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Issue 1806313003: Pass task runners to AudioManager constructor. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: address comments from patch 48 Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <stddef.h> 5 #include <stddef.h>
6 #include <stdint.h> 6 #include <stdint.h>
7 7
8 #include "base/environment.h" 8 #include "base/environment.h"
9 #include "base/files/file_util.h" 9 #include "base/files/file_util.h"
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "base/memory/scoped_ptr.h" 11 #include "base/memory/scoped_ptr.h"
12 #include "base/path_service.h" 12 #include "base/path_service.h"
13 #include "base/synchronization/lock.h" 13 #include "base/synchronization/lock.h"
14 #include "base/test/test_timeouts.h" 14 #include "base/test/test_timeouts.h"
15 #include "base/thread_task_runner_handle.h"
15 #include "base/time/time.h" 16 #include "base/time/time.h"
16 #include "build/build_config.h" 17 #include "build/build_config.h"
17 #include "media/audio/audio_io.h" 18 #include "media/audio/audio_io.h"
18 #include "media/audio/audio_manager_base.h" 19 #include "media/audio/audio_manager_base.h"
19 #include "media/audio/audio_unittest_util.h" 20 #include "media/audio/audio_unittest_util.h"
20 #include "media/audio/fake_audio_log_factory.h" 21 #include "media/audio/fake_audio_log_factory.h"
21 #include "media/base/seekable_buffer.h" 22 #include "media/base/seekable_buffer.h"
22 #include "testing/gmock/include/gmock/gmock.h" 23 #include "testing/gmock/include/gmock/gmock.h"
23 #include "testing/gtest/include/gtest/gtest.h" 24 #include "testing/gtest/include/gtest/gtest.h"
24 25
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89 90
90 // Reported render/output delay. Typical value is ~40 [ms]. 91 // Reported render/output delay. Typical value is ~40 [ms].
91 int output_delay_ms; 92 int output_delay_ms;
92 }; 93 };
93 94
94 // This class mocks the platform specific audio manager and overrides 95 // This class mocks the platform specific audio manager and overrides
95 // the GetMessageLoop() method to ensure that we can run our tests on 96 // the GetMessageLoop() method to ensure that we can run our tests on
96 // the main thread instead of the audio thread. 97 // the main thread instead of the audio thread.
97 class MockAudioManager : public AudioManagerAnyPlatform { 98 class MockAudioManager : public AudioManagerAnyPlatform {
98 public: 99 public:
99 MockAudioManager() : AudioManagerAnyPlatform(&fake_audio_log_factory_) {} 100 MockAudioManager()
101 : AudioManagerAnyPlatform(base::ThreadTaskRunnerHandle::Get(),
102 base::ThreadTaskRunnerHandle::Get(),
103 &fake_audio_log_factory_) {}
100 ~MockAudioManager() override {} 104 ~MockAudioManager() override {}
101 105
102 scoped_refptr<base::SingleThreadTaskRunner> GetTaskRunner() override {
103 return base::MessageLoop::current()->task_runner();
104 }
105
106 private: 106 private:
107 FakeAudioLogFactory fake_audio_log_factory_; 107 FakeAudioLogFactory fake_audio_log_factory_;
108 DISALLOW_COPY_AND_ASSIGN(MockAudioManager); 108 DISALLOW_COPY_AND_ASSIGN(MockAudioManager);
109 }; 109 };
110 110
111 // Test fixture class. 111 // Test fixture class.
112 class AudioLowLatencyInputOutputTest : public testing::Test { 112 class AudioLowLatencyInputOutputTest : public testing::Test {
113 protected: 113 protected:
114 AudioLowLatencyInputOutputTest() {} 114 AudioLowLatencyInputOutputTest() {}
115 115
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433 433
434 // All Close() operations that run on the mocked audio thread, 434 // All Close() operations that run on the mocked audio thread,
435 // should be synchronous and not post additional close tasks to 435 // should be synchronous and not post additional close tasks to
436 // mocked the audio thread. Hence, there is no need to call 436 // mocked the audio thread. Hence, there is no need to call
437 // message_loop()->RunUntilIdle() after the Close() methods. 437 // message_loop()->RunUntilIdle() after the Close() methods.
438 aos->Close(); 438 aos->Close();
439 ais->Close(); 439 ais->Close();
440 } 440 }
441 441
442 } // namespace media 442 } // namespace media
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