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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/audio/pulse/audio_manager_pulse.h" | 5 #include "media/audio/pulse/audio_manager_pulse.h" |
6 | 6 |
7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
8 #include "base/environment.h" | 8 #include "base/environment.h" |
9 #include "base/files/file_path.h" | 9 #include "base/files/file_path.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
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40 static const int kMaximumOutputBufferSize = 8192; | 40 static const int kMaximumOutputBufferSize = 8192; |
41 | 41 |
42 // Default input buffer size. | 42 // Default input buffer size. |
43 static const int kDefaultInputBufferSize = 1024; | 43 static const int kDefaultInputBufferSize = 1024; |
44 | 44 |
45 #if defined(DLOPEN_PULSEAUDIO) | 45 #if defined(DLOPEN_PULSEAUDIO) |
46 static const base::FilePath::CharType kPulseLib[] = | 46 static const base::FilePath::CharType kPulseLib[] = |
47 FILE_PATH_LITERAL("libpulse.so.0"); | 47 FILE_PATH_LITERAL("libpulse.so.0"); |
48 #endif | 48 #endif |
49 | 49 |
50 // static | 50 AudioManagerPulse::AudioManagerPulse( |
51 AudioManager* AudioManagerPulse::Create(AudioLogFactory* audio_log_factory) { | 51 scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
52 scoped_ptr<AudioManagerPulse> ret(new AudioManagerPulse(audio_log_factory)); | 52 scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner, |
53 if (ret->Init()) | 53 AudioLogFactory* audio_log_factory) |
54 return ret.release(); | 54 : AudioManagerBase(std::move(task_runner), |
55 | 55 std::move(worker_task_runner), |
56 DVLOG(1) << "PulseAudio is not available on the OS"; | 56 audio_log_factory), |
57 return NULL; | |
58 } | |
59 | |
60 AudioManagerPulse::AudioManagerPulse(AudioLogFactory* audio_log_factory) | |
61 : AudioManagerBase(audio_log_factory), | |
62 input_mainloop_(NULL), | 57 input_mainloop_(NULL), |
63 input_context_(NULL), | 58 input_context_(NULL), |
64 devices_(NULL), | 59 devices_(NULL), |
65 native_input_sample_rate_(0) { | 60 native_input_sample_rate_(0) { |
66 SetMaxOutputStreamsAllowed(kMaxOutputStreams); | 61 SetMaxOutputStreamsAllowed(kMaxOutputStreams); |
67 } | 62 } |
68 | 63 |
69 AudioManagerPulse::~AudioManagerPulse() { | 64 AudioManagerPulse::~AudioManagerPulse() { |
70 Shutdown(); | 65 Shutdown(); |
71 | 66 |
72 // The Pulse objects are the last things to be destroyed since Shutdown() | 67 // The Pulse objects are the last things to be destroyed since Shutdown() |
73 // needs them. | 68 // needs them. |
74 DestroyPulse(); | 69 DestroyPulse(); |
alokp
2016/04/05 23:57:40
I think we need to Shutdown AudioManagerBase, whic
DaleCurtis
2016/04/06 01:22:29
Can we just post a task to a static DestroyPulse m
alokp
2016/04/06 02:03:44
Yup.. thats exactly what I am doing..
| |
75 } | 70 } |
76 | 71 |
72 bool AudioManagerPulse::Init() { | |
73 DCHECK(!input_mainloop_); | |
74 | |
75 #if defined(DLOPEN_PULSEAUDIO) | |
76 StubPathMap paths; | |
77 | |
78 // Check if the pulse library is avialbale. | |
79 paths[kModulePulse].push_back(kPulseLib); | |
80 if (!InitializeStubs(paths)) { | |
81 VLOG(1) << "Failed on loading the Pulse library and symbols"; | |
82 return false; | |
83 } | |
84 #endif // defined(DLOPEN_PULSEAUDIO) | |
85 | |
86 // Create a mainloop API and connect to the default server. | |
87 // The mainloop is the internal asynchronous API event loop. | |
88 input_mainloop_ = pa_threaded_mainloop_new(); | |
89 if (!input_mainloop_) | |
90 return false; | |
91 | |
92 // Start the threaded mainloop. | |
93 if (pa_threaded_mainloop_start(input_mainloop_)) | |
94 return false; | |
95 | |
96 // Lock the event loop object, effectively blocking the event loop thread | |
97 // from processing events. This is necessary. | |
98 AutoPulseLock auto_lock(input_mainloop_); | |
99 | |
100 pa_mainloop_api* pa_mainloop_api = | |
101 pa_threaded_mainloop_get_api(input_mainloop_); | |
102 input_context_ = pa_context_new(pa_mainloop_api, "Chrome input"); | |
103 if (!input_context_) | |
104 return false; | |
105 | |
106 pa_context_set_state_callback(input_context_, &pulse::ContextStateCallback, | |
107 input_mainloop_); | |
108 if (pa_context_connect(input_context_, NULL, PA_CONTEXT_NOAUTOSPAWN, NULL)) { | |
109 VLOG(1) << "Failed to connect to the context. Error: " | |
110 << pa_strerror(pa_context_errno(input_context_)); | |
111 return false; | |
112 } | |
113 | |
114 // Wait until |input_context_| is ready. pa_threaded_mainloop_wait() must be | |
115 // called after pa_context_get_state() in case the context is already ready, | |
116 // otherwise pa_threaded_mainloop_wait() will hang indefinitely. | |
117 while (true) { | |
118 pa_context_state_t context_state = pa_context_get_state(input_context_); | |
119 if (!PA_CONTEXT_IS_GOOD(context_state)) | |
120 return false; | |
121 if (context_state == PA_CONTEXT_READY) | |
122 break; | |
123 pa_threaded_mainloop_wait(input_mainloop_); | |
124 } | |
125 | |
126 return true; | |
127 } | |
128 | |
77 // Implementation of AudioManager. | 129 // Implementation of AudioManager. |
78 bool AudioManagerPulse::HasAudioOutputDevices() { | 130 bool AudioManagerPulse::HasAudioOutputDevices() { |
79 AudioDeviceNames devices; | 131 AudioDeviceNames devices; |
80 GetAudioOutputDeviceNames(&devices); | 132 GetAudioOutputDeviceNames(&devices); |
81 return !devices.empty(); | 133 return !devices.empty(); |
82 } | 134 } |
83 | 135 |
84 bool AudioManagerPulse::HasAudioInputDevices() { | 136 bool AudioManagerPulse::HasAudioInputDevices() { |
85 AudioDeviceNames devices; | 137 AudioDeviceNames devices; |
86 GetAudioInputDeviceNames(&devices); | 138 GetAudioInputDeviceNames(&devices); |
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210 DCHECK(input_mainloop_); | 262 DCHECK(input_mainloop_); |
211 DCHECK(input_context_); | 263 DCHECK(input_context_); |
212 AutoPulseLock auto_lock(input_mainloop_); | 264 AutoPulseLock auto_lock(input_mainloop_); |
213 pa_operation* operation = pa_context_get_server_info( | 265 pa_operation* operation = pa_context_get_server_info( |
214 input_context_, SampleRateInfoCallback, this); | 266 input_context_, SampleRateInfoCallback, this); |
215 WaitForOperationCompletion(input_mainloop_, operation); | 267 WaitForOperationCompletion(input_mainloop_, operation); |
216 | 268 |
217 return native_input_sample_rate_; | 269 return native_input_sample_rate_; |
218 } | 270 } |
219 | 271 |
220 bool AudioManagerPulse::Init() { | |
221 DCHECK(!input_mainloop_); | |
222 | |
223 #if defined(DLOPEN_PULSEAUDIO) | |
224 StubPathMap paths; | |
225 | |
226 // Check if the pulse library is avialbale. | |
227 paths[kModulePulse].push_back(kPulseLib); | |
228 if (!InitializeStubs(paths)) { | |
229 VLOG(1) << "Failed on loading the Pulse library and symbols"; | |
230 return false; | |
231 } | |
232 #endif // defined(DLOPEN_PULSEAUDIO) | |
233 | |
234 // Create a mainloop API and connect to the default server. | |
235 // The mainloop is the internal asynchronous API event loop. | |
236 input_mainloop_ = pa_threaded_mainloop_new(); | |
237 if (!input_mainloop_) | |
238 return false; | |
239 | |
240 // Start the threaded mainloop. | |
241 if (pa_threaded_mainloop_start(input_mainloop_)) | |
242 return false; | |
243 | |
244 // Lock the event loop object, effectively blocking the event loop thread | |
245 // from processing events. This is necessary. | |
246 AutoPulseLock auto_lock(input_mainloop_); | |
247 | |
248 pa_mainloop_api* pa_mainloop_api = | |
249 pa_threaded_mainloop_get_api(input_mainloop_); | |
250 input_context_ = pa_context_new(pa_mainloop_api, "Chrome input"); | |
251 if (!input_context_) | |
252 return false; | |
253 | |
254 pa_context_set_state_callback(input_context_, &pulse::ContextStateCallback, | |
255 input_mainloop_); | |
256 if (pa_context_connect(input_context_, NULL, PA_CONTEXT_NOAUTOSPAWN, NULL)) { | |
257 VLOG(1) << "Failed to connect to the context. Error: " | |
258 << pa_strerror(pa_context_errno(input_context_)); | |
259 return false; | |
260 } | |
261 | |
262 // Wait until |input_context_| is ready. pa_threaded_mainloop_wait() must be | |
263 // called after pa_context_get_state() in case the context is already ready, | |
264 // otherwise pa_threaded_mainloop_wait() will hang indefinitely. | |
265 while (true) { | |
266 pa_context_state_t context_state = pa_context_get_state(input_context_); | |
267 if (!PA_CONTEXT_IS_GOOD(context_state)) | |
268 return false; | |
269 if (context_state == PA_CONTEXT_READY) | |
270 break; | |
271 pa_threaded_mainloop_wait(input_mainloop_); | |
272 } | |
273 | |
274 return true; | |
275 } | |
276 | |
277 void AudioManagerPulse::DestroyPulse() { | 272 void AudioManagerPulse::DestroyPulse() { |
278 if (!input_mainloop_) { | 273 if (!input_mainloop_) { |
279 DCHECK(!input_context_); | 274 DCHECK(!input_context_); |
280 return; | 275 return; |
281 } | 276 } |
282 | 277 |
283 { | 278 { |
284 AutoPulseLock auto_lock(input_mainloop_); | 279 AutoPulseLock auto_lock(input_mainloop_); |
285 if (input_context_) { | 280 if (input_context_) { |
286 // Clear our state callback. | 281 // Clear our state callback. |
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332 void AudioManagerPulse::SampleRateInfoCallback(pa_context* context, | 327 void AudioManagerPulse::SampleRateInfoCallback(pa_context* context, |
333 const pa_server_info* info, | 328 const pa_server_info* info, |
334 void* user_data) { | 329 void* user_data) { |
335 AudioManagerPulse* manager = reinterpret_cast<AudioManagerPulse*>(user_data); | 330 AudioManagerPulse* manager = reinterpret_cast<AudioManagerPulse*>(user_data); |
336 | 331 |
337 manager->native_input_sample_rate_ = info->sample_spec.rate; | 332 manager->native_input_sample_rate_ = info->sample_spec.rate; |
338 pa_threaded_mainloop_signal(manager->input_mainloop_, 0); | 333 pa_threaded_mainloop_signal(manager->input_mainloop_, 0); |
339 } | 334 } |
340 | 335 |
341 } // namespace media | 336 } // namespace media |
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