount = vertices.fMaxInstancesPerDraw * | |
145 vertices.fIndicesPerInstance; | |
146 fInstanceBatch.fVertexCount = vertices.fMaxInstancesPerDraw * | |
147 vertices.fVerticesPerInstance; | |
148 fInstanceBatch.fPrimitiveType = vertices.fPrimitiveType; | |
149 fInstanceBatch.fStartIndex = vertices.fStartIndex; | |
150 fInstanceBatch.fStartVertex = vertices.fStartVertex; | |
151 fInstancesRemaining = vertices.fInstanceCount - vertices.fMaxInstanc
esPerDraw; | |
152 return &fInstanceBatch; | |
153 } | |
154 | |
155 const GrNonInstancedVertices* next() { | |
156 if (!fInstancesRemaining) { | |
157 return nullptr; | |
158 } | |
159 fInstanceBatch.fStartVertex += fInstanceBatch.fVertexCount; | |
160 int instances = SkTMin(fInstancesRemaining, fVertices->fMaxInstances
PerDraw); | |
161 fInstanceBatch.fIndexCount = instances * fVertices->fIndicesPerInsta
nce; | |
162 fInstanceBatch.fVertexCount = instances * fVertices->fVerticesPerIns
tance; | |
163 fInstancesRemaining -= instances; | |
164 return &fInstanceBatch; | |
165 } | |
166 private: | |
167 GrNonInstancedVertices fInstanceBatch; | |
168 const GrVertices* fVertices; | |
169 int fInstancesRemaining; | |
170 }; | |
171 | |
172 private: | |
173 int fInstanceCount; | |
174 int fVerticesPerInstance; | |
175 int fIndicesPerInstance; | |
176 int fMaxInstancesPerDraw; | |
177 }; | |
178 | |
179 #endif | |
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