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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/audio/pulse/audio_manager_pulse.h" | 5 #include "media/audio/pulse/audio_manager_pulse.h" |
6 | 6 |
7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
8 #include "base/environment.h" | 8 #include "base/environment.h" |
9 #include "base/files/file_path.h" | 9 #include "base/files/file_path.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
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40 static const int kMaximumOutputBufferSize = 8192; | 40 static const int kMaximumOutputBufferSize = 8192; |
41 | 41 |
42 // Default input buffer size. | 42 // Default input buffer size. |
43 static const int kDefaultInputBufferSize = 1024; | 43 static const int kDefaultInputBufferSize = 1024; |
44 | 44 |
45 #if defined(DLOPEN_PULSEAUDIO) | 45 #if defined(DLOPEN_PULSEAUDIO) |
46 static const base::FilePath::CharType kPulseLib[] = | 46 static const base::FilePath::CharType kPulseLib[] = |
47 FILE_PATH_LITERAL("libpulse.so.0"); | 47 FILE_PATH_LITERAL("libpulse.so.0"); |
48 #endif | 48 #endif |
49 | 49 |
50 // static | 50 AudioManagerPulse::AudioManagerPulse( |
51 AudioManager* AudioManagerPulse::Create(AudioLogFactory* audio_log_factory) { | 51 scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
52 scoped_ptr<AudioManagerPulse> ret(new AudioManagerPulse(audio_log_factory)); | 52 scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner, |
53 if (ret->Init()) | 53 AudioLogFactory* audio_log_factory) |
54 return ret.release(); | 54 : AudioManagerBase(task_runner, worker_task_runner, audio_log_factory), |
55 | |
56 DVLOG(1) << "PulseAudio is not available on the OS"; | |
57 return NULL; | |
58 } | |
59 | |
60 AudioManagerPulse::AudioManagerPulse(AudioLogFactory* audio_log_factory) | |
61 : AudioManagerBase(audio_log_factory), | |
62 input_mainloop_(NULL), | 55 input_mainloop_(NULL), |
63 input_context_(NULL), | 56 input_context_(NULL), |
64 devices_(NULL), | 57 devices_(NULL), |
65 native_input_sample_rate_(0) { | 58 native_input_sample_rate_(0) { |
66 SetMaxOutputStreamsAllowed(kMaxOutputStreams); | 59 SetMaxOutputStreamsAllowed(kMaxOutputStreams); |
67 } | 60 } |
68 | 61 |
69 AudioManagerPulse::~AudioManagerPulse() { | 62 AudioManagerPulse::~AudioManagerPulse() { |
70 Shutdown(); | 63 Shutdown(); |
71 | 64 |
72 // The Pulse objects are the last things to be destroyed since Shutdown() | 65 // The Pulse objects are the last things to be destroyed since Shutdown() |
73 // needs them. | 66 // needs them. |
74 DestroyPulse(); | 67 DestroyPulse(); |
75 } | 68 } |
76 | 69 |
| 70 bool AudioManagerPulse::Init() { |
| 71 DCHECK(!input_mainloop_); |
| 72 |
| 73 #if defined(DLOPEN_PULSEAUDIO) |
| 74 StubPathMap paths; |
| 75 |
| 76 // Check if the pulse library is avialbale. |
| 77 paths[kModulePulse].push_back(kPulseLib); |
| 78 if (!InitializeStubs(paths)) { |
| 79 VLOG(1) << "Failed on loading the Pulse library and symbols"; |
| 80 return false; |
| 81 } |
| 82 #endif // defined(DLOPEN_PULSEAUDIO) |
| 83 |
| 84 // Create a mainloop API and connect to the default server. |
| 85 // The mainloop is the internal asynchronous API event loop. |
| 86 input_mainloop_ = pa_threaded_mainloop_new(); |
| 87 if (!input_mainloop_) |
| 88 return false; |
| 89 |
| 90 // Start the threaded mainloop. |
| 91 if (pa_threaded_mainloop_start(input_mainloop_)) |
| 92 return false; |
| 93 |
| 94 // Lock the event loop object, effectively blocking the event loop thread |
| 95 // from processing events. This is necessary. |
| 96 AutoPulseLock auto_lock(input_mainloop_); |
| 97 |
| 98 pa_mainloop_api* pa_mainloop_api = |
| 99 pa_threaded_mainloop_get_api(input_mainloop_); |
| 100 input_context_ = pa_context_new(pa_mainloop_api, "Chrome input"); |
| 101 if (!input_context_) |
| 102 return false; |
| 103 |
| 104 pa_context_set_state_callback(input_context_, &pulse::ContextStateCallback, |
| 105 input_mainloop_); |
| 106 if (pa_context_connect(input_context_, NULL, PA_CONTEXT_NOAUTOSPAWN, NULL)) { |
| 107 VLOG(1) << "Failed to connect to the context. Error: " |
| 108 << pa_strerror(pa_context_errno(input_context_)); |
| 109 return false; |
| 110 } |
| 111 |
| 112 // Wait until |input_context_| is ready. pa_threaded_mainloop_wait() must be |
| 113 // called after pa_context_get_state() in case the context is already ready, |
| 114 // otherwise pa_threaded_mainloop_wait() will hang indefinitely. |
| 115 while (true) { |
| 116 pa_context_state_t context_state = pa_context_get_state(input_context_); |
| 117 if (!PA_CONTEXT_IS_GOOD(context_state)) |
| 118 return false; |
| 119 if (context_state == PA_CONTEXT_READY) |
| 120 break; |
| 121 pa_threaded_mainloop_wait(input_mainloop_); |
| 122 } |
| 123 |
| 124 return true; |
| 125 } |
| 126 |
77 // Implementation of AudioManager. | 127 // Implementation of AudioManager. |
78 bool AudioManagerPulse::HasAudioOutputDevices() { | 128 bool AudioManagerPulse::HasAudioOutputDevices() { |
79 AudioDeviceNames devices; | 129 AudioDeviceNames devices; |
80 GetAudioOutputDeviceNames(&devices); | 130 GetAudioOutputDeviceNames(&devices); |
81 return !devices.empty(); | 131 return !devices.empty(); |
82 } | 132 } |
83 | 133 |
84 bool AudioManagerPulse::HasAudioInputDevices() { | 134 bool AudioManagerPulse::HasAudioInputDevices() { |
85 AudioDeviceNames devices; | 135 AudioDeviceNames devices; |
86 GetAudioInputDeviceNames(&devices); | 136 GetAudioInputDeviceNames(&devices); |
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210 DCHECK(input_mainloop_); | 260 DCHECK(input_mainloop_); |
211 DCHECK(input_context_); | 261 DCHECK(input_context_); |
212 AutoPulseLock auto_lock(input_mainloop_); | 262 AutoPulseLock auto_lock(input_mainloop_); |
213 pa_operation* operation = pa_context_get_server_info( | 263 pa_operation* operation = pa_context_get_server_info( |
214 input_context_, SampleRateInfoCallback, this); | 264 input_context_, SampleRateInfoCallback, this); |
215 WaitForOperationCompletion(input_mainloop_, operation); | 265 WaitForOperationCompletion(input_mainloop_, operation); |
216 | 266 |
217 return native_input_sample_rate_; | 267 return native_input_sample_rate_; |
218 } | 268 } |
219 | 269 |
220 bool AudioManagerPulse::Init() { | |
221 DCHECK(!input_mainloop_); | |
222 | |
223 #if defined(DLOPEN_PULSEAUDIO) | |
224 StubPathMap paths; | |
225 | |
226 // Check if the pulse library is avialbale. | |
227 paths[kModulePulse].push_back(kPulseLib); | |
228 if (!InitializeStubs(paths)) { | |
229 VLOG(1) << "Failed on loading the Pulse library and symbols"; | |
230 return false; | |
231 } | |
232 #endif // defined(DLOPEN_PULSEAUDIO) | |
233 | |
234 // Create a mainloop API and connect to the default server. | |
235 // The mainloop is the internal asynchronous API event loop. | |
236 input_mainloop_ = pa_threaded_mainloop_new(); | |
237 if (!input_mainloop_) | |
238 return false; | |
239 | |
240 // Start the threaded mainloop. | |
241 if (pa_threaded_mainloop_start(input_mainloop_)) | |
242 return false; | |
243 | |
244 // Lock the event loop object, effectively blocking the event loop thread | |
245 // from processing events. This is necessary. | |
246 AutoPulseLock auto_lock(input_mainloop_); | |
247 | |
248 pa_mainloop_api* pa_mainloop_api = | |
249 pa_threaded_mainloop_get_api(input_mainloop_); | |
250 input_context_ = pa_context_new(pa_mainloop_api, "Chrome input"); | |
251 if (!input_context_) | |
252 return false; | |
253 | |
254 pa_context_set_state_callback(input_context_, &pulse::ContextStateCallback, | |
255 input_mainloop_); | |
256 if (pa_context_connect(input_context_, NULL, PA_CONTEXT_NOAUTOSPAWN, NULL)) { | |
257 VLOG(1) << "Failed to connect to the context. Error: " | |
258 << pa_strerror(pa_context_errno(input_context_)); | |
259 return false; | |
260 } | |
261 | |
262 // Wait until |input_context_| is ready. pa_threaded_mainloop_wait() must be | |
263 // called after pa_context_get_state() in case the context is already ready, | |
264 // otherwise pa_threaded_mainloop_wait() will hang indefinitely. | |
265 while (true) { | |
266 pa_context_state_t context_state = pa_context_get_state(input_context_); | |
267 if (!PA_CONTEXT_IS_GOOD(context_state)) | |
268 return false; | |
269 if (context_state == PA_CONTEXT_READY) | |
270 break; | |
271 pa_threaded_mainloop_wait(input_mainloop_); | |
272 } | |
273 | |
274 return true; | |
275 } | |
276 | |
277 void AudioManagerPulse::DestroyPulse() { | 270 void AudioManagerPulse::DestroyPulse() { |
278 if (!input_mainloop_) { | 271 if (!input_mainloop_) { |
279 DCHECK(!input_context_); | 272 DCHECK(!input_context_); |
280 return; | 273 return; |
281 } | 274 } |
282 | 275 |
283 { | 276 { |
284 AutoPulseLock auto_lock(input_mainloop_); | 277 AutoPulseLock auto_lock(input_mainloop_); |
285 if (input_context_) { | 278 if (input_context_) { |
286 // Clear our state callback. | 279 // Clear our state callback. |
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332 void AudioManagerPulse::SampleRateInfoCallback(pa_context* context, | 325 void AudioManagerPulse::SampleRateInfoCallback(pa_context* context, |
333 const pa_server_info* info, | 326 const pa_server_info* info, |
334 void* user_data) { | 327 void* user_data) { |
335 AudioManagerPulse* manager = reinterpret_cast<AudioManagerPulse*>(user_data); | 328 AudioManagerPulse* manager = reinterpret_cast<AudioManagerPulse*>(user_data); |
336 | 329 |
337 manager->native_input_sample_rate_ = info->sample_spec.rate; | 330 manager->native_input_sample_rate_ = info->sample_spec.rate; |
338 pa_threaded_mainloop_signal(manager->input_mainloop_, 0); | 331 pa_threaded_mainloop_signal(manager->input_mainloop_, 0); |
339 } | 332 } |
340 | 333 |
341 } // namespace media | 334 } // namespace media |
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