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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/audio/audio_manager.h" | 5 #include "media/audio/audio_manager.h" |
| 6 | 6 |
| 7 #include <stdint.h> | 7 #include <stdint.h> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/bind_helpers.h" | 10 #include "base/bind_helpers.h" |
| 11 #include "base/command_line.h" | 11 #include "base/command_line.h" |
| 12 #include "base/debug/alias.h" | 12 #include "base/debug/alias.h" |
| 13 #include "base/debug/crash_logging.h" | 13 #include "base/debug/crash_logging.h" |
| 14 #include "base/debug/dump_without_crashing.h" | 14 #include "base/debug/dump_without_crashing.h" |
| 15 #include "base/lazy_instance.h" | 15 #include "base/lazy_instance.h" |
| 16 #include "base/logging.h" | 16 #include "base/logging.h" |
| 17 #include "base/macros.h" | 17 #include "base/macros.h" |
| 18 #include "base/message_loop/message_loop.h" | 18 #include "base/message_loop/message_loop.h" |
| 19 #include "base/metrics/histogram_macros.h" | 19 #include "base/metrics/histogram_macros.h" |
| 20 #include "base/power_monitor/power_monitor.h" | 20 #include "base/power_monitor/power_monitor.h" |
| 21 #include "base/run_loop.h" | |
| 21 #include "base/strings/stringprintf.h" | 22 #include "base/strings/stringprintf.h" |
| 22 #include "build/build_config.h" | 23 #include "build/build_config.h" |
| 23 #include "media/audio/audio_manager_factory.h" | 24 #include "media/audio/audio_manager_factory.h" |
| 24 #include "media/audio/fake_audio_log_factory.h" | 25 #include "media/audio/fake_audio_log_factory.h" |
| 25 #include "media/base/media_resources.h" | 26 #include "media/base/media_resources.h" |
| 26 #include "media/base/media_switches.h" | 27 #include "media/base/media_switches.h" |
| 27 | 28 |
| 28 #if defined(OS_WIN) | 29 #if defined(OS_WIN) |
| 29 #include "base/win/scoped_com_initializer.h" | 30 #include "base/win/scoped_com_initializer.h" |
| 30 #include "media/audio/win/core_audio_util_win.h" | 31 #include "media/audio/win/core_audio_util_win.h" |
| (...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 69 AudioManagerHelper() {} | 70 AudioManagerHelper() {} |
| 70 ~AudioManagerHelper() override {} | 71 ~AudioManagerHelper() override {} |
| 71 | 72 |
| 72 void HistogramThreadStatus(ThreadStatus status) { | 73 void HistogramThreadStatus(ThreadStatus status) { |
| 73 audio_thread_status_ = status; | 74 audio_thread_status_ = status; |
| 74 UMA_HISTOGRAM_ENUMERATION("Media.AudioThreadStatus", audio_thread_status_, | 75 UMA_HISTOGRAM_ENUMERATION("Media.AudioThreadStatus", audio_thread_status_, |
| 75 THREAD_MAX + 1); | 76 THREAD_MAX + 1); |
| 76 } | 77 } |
| 77 | 78 |
| 78 void StartHangTimer( | 79 void StartHangTimer( |
| 79 const scoped_refptr<base::SingleThreadTaskRunner>& monitor_task_runner) { | 80 scoped_refptr<base::SingleThreadTaskRunner> monitor_task_runner) { |
| 80 CHECK(!monitor_task_runner_); | 81 CHECK(!monitor_task_runner_); |
| 81 monitor_task_runner_ = monitor_task_runner; | 82 monitor_task_runner_ = std::move(monitor_task_runner); |
| 82 base::PowerMonitor::Get()->AddObserver(this); | 83 base::PowerMonitor::Get()->AddObserver(this); |
| 83 failed_pings_ = 0; | 84 failed_pings_ = 0; |
| 84 io_task_running_ = audio_task_running_ = true; | 85 io_task_running_ = audio_task_running_ = true; |
| 85 UpdateLastAudioThreadTimeTick(); | 86 UpdateLastAudioThreadTimeTick(); |
| 86 RecordAudioThreadStatus(); | 87 RecordAudioThreadStatus(); |
| 87 } | 88 } |
| 88 | 89 |
| 89 // Disable hang detection when the system goes into the suspend state. | 90 // Disable hang detection when the system goes into the suspend state. |
| 90 void OnSuspend() override { | 91 void OnSuspend() override { |
| 91 base::AutoLock lock(hang_lock_); | 92 base::AutoLock lock(hang_lock_); |
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| 248 #endif | 249 #endif |
| 249 | 250 |
| 250 DISALLOW_COPY_AND_ASSIGN(AudioManagerHelper); | 251 DISALLOW_COPY_AND_ASSIGN(AudioManagerHelper); |
| 251 }; | 252 }; |
| 252 | 253 |
| 253 base::LazyInstance<AudioManagerHelper>::Leaky g_helper = | 254 base::LazyInstance<AudioManagerHelper>::Leaky g_helper = |
| 254 LAZY_INSTANCE_INITIALIZER; | 255 LAZY_INSTANCE_INITIALIZER; |
| 255 | 256 |
| 256 } // namespace | 257 } // namespace |
| 257 | 258 |
| 259 void AudioManagerDeleter::operator()(const AudioManager* instance) const { | |
| 260 CHECK(instance); | |
| 261 // We reset g_last_created here instead of in the destructor of AudioManager | |
| 262 // because the destructor runs on the audio thread. We want to always change | |
| 263 // g_last_created from the main thread. | |
| 264 if (g_last_created == instance) { | |
| 265 g_last_created = nullptr; | |
| 266 } else { | |
| 267 // We create multiple instances of AudioManager only when testing. | |
| 268 // We should not encounter this case in production. | |
| 269 LOG(WARNING) << "Multiple instances of AudioManager detected"; | |
| 270 } | |
| 271 | |
| 272 // AudioManager must be destroyed on the audio thread. | |
| 273 scoped_refptr<base::SingleThreadTaskRunner> task_runner = | |
| 274 instance->GetTaskRunner(); | |
| 275 if (task_runner->BelongsToCurrentThread()) { | |
| 276 delete instance; | |
| 277 // AudioManager destructor may post tasks to the message loop. | |
| 278 // Run those tasks to ensure that destruction is fully complete. | |
| 279 base::RunLoop().RunUntilIdle(); | |
|
DaleCurtis
2016/04/06 22:07:49
I don't think this is allowed in production code.
alokp
2016/04/07 00:38:10
Done.
| |
| 280 } else { | |
| 281 task_runner->DeleteSoon(FROM_HERE, instance); | |
|
DaleCurtis
2016/04/06 22:07:49
This can fail FYI, but should only do so if other
| |
| 282 } | |
| 283 } | |
| 284 | |
| 258 // Forward declaration of the platform specific AudioManager factory function. | 285 // Forward declaration of the platform specific AudioManager factory function. |
| 259 AudioManager* CreateAudioManager(AudioLogFactory* audio_log_factory); | 286 ScopedAudioManagerPtr CreateAudioManager( |
| 287 scoped_refptr<base::SingleThreadTaskRunner> task_runner, | |
| 288 scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner, | |
| 289 AudioLogFactory* audio_log_factory); | |
| 260 | 290 |
| 261 AudioManager::AudioManager() {} | 291 AudioManager::AudioManager( |
| 292 scoped_refptr<base::SingleThreadTaskRunner> task_runner, | |
| 293 scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner) | |
| 294 : task_runner_(std::move(task_runner)), | |
| 295 worker_task_runner_(std::move(worker_task_runner)) { | |
| 296 DCHECK(task_runner_); | |
| 297 DCHECK(worker_task_runner_); | |
| 298 | |
| 299 if (g_last_created) { | |
| 300 // We create multiple instances of AudioManager only when testing. | |
| 301 // We should not encounter this case in production. | |
| 302 LOG(WARNING) << "Multiple instances of AudioManager detected"; | |
| 303 } | |
| 304 // We always override |g_last_created| irrespective of whether it is already | |
| 305 // set or not becuase it represents the last created instance. | |
| 306 g_last_created = this; | |
| 307 } | |
| 262 | 308 |
| 263 AudioManager::~AudioManager() { | 309 AudioManager::~AudioManager() { |
| 264 CHECK(!g_last_created || g_last_created == this); | 310 DCHECK(task_runner_->BelongsToCurrentThread()); |
| 265 g_last_created = nullptr; | |
| 266 } | 311 } |
| 267 | 312 |
| 268 // static | 313 // static |
| 269 void AudioManager::SetFactory(AudioManagerFactory* factory) { | 314 void AudioManager::SetFactory(AudioManagerFactory* factory) { |
| 270 CHECK(factory); | 315 CHECK(factory); |
| 271 CHECK(!g_last_created); | 316 CHECK(!g_last_created); |
| 272 CHECK(!g_audio_manager_factory); | 317 CHECK(!g_audio_manager_factory); |
| 273 g_audio_manager_factory = factory; | 318 g_audio_manager_factory = factory; |
| 274 } | 319 } |
| 275 | 320 |
| 276 // static | 321 // static |
| 277 void AudioManager::ResetFactoryForTesting() { | 322 void AudioManager::ResetFactoryForTesting() { |
| 278 if (g_audio_manager_factory) { | 323 if (g_audio_manager_factory) { |
| 279 delete g_audio_manager_factory; | 324 delete g_audio_manager_factory; |
| 280 g_audio_manager_factory = nullptr; | 325 g_audio_manager_factory = nullptr; |
| 281 } | 326 } |
| 282 } | 327 } |
| 283 | 328 |
| 284 // static | 329 // static |
| 285 AudioManager* AudioManager::Create(AudioLogFactory* audio_log_factory) { | 330 ScopedAudioManagerPtr AudioManager::Create( |
| 286 CHECK(!g_last_created); | 331 scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
| 287 if (g_audio_manager_factory) | 332 scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner, |
| 288 g_last_created = g_audio_manager_factory->CreateInstance(audio_log_factory); | 333 scoped_refptr<base::SingleThreadTaskRunner> monitor_task_runner, |
| 289 else | 334 AudioLogFactory* audio_log_factory) { |
| 290 g_last_created = CreateAudioManager(audio_log_factory); | 335 DCHECK(task_runner); |
| 336 DCHECK(worker_task_runner); | |
| 337 ScopedAudioManagerPtr manager; | |
| 338 if (g_audio_manager_factory) { | |
| 339 manager = g_audio_manager_factory->CreateInstance( | |
| 340 std::move(task_runner), std::move(worker_task_runner), | |
| 341 audio_log_factory); | |
| 342 } else { | |
| 343 manager = | |
| 344 CreateAudioManager(std::move(task_runner), | |
| 345 std::move(worker_task_runner), audio_log_factory); | |
| 346 } | |
| 291 | 347 |
| 292 return g_last_created; | 348 if (monitor_task_runner) |
| 293 } | 349 g_helper.Pointer()->StartHangTimer(std::move(monitor_task_runner)); |
| 294 | |
| 295 // static | |
| 296 AudioManager* AudioManager::CreateWithHangTimer( | |
| 297 AudioLogFactory* audio_log_factory, | |
| 298 const scoped_refptr<base::SingleThreadTaskRunner>& monitor_task_runner) { | |
| 299 AudioManager* manager = Create(audio_log_factory); | |
| 300 | |
| 301 // On OSX the audio thread is the UI thread, for which a hang monitor is not | |
| 302 // necessary or recommended. | |
| 303 #if !defined(OS_MACOSX) | |
| 304 g_helper.Pointer()->StartHangTimer(monitor_task_runner); | |
| 305 #endif | |
| 306 | 350 |
| 307 return manager; | 351 return manager; |
| 308 } | 352 } |
| 309 | 353 |
| 310 // static | 354 // static |
| 311 AudioManager* AudioManager::CreateForTesting() { | 355 ScopedAudioManagerPtr AudioManager::CreateForTesting( |
| 356 scoped_refptr<base::SingleThreadTaskRunner> task_runner) { | |
| 312 #if defined(OS_WIN) | 357 #if defined(OS_WIN) |
| 313 g_helper.Pointer()->InitializeCOMForTesting(); | 358 g_helper.Pointer()->InitializeCOMForTesting(); |
| 314 #endif | 359 #endif |
| 315 return Create(g_helper.Pointer()->fake_log_factory()); | 360 return Create(task_runner, task_runner, nullptr, |
| 361 g_helper.Pointer()->fake_log_factory()); | |
| 316 } | 362 } |
| 317 | 363 |
| 318 // static | 364 // static |
| 319 void AudioManager::EnableCrashKeyLoggingForAudioThreadHangs() { | 365 void AudioManager::EnableCrashKeyLoggingForAudioThreadHangs() { |
| 320 CHECK(!g_last_created); | 366 CHECK(!g_last_created); |
| 321 g_helper.Pointer()->enable_crash_key_logging(); | 367 g_helper.Pointer()->enable_crash_key_logging(); |
| 322 } | 368 } |
| 323 | 369 |
| 324 #if defined(OS_LINUX) | 370 #if defined(OS_LINUX) |
| 325 // static | 371 // static |
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| 352 std::string AudioManager::GetCommunicationsDeviceName() { | 398 std::string AudioManager::GetCommunicationsDeviceName() { |
| 353 #if defined(OS_WIN) | 399 #if defined(OS_WIN) |
| 354 return GetLocalizedStringUTF8(COMMUNICATIONS_AUDIO_DEVICE_NAME); | 400 return GetLocalizedStringUTF8(COMMUNICATIONS_AUDIO_DEVICE_NAME); |
| 355 #else | 401 #else |
| 356 NOTREACHED(); | 402 NOTREACHED(); |
| 357 return ""; | 403 return ""; |
| 358 #endif | 404 #endif |
| 359 } | 405 } |
| 360 | 406 |
| 361 } // namespace media | 407 } // namespace media |
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