Index: content/browser/browser_main_loop.cc |
diff --git a/content/browser/browser_main_loop.cc b/content/browser/browser_main_loop.cc |
index 3c39e531a9aea3f03cfb018a0ee5430a5b2bf243..bfb74ea6e05537114c4561537f0adb56973d4647 100644 |
--- a/content/browser/browser_main_loop.cc |
+++ b/content/browser/browser_main_loop.cc |
@@ -73,7 +73,6 @@ |
#include "content/public/common/result_codes.h" |
#include "device/battery/battery_status_service.h" |
#include "ipc/mojo/scoped_ipc_support.h" |
-#include "media/audio/audio_manager.h" |
#include "media/base/media.h" |
#include "media/base/user_input_monitor.h" |
#include "media/midi/midi_manager.h" |
@@ -1223,8 +1222,32 @@ int BrowserMainLoop::BrowserThreadsStarted() { |
{ |
TRACE_EVENT0("startup", "BrowserThreadsStarted::Subsystem:AudioMan"); |
- audio_manager_.reset(media::AudioManager::CreateWithHangTimer( |
- MediaInternals::GetInstance(), io_thread_->task_runner())); |
+ // TODO(alokp): Allow content embedders to override the default |
+ // task runners by defining ContentBrowserClient::GetAudioTaskRunner. |
+ scoped_refptr<base::SingleThreadTaskRunner> audio_task_runner; |
+ scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner; |
+ scoped_refptr<base::SingleThreadTaskRunner> monitor_task_runner; |
+ audio_thread_.reset(new base::Thread("AudioThread")); |
+#if defined(OS_WIN) |
+ audio_thread_->init_com_with_mta(true); |
+#endif // defined(OS_WIN) |
+ CHECK(audio_thread_->Start()); |
DaleCurtis
2016/03/22 21:58:27
It's unfortunate that we'll always start this now,
alokp
2016/03/22 22:23:39
Yeah I could not think of a way to avoid this.
|
+ media::AudioLogFactory* audio_log_factory = MediaInternals::GetInstance(); |
DaleCurtis
2016/03/22 21:58:27
Seems unnecessary to break this out. I'd just inli
alokp
2016/03/22 22:23:39
Done.
|
+#if defined(OS_MACOSX) |
+ // On Mac audio task runner must belong to the main thread. |
+ // See http://crbug.com/158170. |
+ // Since the audio thread is the UI thread, a hang monitor is not |
+ // necessary or recommended. |
+ audio_task_runner = base::ThreadTaskRunnerHandle::Get(); |
+ worker_task_runner = audio_thread_->task_runner(); |
+#else |
+ audio_task_runner = audio_thread_->task_runner(); |
+ worker_task_runner = audio_thread_->task_runner(); |
+ monitor_task_runner = io_thread_->task_runner(); |
+#endif // defined(OS_MACOSX) |
+ audio_manager_ = media::AudioManager::Create( |
+ std::move(audio_task_runner), std::move(worker_task_runner), |
+ std::move(monitor_task_runner), audio_log_factory); |
} |
{ |