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Side by Side Diff: media/audio/audio_manager_base.h

Issue 1806313003: Pass task runners to AudioManager constructor. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: implemented ScopedAudioManagerPtr Created 4 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ 5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_
6 #define MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ 6 #define MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_
7 7
8 #include <string> 8 #include <string>
9 #include <utility> 9 #include <utility>
10 10
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45 // default playback device. At the moment this feature is supported only on 45 // default playback device. At the moment this feature is supported only on
46 // some platforms. AudioInputStream::Intialize() will return an error on 46 // some platforms. AudioInputStream::Intialize() will return an error on
47 // platforms that don't support it. GetInputStreamParameters() must be used 47 // platforms that don't support it. GetInputStreamParameters() must be used
48 // to get the parameters of the loopback device before creating a loopback 48 // to get the parameters of the loopback device before creating a loopback
49 // stream, otherwise stream initialization may fail. 49 // stream, otherwise stream initialization may fail.
50 static const char kLoopbackInputDeviceId[]; 50 static const char kLoopbackInputDeviceId[];
51 51
52 ~AudioManagerBase() override; 52 ~AudioManagerBase() override;
53 53
54 // AudioManager: 54 // AudioManager:
55 scoped_refptr<base::SingleThreadTaskRunner> GetTaskRunner() override;
56 scoped_refptr<base::SingleThreadTaskRunner> GetWorkerTaskRunner() override;
57 base::string16 GetAudioInputDeviceModel() override; 55 base::string16 GetAudioInputDeviceModel() override;
58 void ShowAudioInputSettings() override; 56 void ShowAudioInputSettings() override;
59 void GetAudioInputDeviceNames(AudioDeviceNames* device_names) override; 57 void GetAudioInputDeviceNames(AudioDeviceNames* device_names) override;
60 void GetAudioOutputDeviceNames(AudioDeviceNames* device_names) override; 58 void GetAudioOutputDeviceNames(AudioDeviceNames* device_names) override;
61 AudioOutputStream* MakeAudioOutputStream( 59 AudioOutputStream* MakeAudioOutputStream(
62 const AudioParameters& params, 60 const AudioParameters& params,
63 const std::string& device_id) override; 61 const std::string& device_id) override;
64 AudioInputStream* MakeAudioInputStream(const AudioParameters& params, 62 AudioInputStream* MakeAudioInputStream(const AudioParameters& params,
65 const std::string& device_id) override; 63 const std::string& device_id) override;
66 AudioOutputStream* MakeAudioOutputStreamProxy( 64 AudioOutputStream* MakeAudioOutputStreamProxy(
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104 102
105 // Creates the input stream for the |AUDIO_PCM_LOW_LATENCY| format. 103 // Creates the input stream for the |AUDIO_PCM_LOW_LATENCY| format.
106 virtual AudioInputStream* MakeLowLatencyInputStream( 104 virtual AudioInputStream* MakeLowLatencyInputStream(
107 const AudioParameters& params, const std::string& device_id) = 0; 105 const AudioParameters& params, const std::string& device_id) = 0;
108 106
109 // Get number of input or output streams. 107 // Get number of input or output streams.
110 int input_stream_count() const { return num_input_streams_; } 108 int input_stream_count() const { return num_input_streams_; }
111 int output_stream_count() const { return num_output_streams_; } 109 int output_stream_count() const { return num_output_streams_; }
112 110
113 protected: 111 protected:
114 AudioManagerBase(AudioLogFactory* audio_log_factory); 112 AudioManagerBase(
113 scoped_refptr<base::SingleThreadTaskRunner> task_runner,
114 scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner,
115 AudioLogFactory* audio_log_factory);
115 116
116 // Shuts down the audio thread and releases all the audio output dispatchers 117 // Releases all the audio output dispatchers.
117 // on the audio thread. All audio streams should be freed before Shutdown() 118 // All audio streams should be freed before Shutdown() is called.
118 // is called. This must be called in the destructor of every AudioManagerBase 119 // Must be called in the destructor of every AudioManagerBase implementation.
119 // implementation.
120 void Shutdown(); 120 void Shutdown();
121 121
122 void SetMaxOutputStreamsAllowed(int max) { max_num_output_streams_ = max; } 122 void SetMaxOutputStreamsAllowed(int max) { max_num_output_streams_ = max; }
123 123
124 // Called by each platform specific AudioManager to notify output state change 124 // Called by each platform specific AudioManager to notify output state change
125 // listeners that a state change has occurred. Must be called from the audio 125 // listeners that a state change has occurred. Must be called from the audio
126 // thread. 126 // thread.
127 void NotifyAllOutputDeviceChangeListeners(); 127 void NotifyAllOutputDeviceChangeListeners();
128 128
129 // Returns user buffer size as specified on the command line or 0 if no buffer 129 // Returns user buffer size as specified on the command line or 0 if no buffer
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144 // Returns the ID of the default audio output device. 144 // Returns the ID of the default audio output device.
145 // Implementations that don't yet support this should return an empty string. 145 // Implementations that don't yet support this should return an empty string.
146 virtual std::string GetDefaultOutputDeviceID(); 146 virtual std::string GetDefaultOutputDeviceID();
147 147
148 private: 148 private:
149 struct DispatcherParams; 149 struct DispatcherParams;
150 typedef ScopedVector<DispatcherParams> AudioOutputDispatchers; 150 typedef ScopedVector<DispatcherParams> AudioOutputDispatchers;
151 151
152 class CompareByParams; 152 class CompareByParams;
153 153
154 // Called by Shutdown().
155 void ShutdownOnAudioThread();
156
157 // Max number of open output streams, modified by 154 // Max number of open output streams, modified by
158 // SetMaxOutputStreamsAllowed(). 155 // SetMaxOutputStreamsAllowed().
159 int max_num_output_streams_; 156 int max_num_output_streams_;
160 157
161 // Max number of open input streams. 158 // Max number of open input streams.
162 int max_num_input_streams_; 159 int max_num_input_streams_;
163 160
164 // Number of currently open output streams. 161 // Number of currently open output streams.
165 int num_output_streams_; 162 int num_output_streams_;
166 163
167 // Number of currently open input streams. 164 // Number of currently open input streams.
168 int num_input_streams_; 165 int num_input_streams_;
169 166
170 // Track output state change listeners. 167 // Track output state change listeners.
171 base::ObserverList<AudioDeviceListener> output_listeners_; 168 base::ObserverList<AudioDeviceListener> output_listeners_;
172 169
173 // Thread used to interact with audio streams created by this audio manager.
174 scoped_ptr<base::Thread> audio_thread_;
175
176 // Map of cached AudioOutputDispatcher instances. Must only be touched 170 // Map of cached AudioOutputDispatcher instances. Must only be touched
177 // from the audio thread (no locking). 171 // from the audio thread (no locking).
178 AudioOutputDispatchers output_dispatchers_; 172 AudioOutputDispatchers output_dispatchers_;
179 173
180 // Proxy for creating AudioLog objects. 174 // Proxy for creating AudioLog objects.
181 AudioLogFactory* const audio_log_factory_; 175 AudioLogFactory* const audio_log_factory_;
182 176
183 DISALLOW_COPY_AND_ASSIGN(AudioManagerBase); 177 DISALLOW_COPY_AND_ASSIGN(AudioManagerBase);
184 }; 178 };
185 179
186 } // namespace media 180 } // namespace media
187 181
188 #endif // MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ 182 #endif // MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_
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