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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 (function(global, utils) { | 5 (function(global, utils) { |
| 6 "use strict"; | 6 "use strict"; |
| 7 | 7 |
| 8 %CheckIsBootstrapping(); | 8 %CheckIsBootstrapping(); |
| 9 | 9 |
| 10 // ------------------------------------------------------------------- | 10 // ------------------------------------------------------------------- |
| 11 // Imports | 11 // Imports |
| 12 | 12 |
| 13 define kRandomBatchSize = 64; | |
| 14 // The first two slots are reserved to persist PRNG state. | 13 // The first two slots are reserved to persist PRNG state. |
| 15 define kRandomNumberStart = 2; | 14 define kRandomNumberStart = 2; |
| 16 | 15 |
| 17 var GlobalFloat64Array = global.Float64Array; | 16 var GlobalFloat64Array = global.Float64Array; |
| 18 var GlobalMath = global.Math; | 17 var GlobalMath = global.Math; |
| 19 var GlobalObject = global.Object; | 18 var GlobalObject = global.Object; |
| 20 var InternalArray = utils.InternalArray; | 19 var InternalArray = utils.InternalArray; |
| 21 var NaN = %GetRootNaN(); | 20 var NaN = %GetRootNaN(); |
| 22 var nextRandomIndex = kRandomBatchSize; | 21 var nextRandomIndex = 0; |
| 23 var randomNumbers = UNDEFINED; | 22 var randomNumbers = UNDEFINED; |
| 24 var toStringTagSymbol = utils.ImportNow("to_string_tag_symbol"); | 23 var toStringTagSymbol = utils.ImportNow("to_string_tag_symbol"); |
| 25 | 24 |
| 26 //------------------------------------------------------------------- | 25 //------------------------------------------------------------------- |
| 27 | 26 |
| 28 // ECMA 262 - 15.8.2.1 | 27 // ECMA 262 - 15.8.2.1 |
| 29 function MathAbs(x) { | 28 function MathAbs(x) { |
| 30 x = +x; | 29 x = +x; |
| 31 return (x > 0) ? x : 0 - x; | 30 return (x > 0) ? x : 0 - x; |
| 32 } | 31 } |
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| 60 return %_MathLogRT(TO_NUMBER(x)); | 59 return %_MathLogRT(TO_NUMBER(x)); |
| 61 } | 60 } |
| 62 | 61 |
| 63 // ECMA 262 - 15.8.2.13 | 62 // ECMA 262 - 15.8.2.13 |
| 64 function MathPowJS(x, y) { | 63 function MathPowJS(x, y) { |
| 65 return %_MathPow(TO_NUMBER(x), TO_NUMBER(y)); | 64 return %_MathPow(TO_NUMBER(x), TO_NUMBER(y)); |
| 66 } | 65 } |
| 67 | 66 |
| 68 // ECMA 262 - 15.8.2.14 | 67 // ECMA 262 - 15.8.2.14 |
| 69 function MathRandom() { | 68 function MathRandom() { |
| 70 if (nextRandomIndex >= kRandomBatchSize) { | 69 // While creating a startup snapshot, %GenerateRandomNumbers returns a |
| 70 // normal array containing a single random number, and has to be called for |
| 71 // every new random number. |
| 72 // Otherwise, it returns a pre-populated typed array of random numbers. The |
| 73 // first two elements are reserved for the PRNG state. |
| 74 if (nextRandomIndex <= kRandomNumberStart) { |
| 71 randomNumbers = %GenerateRandomNumbers(randomNumbers); | 75 randomNumbers = %GenerateRandomNumbers(randomNumbers); |
| 72 nextRandomIndex = kRandomNumberStart; | 76 nextRandomIndex = randomNumbers.length; |
| 73 } | 77 } |
| 74 return randomNumbers[nextRandomIndex++]; | 78 return randomNumbers[--nextRandomIndex]; |
| 75 } | 79 } |
| 76 | 80 |
| 77 function MathRandomRaw() { | 81 function MathRandomRaw() { |
| 78 if (nextRandomIndex >= kRandomBatchSize) { | 82 if (nextRandomIndex <= kRandomNumberStart) { |
| 79 randomNumbers = %GenerateRandomNumbers(randomNumbers); | 83 randomNumbers = %GenerateRandomNumbers(randomNumbers); |
| 80 nextRandomIndex = kRandomNumberStart; | 84 nextRandomIndex = randomNumbers.length; |
| 81 } | 85 } |
| 82 return %_DoubleLo(randomNumbers[nextRandomIndex++]) & 0x3FFFFFFF; | 86 return %_DoubleLo(randomNumbers[--nextRandomIndex]) & 0x3FFFFFFF; |
| 83 } | 87 } |
| 84 | 88 |
| 85 // ECMA 262 - 15.8.2.15 | 89 // ECMA 262 - 15.8.2.15 |
| 86 function MathRound(x) { | 90 function MathRound(x) { |
| 87 return %RoundNumber(TO_NUMBER(x)); | 91 return %RoundNumber(TO_NUMBER(x)); |
| 88 } | 92 } |
| 89 | 93 |
| 90 // ECMA 262 - 15.8.2.17 | 94 // ECMA 262 - 15.8.2.17 |
| 91 function MathSqrtJS(x) { | 95 function MathSqrtJS(x) { |
| 92 return %_MathSqrt(+x); | 96 return %_MathSqrt(+x); |
| (...skipping 160 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 253 // Exports | 257 // Exports |
| 254 | 258 |
| 255 utils.Export(function(to) { | 259 utils.Export(function(to) { |
| 256 to.MathAbs = MathAbs; | 260 to.MathAbs = MathAbs; |
| 257 to.MathExp = MathExp; | 261 to.MathExp = MathExp; |
| 258 to.MathFloor = MathFloorJS; | 262 to.MathFloor = MathFloorJS; |
| 259 to.IntRandom = MathRandomRaw; | 263 to.IntRandom = MathRandomRaw; |
| 260 }); | 264 }); |
| 261 | 265 |
| 262 }) | 266 }) |
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