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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <stdint.h> | 5 #include <stdint.h> |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/environment.h" | 8 #include "base/environment.h" |
9 #include "base/macros.h" | 9 #include "base/macros.h" |
10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
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43 int had_error() const { | 43 int had_error() const { |
44 return had_error_; | 44 return had_error_; |
45 } | 45 } |
46 | 46 |
47 private: | 47 private: |
48 int callback_count_; | 48 int callback_count_; |
49 int had_error_; | 49 int had_error_; |
50 }; | 50 }; |
51 | 51 |
52 class AudioInputTest : public testing::Test { | 52 class AudioInputTest : public testing::Test { |
53 public: | 53 public: |
54 AudioInputTest() : | 54 AudioInputTest() |
55 message_loop_(base::MessageLoop::TYPE_UI), | 55 : message_loop_(base::MessageLoop::TYPE_UI), |
56 audio_manager_(AudioManager::CreateForTesting()), | 56 audio_manager_( |
57 audio_input_stream_(NULL) { | 57 AudioManager::CreateForTesting(message_loop_.task_runner())), |
58 // Wait for the AudioManager to finish any initialization on the audio loop. | 58 audio_input_stream_(NULL) { |
| 59 // Wait for the AudioManager to finish any initialization on the audio |
| 60 // loop. |
59 base::RunLoop().RunUntilIdle(); | 61 base::RunLoop().RunUntilIdle(); |
60 } | 62 } |
61 | 63 |
62 ~AudioInputTest() override { base::RunLoop().RunUntilIdle(); } | 64 ~AudioInputTest() override { base::RunLoop().RunUntilIdle(); } |
63 | 65 |
64 protected: | 66 protected: |
65 bool InputDevicesAvailable() { | 67 bool InputDevicesAvailable() { |
66 return audio_manager_->HasAudioInputDevices(); | 68 return audio_manager_->HasAudioInputDevices(); |
67 } | 69 } |
68 | 70 |
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159 } | 161 } |
160 | 162 |
161 void RunOnAudioThreadImpl(const base::Closure& closure, | 163 void RunOnAudioThreadImpl(const base::Closure& closure, |
162 base::WaitableEvent* event) { | 164 base::WaitableEvent* event) { |
163 DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread()); | 165 DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread()); |
164 closure.Run(); | 166 closure.Run(); |
165 event->Signal(); | 167 event->Signal(); |
166 } | 168 } |
167 | 169 |
168 base::MessageLoop message_loop_; | 170 base::MessageLoop message_loop_; |
169 scoped_ptr<AudioManager> audio_manager_; | 171 ScopedAudioManagerPtr audio_manager_; |
170 AudioInputStream* audio_input_stream_; | 172 AudioInputStream* audio_input_stream_; |
171 | 173 |
172 private: | 174 private: |
173 DISALLOW_COPY_AND_ASSIGN(AudioInputTest); | 175 DISALLOW_COPY_AND_ASSIGN(AudioInputTest); |
174 }; | 176 }; |
175 | 177 |
176 // Test create and close of an AudioInputStream without recording audio. | 178 // Test create and close of an AudioInputStream without recording audio. |
177 TEST_F(AudioInputTest, CreateAndClose) { | 179 TEST_F(AudioInputTest, CreateAndClose) { |
178 ABORT_AUDIO_TEST_IF_NOT(InputDevicesAvailable()); | 180 ABORT_AUDIO_TEST_IF_NOT(InputDevicesAvailable()); |
179 MakeAudioInputStreamOnAudioThread(); | 181 MakeAudioInputStreamOnAudioThread(); |
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226 base::MessageLoop::QuitWhenIdleClosure(), | 228 base::MessageLoop::QuitWhenIdleClosure(), |
227 base::TimeDelta::FromMilliseconds(500)); | 229 base::TimeDelta::FromMilliseconds(500)); |
228 message_loop_.Run(); | 230 message_loop_.Run(); |
229 EXPECT_GE(test_callback.callback_count(), 2); | 231 EXPECT_GE(test_callback.callback_count(), 2); |
230 EXPECT_FALSE(test_callback.had_error()); | 232 EXPECT_FALSE(test_callback.had_error()); |
231 | 233 |
232 StopAndCloseAudioInputStreamOnAudioThread(); | 234 StopAndCloseAudioInputStreamOnAudioThread(); |
233 } | 235 } |
234 | 236 |
235 } // namespace media | 237 } // namespace media |
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