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Side by Side Diff: media/audio/audio_manager.h

Issue 1806313003: Pass task runners to AudioManager constructor. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: address comments from patch 48 Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_H_ 5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_H_
6 #define MEDIA_AUDIO_AUDIO_MANAGER_H_ 6 #define MEDIA_AUDIO_AUDIO_MANAGER_H_
7 7
8 #include <memory>
8 #include <string> 9 #include <string>
9 10
10 #include "base/macros.h" 11 #include "base/macros.h"
11 #include "base/memory/ref_counted.h" 12 #include "base/memory/ref_counted.h"
13 #include "base/sequenced_task_runner_helpers.h"
12 #include "base/strings/string16.h" 14 #include "base/strings/string16.h"
13 #include "build/build_config.h" 15 #include "build/build_config.h"
14 #include "media/audio/audio_device_name.h" 16 #include "media/audio/audio_device_name.h"
15 #include "media/audio/audio_logging.h" 17 #include "media/audio/audio_logging.h"
16 #include "media/audio/audio_parameters.h" 18 #include "media/audio/audio_parameters.h"
17 19
18 namespace base { 20 namespace base {
19 class SingleThreadTaskRunner; 21 class SingleThreadTaskRunner;
20 } 22 }
21 23
22 namespace media { 24 namespace media {
23 25
24 class AudioInputStream; 26 class AudioInputStream;
27 class AudioManager;
25 class AudioManagerFactory; 28 class AudioManagerFactory;
26 class AudioOutputStream; 29 class AudioOutputStream;
27 30
31 class MEDIA_EXPORT AudioManagerDeleter {
32 public:
33 void operator()(const AudioManager* instance) const;
34 };
35 using ScopedAudioManagerPtr =
36 std::unique_ptr<AudioManager, AudioManagerDeleter>;
37
28 // Manages all audio resources. Provides some convenience functions that avoid 38 // Manages all audio resources. Provides some convenience functions that avoid
29 // the need to provide iterators over the existing streams. 39 // the need to provide iterators over the existing streams.
30 // 40 //
31 // Except on OSX, a hang monitor for the audio thread is always created. When a 41 // Except on OSX, a hang monitor for the audio thread is always created. When a
32 // thread hang is detected, it is reported to UMA. Optionally, if called prior, 42 // thread hang is detected, it is reported to UMA. Optionally, if called prior,
33 // EnableCrashKeyLoggingForAudioThreadHangs() will cause a non-crash dump to be 43 // EnableCrashKeyLoggingForAudioThreadHangs() will cause a non-crash dump to be
34 // logged on Windows (this allows us to report driver hangs to Microsoft). 44 // logged on Windows (this allows us to report driver hangs to Microsoft).
35 class MEDIA_EXPORT AudioManager { 45 class MEDIA_EXPORT AudioManager {
36 public: 46 public:
37 virtual ~AudioManager();
38
39 // This provides an alternative to the statically linked factory method used 47 // This provides an alternative to the statically linked factory method used
40 // to create AudioManager. This is useful for dynamically-linked third 48 // to create AudioManager. This is useful for dynamically-linked third
41 // party clients seeking to provide a platform-specific implementation of 49 // party clients seeking to provide a platform-specific implementation of
42 // AudioManager. After this is called, all static AudioManager::Create* 50 // AudioManager. After this is called, all static AudioManager::Create*
43 // methods will return an instance of AudioManager provided by |factory|. This 51 // methods will return an instance of AudioManager provided by |factory|. This
44 // call may be made at most once per process, and before any calls to static 52 // call may be made at most once per process, and before any calls to static
45 // AudioManager::Create* methods. This method takes ownership of |factory|, 53 // AudioManager::Create* methods. This method takes ownership of |factory|,
46 // which must not be NULL. 54 // which must not be NULL.
47 static void SetFactory(AudioManagerFactory* factory); 55 static void SetFactory(AudioManagerFactory* factory);
48 56
49 // Construct the audio manager; only one instance is allowed. The manager 57 // Construct the audio manager; only one instance is allowed.
50 // will forward CreateAudioLog() calls to the provided AudioLogFactory; as 58 // The returned instance must be deleted on AudioManager::GetTaskRunnner().
51 // such |audio_log_factory| must outlive the AudioManager. 59 //
52 static AudioManager* Create(AudioLogFactory* audio_log_factory); 60 // The manager will forward CreateAudioLog() calls to the provided
61 // AudioLogFactory; as such |audio_log_factory| must outlive the AudioManager.
62 //
63 // The manager will use |task_runner| for audio IO. This same task runner
64 // is returned by GetTaskRunner().
65 // On OS_MACOSX, CoreAudio requires that |task_runner| must belong to the
66 // main thread of the process, which in our case is sadly the browser UI
67 // thread. Failure to execute calls on the right thread leads to crashes and
68 // odd behavior. See http://crbug.com/158170.
69 //
70 // The manager will use |worker_task_runner| for heavyweight tasks.
71 // The |worker_task_runner| may be the same as |task_runner|. This same
72 // task runner is returned by GetWorkerTaskRunner.
73 //
74 // If |monitor_task_runner| is not NULL, a monitor will be scheduled on
75 // |monitor_task_runner| to monitor |task_runner|. See EnableHangMonitor().
76 static ScopedAudioManagerPtr Create(
77 scoped_refptr<base::SingleThreadTaskRunner> task_runner,
78 scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner,
79 scoped_refptr<base::SingleThreadTaskRunner> monitor_task_runner,
80 AudioLogFactory* audio_log_factory);
53 81
54 // Similar to Create() except also schedules a monitor on the given task 82 // A convenience wrapper of AudioManager::Create for testing.
55 // runner to ensure the audio thread is not stuck for more than 60 seconds; if 83 // The given |task_runner| is shared for both audio io and heavyweight tasks.
56 // a hang is detected, the process will be crashed. See EnableHangMonitor(). 84 static ScopedAudioManagerPtr CreateForTesting(
57 static AudioManager* CreateWithHangTimer( 85 scoped_refptr<base::SingleThreadTaskRunner> task_runner);
58 AudioLogFactory* audio_log_factory,
59 const scoped_refptr<base::SingleThreadTaskRunner>& monitor_task_runner);
60
61 // Similar to Create() except uses a FakeAudioLogFactory for testing.
62 static AudioManager* CreateForTesting();
63 86
64 // Enables non-crash dumps when audio thread hangs are detected. 87 // Enables non-crash dumps when audio thread hangs are detected.
65 // TODO(dalecurtis): There are no callers to this function at present. A list 88 // TODO(dalecurtis): There are no callers to this function at present. A list
66 // of bad drivers has been given to Microsoft. This should be re-enabled in 89 // of bad drivers has been given to Microsoft. This should be re-enabled in
67 // the future if Microsoft is able to triage third party drivers. 90 // the future if Microsoft is able to triage third party drivers.
68 // See http://crbug.com/422522 91 // See http://crbug.com/422522
69 static void EnableCrashKeyLoggingForAudioThreadHangs(); 92 static void EnableCrashKeyLoggingForAudioThreadHangs();
70 93
71 #if defined(OS_LINUX) 94 #if defined(OS_LINUX)
72 // Sets the name of the audio source as seen by external apps. Only actually 95 // Sets the name of the audio source as seen by external apps. Only actually
(...skipping 98 matching lines...) Expand 10 before | Expand all | Expand 10 after
171 // Returns NULL if the combination of the parameters is not supported, or if 194 // Returns NULL if the combination of the parameters is not supported, or if
172 // we have reached some other platform specific limit. 195 // we have reached some other platform specific limit.
173 // 196 //
174 // Do not free the returned AudioInputStream. It is owned by AudioManager. 197 // Do not free the returned AudioInputStream. It is owned by AudioManager.
175 // When you are done with it, call |Stop()| and |Close()| to release it. 198 // When you are done with it, call |Stop()| and |Close()| to release it.
176 virtual AudioInputStream* MakeAudioInputStream( 199 virtual AudioInputStream* MakeAudioInputStream(
177 const AudioParameters& params, 200 const AudioParameters& params,
178 const std::string& device_id) = 0; 201 const std::string& device_id) = 0;
179 202
180 // Returns the task runner used for audio IO. 203 // Returns the task runner used for audio IO.
181 virtual scoped_refptr<base::SingleThreadTaskRunner> GetTaskRunner() = 0; 204 // TODO(alokp): Rename to task_runner().
205 base::SingleThreadTaskRunner* GetTaskRunner() const {
206 return task_runner_.get();
207 }
182 208
183 // Heavyweight tasks should use GetWorkerTaskRunner() instead of 209 // Heavyweight tasks should use GetWorkerTaskRunner() instead of
184 // GetTaskRunner(). On most platforms they are the same, but some share the 210 // GetTaskRunner(). On most platforms they are the same, but some share the
185 // UI loop with the audio IO loop. 211 // UI loop with the audio IO loop.
186 virtual scoped_refptr<base::SingleThreadTaskRunner> GetWorkerTaskRunner() = 0; 212 // TODO(alokp): Rename to worker_task_runner().
213 base::SingleThreadTaskRunner* GetWorkerTaskRunner() const {
214 return worker_task_runner_.get();
215 }
187 216
188 // Allows clients to listen for device state changes; e.g. preferred sample 217 // Allows clients to listen for device state changes; e.g. preferred sample
189 // rate or channel layout changes. The typical response to receiving this 218 // rate or channel layout changes. The typical response to receiving this
190 // callback is to recreate the stream. 219 // callback is to recreate the stream.
191 class AudioDeviceListener { 220 class AudioDeviceListener {
192 public: 221 public:
193 virtual void OnDeviceChange() = 0; 222 virtual void OnDeviceChange() = 0;
194 }; 223 };
195 224
196 virtual void AddOutputDeviceChangeListener(AudioDeviceListener* listener) = 0; 225 virtual void AddOutputDeviceChangeListener(AudioDeviceListener* listener) = 0;
(...skipping 26 matching lines...) Expand all
223 // GetWorkerTaskRunner()). 252 // GetWorkerTaskRunner()).
224 virtual std::string GetAssociatedOutputDeviceID( 253 virtual std::string GetAssociatedOutputDeviceID(
225 const std::string& input_device_id) = 0; 254 const std::string& input_device_id) = 0;
226 255
227 // Create a new AudioLog object for tracking the behavior for one or more 256 // Create a new AudioLog object for tracking the behavior for one or more
228 // instances of the given component. See AudioLogFactory for more details. 257 // instances of the given component. See AudioLogFactory for more details.
229 virtual scoped_ptr<AudioLog> CreateAudioLog( 258 virtual scoped_ptr<AudioLog> CreateAudioLog(
230 AudioLogFactory::AudioComponent component) = 0; 259 AudioLogFactory::AudioComponent component) = 0;
231 260
232 protected: 261 protected:
233 AudioManager(); 262 AudioManager(scoped_refptr<base::SingleThreadTaskRunner> task_runner,
263 scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner);
264 virtual ~AudioManager();
234 265
235 private: 266 private:
267 friend class base::DeleteHelper<AudioManager>;
268
269 scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
270 scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner_;
236 DISALLOW_COPY_AND_ASSIGN(AudioManager); 271 DISALLOW_COPY_AND_ASSIGN(AudioManager);
237 }; 272 };
238 273
239 } // namespace media 274 } // namespace media
240 275
241 #endif // MEDIA_AUDIO_AUDIO_MANAGER_H_ 276 #endif // MEDIA_AUDIO_AUDIO_MANAGER_H_
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