| Index: third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.h
|
| diff --git a/third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.h b/third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.h
|
| index ee3a493f71292382bff2216427cb75e92b259eeb..67a557c6974c2fc5822e5c6c1cd31ce6e0ac93c5 100644
|
| --- a/third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.h
|
| +++ b/third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.h
|
| @@ -27,6 +27,7 @@
|
|
|
| #include "bindings/core/v8/ScriptPromise.h"
|
| #include "bindings/core/v8/ScriptPromiseResolver.h"
|
| +#include "bindings/core/v8/V8GCRoot.h"
|
| #include "core/dom/ActiveDOMObject.h"
|
| #include "core/dom/DOMTypedArray.h"
|
| #include "core/events/EventListener.h"
|
| @@ -81,7 +82,7 @@ class WaveShaperNode;
|
| // AbstractAudioContext is the cornerstone of the web audio API and all AudioNodes are created from it.
|
| // For thread safety between the audio thread and the main thread, it has a rendering graph locking mechanism.
|
|
|
| -class MODULES_EXPORT AbstractAudioContext : public RefCountedGarbageCollectedEventTargetWithInlineData<AbstractAudioContext>, public ActiveDOMObject {
|
| +class MODULES_EXPORT AbstractAudioContext : public RefCountedGarbageCollectedEventTargetWithInlineData<AbstractAudioContext>, public ActiveDOMObject, public V8GCRoot {
|
| REFCOUNTED_GARBAGE_COLLECTED_EVENT_TARGET(AbstractAudioContext);
|
| WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(AbstractAudioContext);
|
| DEFINE_WRAPPERTYPEINFO();
|
|
|