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Side by Side Diff: src/gpu/GrPathRendering.h

Issue 1806983002: Update how we send draws to gpu backend to reduce state setting. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: nit Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrPathRendering_DEFINED 8 #ifndef GrPathRendering_DEFINED
9 #define GrPathRendering_DEFINED 9 #define GrPathRendering_DEFINED
10 10
(...skipping 134 matching lines...) Expand 10 before | Expand all | Expand 10 after
145 const SkMatrix* fViewMatrix; 145 const SkMatrix* fViewMatrix;
146 const GrScissorState* fScissor; 146 const GrScissorState* fScissor;
147 const GrStencilSettings* fStencil; 147 const GrStencilSettings* fStencil;
148 }; 148 };
149 149
150 void stencilPath(const StencilPathArgs& args, const GrPath* path) { 150 void stencilPath(const StencilPathArgs& args, const GrPath* path) {
151 fGpu->handleDirtyContext(); 151 fGpu->handleDirtyContext();
152 this->onStencilPath(args, path); 152 this->onStencilPath(args, path);
153 } 153 }
154 154
155 struct DrawPathArgs : public GrGpu::DrawArgs { 155 void drawPath(const GrPipeline& pipeline,
156 DrawPathArgs(const GrPrimitiveProcessor* primProc, 156 const GrPrimitiveProcessor& primProc,
157 const GrPipeline* pipeline, 157 const GrStencilSettings& stencil,
158 const GrProgramDesc* desc, 158 const GrPath* path) {
159 const GrStencilSettings* stencil) 159 fGpu->handleDirtyContext();
160 : DrawArgs(primProc, pipeline, desc) 160 if (GrXferBarrierType barrierType = pipeline.xferBarrierType(*fGpu->caps ())) {
161 , fStencil(stencil) { 161 fGpu->xferBarrier(pipeline.getRenderTarget(), barrierType);
162 } 162 }
163 163 this->onDrawPath(pipeline, primProc, stencil, path);
164 const GrStencilSettings* fStencil;
165 };
166
167 void drawPath(const DrawPathArgs& args, const GrPath* path) {
168 fGpu->handleDirtyContext();
169 if (GrXferBarrierType barrierType = args.fPipeline->xferBarrierType(*fGp u->caps())) {
170 fGpu->xferBarrier(args.fPipeline->getRenderTarget(), barrierType);
171 }
172 this->onDrawPath(args, path);
173 } 164 }
174 165
175 void drawPaths(const DrawPathArgs& args, const GrPathRange* pathRange, const void* indices, 166 void drawPaths(const GrPipeline& pipeline,
176 PathIndexType indexType, const float transformValues[], 167 const GrPrimitiveProcessor& primProc,
177 PathTransformType transformType, int count) { 168 const GrStencilSettings& stencil,
169 const GrPathRange* pathRange,
170 const void* indices,
171 PathIndexType indexType,
172 const float transformValues[],
173 PathTransformType transformType,
174 int count) {
178 fGpu->handleDirtyContext(); 175 fGpu->handleDirtyContext();
179 if (GrXferBarrierType barrierType = args.fPipeline->xferBarrierType(*fGp u->caps())) { 176 if (GrXferBarrierType barrierType = pipeline.xferBarrierType(*fGpu->caps ())) {
180 fGpu->xferBarrier(args.fPipeline->getRenderTarget(), barrierType); 177 fGpu->xferBarrier(pipeline.getRenderTarget(), barrierType);
181 } 178 }
182 #ifdef SK_DEBUG 179 #ifdef SK_DEBUG
183 pathRange->assertPathsLoaded(indices, indexType, count); 180 pathRange->assertPathsLoaded(indices, indexType, count);
184 #endif 181 #endif
185 this->onDrawPaths(args, pathRange, indices, indexType, transformValues, transformType, 182 this->onDrawPaths(pipeline, primProc, stencil, pathRange, indices, index Type,
186 count); 183 transformValues, transformType, count);
187 } 184 }
188 185
189 protected: 186 protected:
190 GrPathRendering(GrGpu* gpu) 187 GrPathRendering(GrGpu* gpu)
191 : fGpu(gpu) { 188 : fGpu(gpu) {
192 } 189 }
193 virtual void onStencilPath(const StencilPathArgs&, const GrPath*) = 0; 190 virtual void onStencilPath(const StencilPathArgs&, const GrPath*) = 0;
194 virtual void onDrawPath(const DrawPathArgs&, const GrPath*) = 0; 191 virtual void onDrawPath(const GrPipeline&,
195 virtual void onDrawPaths(const DrawPathArgs&, const GrPathRange*, const void *, PathIndexType, 192 const GrPrimitiveProcessor&,
196 const float[], PathTransformType, int) = 0; 193 const GrStencilSettings&,
194 const GrPath*) = 0;
195 virtual void onDrawPaths(const GrPipeline&,
196 const GrPrimitiveProcessor&,
197 const GrStencilSettings&,
198 const GrPathRange*,
199 const void* indices,
200 PathIndexType,
201 const float transformValues[],
202 PathTransformType,
203 int count) = 0;
197 204
198 GrGpu* fGpu; 205 GrGpu* fGpu;
199 private: 206 private:
200 GrPathRendering& operator=(const GrPathRendering&); 207 GrPathRendering& operator=(const GrPathRendering&);
201 }; 208 };
202 209
203 #endif 210 #endif
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