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Issue 1806203002: Kill login after logging in. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@56cascade
Patch Set: . Created 4 years, 9 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "mash/login/ui.h"
6
7 #include "base/guid.h"
8 #include "base/strings/utf_string_conversions.h"
9 #include "components/mus/public/cpp/property_type_converters.h"
10 #include "mash/login/login.h"
11 #include "mash/wm/public/interfaces/container.mojom.h"
12 #include "mojo/shell/public/cpp/connector.h"
13 #include "ui/views/background.h"
14 #include "ui/views/mus/native_widget_mus.h"
15 #include "ui/views/mus/window_manager_connection.h"
16
17 namespace mash {
18 namespace login {
19
20 // static
21 bool UI::is_showing_ = false;
22
23 // static
24 void UI::Show(mojo::Connector* connector, LoginController* login_controller) {
25 // It's possible multiple clients may have a connection to the Login service,
26 // so make sure that only one login UI can be shown at a time.
27 if (is_showing_)
28 return;
29
30 UI* ui = new UI(login_controller, connector);
31
32 // TODO(beng): If this is only done once, it should be done in
33 // LoginController::Initialize(). However, for as yet unknown reasons it needs
34 // to be done the first time after UI(). Figure this out. Also, I'm not
35 // certain the window manager is being killed when this UI is closed.
36 if (!views::WindowManagerConnection::Exists())
37 views::WindowManagerConnection::Create(connector);
38
39 views::Widget* widget = new views::Widget;
40 views::Widget::InitParams params(
41 views::Widget::InitParams::TYPE_WINDOW_FRAMELESS);
42 params.delegate = ui;
43
44 std::map<std::string, std::vector<uint8_t>> properties;
45 properties[mash::wm::mojom::kWindowContainer_Property] =
46 mojo::TypeConverter<const std::vector<uint8_t>, int32_t>::Convert(
47 static_cast<int32_t>(mash::wm::mojom::Container::LOGIN_WINDOWS));
48 mus::Window* window =
49 views::WindowManagerConnection::Get()->NewWindow(properties);
50 params.native_widget = new views::NativeWidgetMus(
51 widget, connector, window, mus::mojom::SurfaceType::DEFAULT);
52 widget->Init(params);
53 widget->Show();
54
55 is_showing_ = true;
56 }
57
58 UI::UI(LoginController* login_controller, mojo::Connector* connector)
59 : login_controller_(login_controller),
60 connector_(connector),
61 user_id_1_("00000000-0000-4000-8000-000000000000"),
62 user_id_2_("00000000-0000-4000-8000-000000000001"),
63 login_button_1_(
64 new views::LabelButton(this, base::ASCIIToUTF16("Timothy"))),
65 login_button_2_(
66 new views::LabelButton(this, base::ASCIIToUTF16("Jimothy"))) {
67 connector_->ConnectToInterface("mojo:mus", &user_access_manager_);
68 user_access_manager_->SetActiveUser(login_controller->login_user_id());
69 StartWindowManager();
70
71 set_background(views::Background::CreateSolidBackground(SK_ColorRED));
72 login_button_1_->SetStyle(views::Button::STYLE_BUTTON);
73 login_button_2_->SetStyle(views::Button::STYLE_BUTTON);
74 AddChildView(login_button_1_);
75 AddChildView(login_button_2_);
76 }
77
78 UI::~UI() {
79 // Prevent the window manager from restarting during graceful shutdown.
80 window_manager_connection_->SetConnectionLostClosure(base::Closure());
81 is_showing_ = false;
82 // TODO(beng): we should be terminating this app at this point.
83 }
84
85 views::View* UI::GetContentsView() { return this; }
86
87 base::string16 UI::GetWindowTitle() const {
88 // TODO(beng): use resources.
89 return base::ASCIIToUTF16("Login");
90 }
91
92 void UI::DeleteDelegate() {
93 delete this;
94 }
95
96 void UI::Layout() {
97 gfx::Rect button_box = GetLocalBounds();
98 button_box.Inset(10, 10);
99
100 gfx::Size ps1 = login_button_1_->GetPreferredSize();
101 gfx::Size ps2 = login_button_2_->GetPreferredSize();
102
103 DCHECK(ps1.height() == ps2.height());
104
105 // The 10 is inter-button spacing.
106 button_box.set_x((button_box.width() - ps1.width() - ps2.width() - 10) / 2);
107 button_box.set_y((button_box.height() - ps1.height()) / 2);
108
109 login_button_1_->SetBounds(button_box.x(), button_box.y(), ps1.width(),
110 ps1.height());
111 login_button_2_->SetBounds(login_button_1_->bounds().right() + 10,
112 button_box.y(), ps2.width(), ps2.height());
113 }
114
115 void UI::ButtonPressed(views::Button* sender, const ui::Event& event) {
116 // Login...
117 if (sender == login_button_1_) {
118 user_access_manager_->SetActiveUser(user_id_1_);
119 login_controller_->init()->StartService("mojo:mash_shell", user_id_1_);
120 } else if (sender == login_button_2_) {
121 user_access_manager_->SetActiveUser(user_id_2_);
122 login_controller_->init()->StartService("mojo:mash_shell", user_id_2_);
123 } else {
124 NOTREACHED();
125 }
126 GetWidget()->Close();
127 }
128
129 void UI::StartWindowManager() {
130 window_manager_connection_ = connector_->Connect("mojo:desktop_wm");
131 window_manager_connection_->SetConnectionLostClosure(
132 base::Bind(&UI::StartWindowManager, base::Unretained(this)));
133 }
134
135 } // namespace login
136 } // namespace mash
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